Commit Graph

501 Commits

Author SHA1 Message Date
luboslenco 988af9afd2 Fix .obj format variation 2021-02-02 21:57:08 +01:00
luboslenco c071a156e9 Update submodules 2021-02-02 20:31:05 +01:00
luboslenco d97cf8ebc0 Handle height in path traced mode 2021-02-02 17:45:13 +01:00
luboslenco a735caf236 Adjust envmap strength for path traced mode 2021-02-02 16:36:22 +01:00
luboslenco ebb58cd662 Begin material nodes update 2021-02-01 20:36:14 +01:00
luboslenco cfd6ac2447 Update submodules 2021-02-01 20:34:34 +01:00
luboslenco e757797813 Update mapping node 2021-02-01 19:22:41 +01:00
luboslenco 146f48958d Update submodules 2021-02-01 19:04:35 +01:00
luboslenco 8071477305 Update submodules 2021-02-01 18:41:55 +01:00
luboslenco e830eee952 Bump node fix 2021-02-01 12:59:42 +01:00
luboslenco f5e9473d61 Fix socket names for node groups 2021-01-31 17:19:46 +01:00
luboslenco b6b75b26b8 Add picker material node 2021-01-29 17:46:20 +01:00
luboslenco 6ba903ced6 Fix parsing multiple material reference nodes 2021-01-28 17:47:05 +01:00
luboslenco 437eb006b0 Update submodules 2021-01-28 12:46:33 +01:00
luboslenco 6857b1e55a Improve pbr texture type check 2021-01-28 11:46:57 +01:00
luboslenco 493211ad67 Update submodules 2021-01-28 11:44:02 +01:00
luboslenco a2458db31c Fix ear clipping when splitting obj by material 2021-01-27 23:20:43 +01:00
luboslenco 6ff8fc7f1b Triangulate polygons with ear clipping 2021-01-27 17:44:04 +01:00
luboslenco 5ffd42332e Fix asset drag and drop into node groups 2021-01-25 20:41:06 +01:00
luboslenco f24557491f Improve pbr texture type check 2021-01-24 13:57:07 +01:00
luboslenco 1fa27a9832 Add curvature bake node 2021-01-23 16:10:26 +01:00
luboslenco c16881a17d Native cloud requests 2021-01-19 16:43:18 +01:00
luboslenco 5709f61ff4 Update submodules 2021-01-19 12:33:41 +01:00
luboslenco 1225719ec1 Wrap mesh uvs by default 2021-01-17 09:56:51 +01:00
luboslenco 77663e3422 Update submodules 2021-01-16 20:24:17 +01:00
luboslenco b7ef8ad753 Cache cloud file 2021-01-16 16:02:27 +01:00
luboslenco b7b4bd4767 Filter meshes by atlas 2021-01-14 18:48:55 +01:00
luboslenco 673fef231d Merge cleanup 2021-01-14 12:19:24 +01:00
luboslenco 0576bbe7dd Cleanup 2021-01-12 21:01:18 +01:00
luboslenco 889dea159e Show error message when unable to access the cloud 2021-01-12 12:57:54 +01:00
luboslenco dea24b4648 Improve socket edit for group input and output 2021-01-12 12:12:30 +01:00
luboslenco cb63d74414 Update submodules 2021-01-12 11:18:42 +01:00
luboslenco 19a4f986b2 Add cloud file support 2021-01-11 11:12:19 +01:00
luboslenco f5d8aaf39d Update submodules 2021-01-09 13:41:49 +01:00
luboslenco 06209c536b Fix fbx transform parsing 2021-01-08 19:02:41 +01:00
luboslenco a0eb67389b Begin node groups 2021-01-08 00:02:42 +01:00
luboslenco 662d40532f Update submodules 2021-01-07 19:14:22 +01:00
luboslenco 9d89abe051 Update submodules 2021-01-06 23:20:14 +01:00
luboslenco f365fd99c1 Custom node button drawing 2021-01-06 15:18:23 +01:00
luboslenco 0d61eca5c6 Update submodules 2021-01-06 15:14:45 +01:00
unknown 22860bbe37 noise -> tex_brick_noise 2021-01-02 11:34:48 +01:00
Mike Smullin 2d7c83bf1e Copied noise shader logic from Blender to apply in-scope color2
to the existing brick pattern.
2020-12-31 22:32:43 -07:00
unknown ed9b2066a3 Update submodules 2020-12-30 18:25:43 +01:00
unknown e3188f4ef9 Handle divide by zero 2020-12-28 17:50:32 +01:00
luboslenco 6936312d8d Update submodules 2020-12-18 10:28:04 +01:00
luboslenco f8869a6ad6 Fix texture pass for metal 2020-12-17 09:50:16 +01:00
luboslenco da99070786 Place decal layer to picked location 2020-12-15 13:56:38 +01:00
luboslenco dc96e26e70 Improve decal layer 2020-12-10 17:22:33 +01:00
luboslenco 3f611090db Show all layers in path traced mode 2020-12-06 17:38:59 +01:00
unknown db928817d5 Update submodules 2020-11-20 13:31:11 +01:00