Commit Graph

76 Commits

Author SHA1 Message Date
Lubos Lenco 2c637a9bb5 Fix split view for metal and android 2021-09-08 13:09:41 +02:00
Lubos Lenco fdba9365c1 Move to armorbase 2021-07-05 14:39:09 +02:00
Lubos Lenco 1b7e131d92 Cleanup 2021-03-31 23:39:22 +02:00
luboslenco e324e523f7 Make bloom work in path traced mode 2021-02-07 10:46:26 +01:00
luboslenco f2194f508f Fix depth for multipass layer draw 2021-01-19 11:04:08 +01:00
luboslenco e4914f25b3 Fix clone tool trembling 2020-12-01 14:23:42 +01:00
luboslenco 985c7bb2fa Improve multi pass layer draw 2020-11-27 11:13:30 +01:00
luboslenco c38fad5f4f Begin multi pass layer draw 2020-11-27 00:05:55 +01:00
luboslenco 0e2564c708 Embed assets into snapshot 2020-11-04 20:49:49 +01:00
luboslenco 568e9f7f36 Merge cleanup 2020-10-27 12:47:04 +01:00
luboslenco df2f55d377 Make split view + 2d paint work 2020-10-25 18:13:34 +01:00
luboslenco e9e9707a3b Improve split view draw 2020-10-25 13:29:26 +01:00
luboslenco 33562df301 Split view camera improvements 2020-10-25 11:49:15 +01:00
luboslenco 28af0f312a Skip paint on foreground event 2020-09-25 12:25:41 +02:00
luboslenco cd52ba5907 Update notice 2020-08-17 23:24:23 +02:00
unknown 014a8a91b9 Cleanup 2020-08-14 11:12:39 +02:00
luboslenco ef5937d831 Init Vulkan 2020-08-05 19:26:14 +02:00
Lubos Lenco 1b57be433a Add line draw 2020-06-10 11:47:50 +02:00
luboslenco aad93df28e Fix depth issues on linux 2020-05-29 12:32:40 +02:00
Lubos Lenco 53c9b6c17b Set depth attachment 2020-05-26 19:23:44 +02:00
Lubos Lenco ae569ed046 Ensure correct color attachment formats 2020-05-12 19:24:09 +02:00
Lubos Lenco 7d68820485 Make metal work better 2020-05-12 15:12:46 +02:00
Lubos Lenco 6f24aafccc Make metal work 2020-05-11 22:50:32 +02:00
Lubos Lenco e2a4afd33b Single channel clear pass 2020-05-11 14:27:30 +02:00
Lubos Lenco 2579c3c3d4 Metal fixes 2020-05-11 13:44:46 +02:00
luboslenco e912af06d8 Merge cleanup 2020-03-26 15:22:22 +01:00
luboslenco 939e2889a1 Merge cleanup 2020-03-18 20:26:28 +01:00
luboslenco ffc49a7ac1 Draw brush icon previews 2020-03-11 22:37:57 +01:00
luboslenco f7f77a525e Brush preview 2020-03-09 23:48:12 +01:00
luboslenco 7ee0ea7741 Auto exposure stubs 2019-12-12 23:50:43 +01:00
luboslenco a455d07e8e Cleanup 2019-12-12 23:43:40 +01:00
luboslenco 7aad65cd7a Faster texture load 2019-12-12 19:18:23 +01:00
luboslenco a33864e2e1 Reduced gpu mem usage 2019-12-11 21:30:29 +01:00
luboslenco 4a16a82852 Apply checkstyle 2019-12-09 00:28:10 +01:00
luboslenco 66bccfe4b5 Cleanup 2019-12-08 16:59:08 +01:00
luboslenco a30a31a86a Object id viewport mode 2019-12-08 00:33:02 +01:00
luboslenco a1a620e5d0 Add dilate pass 2019-12-07 16:49:28 +01:00
luboslenco cf25f1824a Flat shading for viewport modes 2019-12-05 22:29:30 +01:00
luboslenco 38f845ef3a Handle multiple render paths 2019-12-05 18:00:38 +01:00
luboslenco b125c47529 Path cleanup 2019-12-05 16:52:14 +01:00
luboslenco 4cf16d06c8 Bake lightmap 2019-12-05 14:27:31 +01:00
luboslenco 9287f40785 Update packager 2019-11-30 14:24:26 +01:00
luboslenco 0518750102 Fix guard 2019-11-16 20:43:31 +01:00
luboslenco 6ba4e91ab5 Raytrace only when dirty 2019-11-16 17:52:43 +01:00
luboslenco 752de858ab Raytraced viewport mode 2019-11-15 17:45:04 +01:00
luboslenco 7179180f1b Cleanup 2019-11-13 15:17:10 +01:00
luboslenco f4fc099a63 Split view 2019-10-11 20:12:31 +02:00
luboslenco 0929523378 Update bake interface 2019-10-09 21:16:28 +02:00
luboslenco 8caae0bd61 Update raytracing interface 2019-10-08 22:10:23 +02:00
luboslenco 26df9bcca8 Split view draft 2019-10-04 18:11:47 +02:00