Commit Graph

18 Commits

Author SHA1 Message Date
luboslenco ca0fac6091 Add option to view all visible layers in 2d view 2021-02-12 12:47:43 +01:00
luboslenco e324e523f7 Make bloom work in path traced mode 2021-02-07 10:46:26 +01:00
luboslenco d97cf8ebc0 Handle height in path traced mode 2021-02-02 17:45:13 +01:00
luboslenco a735caf236 Adjust envmap strength for path traced mode 2021-02-02 16:36:22 +01:00
luboslenco b7b4bd4767 Filter meshes by atlas 2021-01-14 18:48:55 +01:00
luboslenco dc96e26e70 Improve decal layer 2020-12-10 17:22:33 +01:00
luboslenco 3f611090db Show all layers in path traced mode 2020-12-06 17:38:59 +01:00
luboslenco 5db49b9091 Scheduling fixes for d3d12 2020-11-05 11:59:29 +01:00
luboslenco 568e9f7f36 Merge cleanup 2020-10-27 12:47:04 +01:00
luboslenco b0977048f9 Merge scheduling cleanup 2020-10-24 17:50:33 +02:00
luboslenco 544a12f7e0 Add path trace mode setting 2020-10-13 14:18:53 +02:00
luboslenco be04db486f Show active mesh only in path traced mode 2020-09-10 21:45:17 +02:00
luboslenco 6b13f17c93 Translucency support for brute shader 2020-09-10 16:35:13 +02:00
luboslenco 53bdcbee5d Update brute ray shader 2020-09-05 15:18:23 +02:00
luboslenco 7fbcf79577 Make vkrt work 2020-08-21 10:58:23 +02:00
luboslenco 01ce8a9c26 Wrap envmap in pathtraced mode 2020-08-17 14:24:39 +02:00
luboslenco f0c6eb6d0c Fix raytrace path compile 2020-08-17 14:13:57 +02:00
unknown 014a8a91b9 Cleanup 2020-08-14 11:12:39 +02:00