Commit Graph

35 Commits

Author SHA1 Message Date
luboslenco 985c7bb2fa Improve multi pass layer draw 2020-11-27 11:13:30 +01:00
luboslenco c38fad5f4f Begin multi pass layer draw 2020-11-27 00:05:55 +01:00
luboslenco d95b89caf3 Fix texture count when height is used 2020-10-22 16:57:39 +02:00
luboslenco d5bf6c9098 Fix object id handling 2020-10-20 22:58:09 +02:00
luboslenco 7b6e265ede Fix normal view mode when object mask is set 2020-10-20 16:09:27 +02:00
luboslenco 61a303d421 Improve layer texture count handling 2020-09-25 21:02:51 +02:00
unknown 014a8a91b9 Cleanup 2020-08-14 11:12:39 +02:00
luboslenco ef5937d831 Init Vulkan 2020-08-05 19:26:14 +02:00
unknown 19b6d679b9 Ensure channel exists for viewport mode 2020-06-16 01:26:29 +02:00
Lubos Lenco 18788990df Aspect ratio for layer textures 2020-06-03 16:35:39 +02:00
Lubos Lenco 3d3ee0b6e2 Rotate irradiance 2020-06-02 10:41:28 +02:00
Lubos Lenco 4821579413 Shader cleanup 2020-05-26 19:22:39 +02:00
Lubos Lenco 5cca22fcfc Add support for rotating envmap 2020-05-20 13:18:22 +02:00
Lubos Lenco 7d68820485 Make metal work better 2020-05-12 15:12:46 +02:00
Lubos Lenco 2579c3c3d4 Metal fixes 2020-05-11 13:44:46 +02:00
luboslenco 8ce6c174d0 Allow multiple color attachment formats 2020-05-10 11:20:29 +02:00
luboslenco c6a6ac21ec Pass color attachments 2020-05-10 09:15:30 +02:00
luboslenco 656e2ef4f7 Fix forward path shader compile 2020-04-29 14:16:55 +02:00
luboslenco 395f07aa3c Add renderer option to preferences 2020-04-27 14:01:45 +02:00
luboslenco b1d0042f10 Improve height mask 2020-03-27 12:14:47 +01:00
luboslenco e912af06d8 Merge cleanup 2020-03-26 15:22:22 +01:00
luboslenco a7fdc07f6e Apply mask to normal map 2020-03-22 16:20:52 +01:00
luboslenco 3f0531757a Apply mask to height 2020-03-19 22:25:22 +01:00
luboslenco 939e2889a1 Merge cleanup 2020-03-18 20:26:28 +01:00
luboslenco 3fe791337d Mask for base layer 2020-02-18 11:47:02 +01:00
luboslenco bcd69a4d3a Improve base layer handling 2020-02-05 21:30:14 +01:00
luboslenco 1673821cde Fix per-layer channel visibility 2020-02-03 19:52:38 +01:00
luboslenco 4a8af01940 Begin layer groups 2020-01-26 13:54:27 +01:00
luboslenco 2ba76142d5 Prepare opacity paint 2020-01-15 12:07:37 +01:00
luboslenco 264a692fdc Transparent rays test 2020-01-05 10:58:03 +01:00
luboslenco 3b8b0b216f Fix vec type for height 2019-12-10 14:28:55 +01:00
luboslenco 4a16a82852 Apply checkstyle 2019-12-09 00:28:10 +01:00
luboslenco 66bccfe4b5 Cleanup 2019-12-08 16:59:08 +01:00
luboslenco a30a31a86a Object id viewport mode 2019-12-08 00:33:02 +01:00
luboslenco 70c9313b88 Split material builder 2019-12-05 23:17:00 +01:00