luboslenco
|
985c7bb2fa
|
Improve multi pass layer draw
|
2020-11-27 11:13:30 +01:00 |
|
luboslenco
|
c38fad5f4f
|
Begin multi pass layer draw
|
2020-11-27 00:05:55 +01:00 |
|
luboslenco
|
d95b89caf3
|
Fix texture count when height is used
|
2020-10-22 16:57:39 +02:00 |
|
luboslenco
|
d5bf6c9098
|
Fix object id handling
|
2020-10-20 22:58:09 +02:00 |
|
luboslenco
|
7b6e265ede
|
Fix normal view mode when object mask is set
|
2020-10-20 16:09:27 +02:00 |
|
luboslenco
|
61a303d421
|
Improve layer texture count handling
|
2020-09-25 21:02:51 +02:00 |
|
unknown
|
014a8a91b9
|
Cleanup
|
2020-08-14 11:12:39 +02:00 |
|
luboslenco
|
ef5937d831
|
Init Vulkan
|
2020-08-05 19:26:14 +02:00 |
|
unknown
|
19b6d679b9
|
Ensure channel exists for viewport mode
|
2020-06-16 01:26:29 +02:00 |
|
Lubos Lenco
|
18788990df
|
Aspect ratio for layer textures
|
2020-06-03 16:35:39 +02:00 |
|
Lubos Lenco
|
3d3ee0b6e2
|
Rotate irradiance
|
2020-06-02 10:41:28 +02:00 |
|
Lubos Lenco
|
4821579413
|
Shader cleanup
|
2020-05-26 19:22:39 +02:00 |
|
Lubos Lenco
|
5cca22fcfc
|
Add support for rotating envmap
|
2020-05-20 13:18:22 +02:00 |
|
Lubos Lenco
|
7d68820485
|
Make metal work better
|
2020-05-12 15:12:46 +02:00 |
|
Lubos Lenco
|
2579c3c3d4
|
Metal fixes
|
2020-05-11 13:44:46 +02:00 |
|
luboslenco
|
8ce6c174d0
|
Allow multiple color attachment formats
|
2020-05-10 11:20:29 +02:00 |
|
luboslenco
|
c6a6ac21ec
|
Pass color attachments
|
2020-05-10 09:15:30 +02:00 |
|
luboslenco
|
656e2ef4f7
|
Fix forward path shader compile
|
2020-04-29 14:16:55 +02:00 |
|
luboslenco
|
395f07aa3c
|
Add renderer option to preferences
|
2020-04-27 14:01:45 +02:00 |
|
luboslenco
|
b1d0042f10
|
Improve height mask
|
2020-03-27 12:14:47 +01:00 |
|
luboslenco
|
e912af06d8
|
Merge cleanup
|
2020-03-26 15:22:22 +01:00 |
|
luboslenco
|
a7fdc07f6e
|
Apply mask to normal map
|
2020-03-22 16:20:52 +01:00 |
|
luboslenco
|
3f0531757a
|
Apply mask to height
|
2020-03-19 22:25:22 +01:00 |
|
luboslenco
|
939e2889a1
|
Merge cleanup
|
2020-03-18 20:26:28 +01:00 |
|
luboslenco
|
3fe791337d
|
Mask for base layer
|
2020-02-18 11:47:02 +01:00 |
|
luboslenco
|
bcd69a4d3a
|
Improve base layer handling
|
2020-02-05 21:30:14 +01:00 |
|
luboslenco
|
1673821cde
|
Fix per-layer channel visibility
|
2020-02-03 19:52:38 +01:00 |
|
luboslenco
|
4a8af01940
|
Begin layer groups
|
2020-01-26 13:54:27 +01:00 |
|
luboslenco
|
2ba76142d5
|
Prepare opacity paint
|
2020-01-15 12:07:37 +01:00 |
|
luboslenco
|
264a692fdc
|
Transparent rays test
|
2020-01-05 10:58:03 +01:00 |
|
luboslenco
|
3b8b0b216f
|
Fix vec type for height
|
2019-12-10 14:28:55 +01:00 |
|
luboslenco
|
4a16a82852
|
Apply checkstyle
|
2019-12-09 00:28:10 +01:00 |
|
luboslenco
|
66bccfe4b5
|
Cleanup
|
2019-12-08 16:59:08 +01:00 |
|
luboslenco
|
a30a31a86a
|
Object id viewport mode
|
2019-12-08 00:33:02 +01:00 |
|
luboslenco
|
70c9313b88
|
Split material builder
|
2019-12-05 23:17:00 +01:00 |
|