{ "New Layer": "Nouveau calque", "Delete Layer": "Supprimer le calque", "Duplicate Layer": "Dupliquer le calque", "Order Layers": "Ordonner les calques", "Merge Layers": "Fusionner les calques", "New Mask": "Nouveau masque", "Delete Mask": "Supprimer le masque", "Apply Mask": "Appliquer le masque", "To Fill Layer": "Vers calque de remplissage", "To Paint Layer": "Vers calque de peinture", "Layer Opacity": "Opacité du calque", "Layer Blending": "Mode de fusion calque", "Edit Nodes": "Modifier nœuds", "New": "Nouveau", "untitled": "sans titre", "New Project": "Nouveau projet", "Template": "Modèle", "OK": "OK", "Import Mesh": "Importer le maillage", "Object": "Objet", "Group": "Groupe", "Material": "Matériau", "UDIM Tile": "Tuile UDIM", "Split By": "Séparer par", "Split .obj mesh into objects": "Séparer le maillage .obj en objets", "Parse Transforms": "Charger transformations", "Load per-object transforms from .fbx": "Charger les transformations par objet des fichiers .fbx", "Parse Vertex Colors": "Charger les couleurs vertex", "Import vertex color data": "Importer les données de couleur vertex", "Cancel": "Annuler", "Import": "Importer", "Export Textures": "Exporter les textures", "Resolution": "Résolution", "Color": "Couleur", "Format": "Format", "Quality": "Qualité", "Visible": "Visible", "Selected": "Sélectionnés", "Layers": "Calques", "Preset": "Préréglage", "Export": "Exporter", "Export texture files": "Exporter des fichiers de textures", "Presets": "Préréglages", "New Preset": "Nouveau préréglage", "Name": "Nom", "Texture": "Texture", "R": "R", "G": "V", "B": "B", "A": "A", "Delete": "Supprimer", "Add": "Ajouter", "Export Mesh": "Exporter le maillage", "Apply Displacement": "Appliquer déplacement", "Interface": "Interface", "Language": "Langue", "UI Scale": "Échelle UI", "Theme": "Thème", "Native File Browser": "Explorateur de fichiers natif", "Cache UI Draws": "Mettre l'UI en cache", "Enabling may reduce GPU usage": "Activer cette option peut réduire l'utilisation du GPU", "Show Asset Names": "Montrer les noms des assets", "Restore": "Rétablir", "Restore defaults?": "Rétablir les paramètres par défaut ?", "Confirm": "Confirmer", "Usage": "Utilisation", "Undo Steps": "Étapes d'annulation", "Paint Bleed": "Débordement de peinture", "Stretch brush strokes on the uv map to prevent seams": "Étirer les coups de brosse sur la carte UV afin d'éviter les joints visibles", "Dilate Radius": "Rayon de dilatation", "Dilate baked textures to prevent seams": "Dilater les textures rendues pour éviter les joints visibles", "Live Brush Preview": "Aperçu de la brosse en direct", "Draw live brush preview in viewport": "Afficher un aperçu de la brosse en direct sur la vue 3D", "3D Cursor": "Curseur 3D", "Depth Reject": "Rejet par profondeur", "Angle Reject": "Rejet par angle", "Angle": "Angle", "Pen": "Stylo", "Brush Radius": "Rayon de la brosse", "Brush Hardness": "Dureté de la brosse", "Brush Opacity": "Opacité de la brosse", "Viewport": "Vue 3D", "Super Sample": "Superéchantillonage", "VSync": "Synchronisation verticale", "Voxel AO": "Occlusion ambiante voxel", "Cone-traced AO and shadows": "Occlusion ambiente et ombres par cone tracing", "Cone Offset": "Décalage des cônes", "Aperture": "Ouverture", "SSAO": "SSAO", "Bloom": "Éblouissement", "SSR": "SSR", "Vignette": "Vignette", "VXAO Ext": "Extension VXAO", "Keymap": "Raccourcis clavier", "Plugins": "Plugins", "New Plugin": "Nouveau plugin", "Edit in Text Editor": "Modifier dans l'éditeur de texte", "Edit in Script Tab": "Modifier dans l'onglet Scripts", "Browser": "Navigateur", "Path": "Chemin", "Brushes": "Brosses", "Nodes": "Nœuds", "Console": "Console", "Clear": "Effacer", "Fonts": "Polices", "Import font file": "Importer le fichier de police", "History": "Historique", "2D View": "Vue 2D", "Show 2D View": "Afficher la vue 2D", "All": "Tout", "Filter": "Filtrer", "Mask": "Masque", "Apply": "Appliquer", "To Group": "Vers groupe", "Move Up": "Déplacer vers le haut", "Move Down": "Déplacer vers le bas", "Merge Group": "Fusionner le groupe", "Merge Down": "Fusionner vers le bas", "Duplicate": "Dupliquer", "Black Mask": "Masque noir", "White Mask": "Masque blanc", "Select Material": "Sélectionner matériau", "Base Color": "Couleur de base", "Opacity": "Opacité", "Normal": "Normale", "Occlusion": "Occlusion", "Roughness": "Rugosité", "Metallic": "Métallique", "Height": "Hauteur", "Emission": "Émission", "Subsurface": "Sous-surface", "Mix": "Mix", "Darken": "Assombrir", "Multiply": "Multiplier", "Burn": "Brûler", "Lighten": "Éclaircir", "Screen": "Écran", "Dodge": "Dodge", "Overlay": "Superposer", "Soft Light": "Lumière douce", "Linear Light": "Lumière linéaire", "Difference": "Différence", "Subtract": "Soustraire", "Divide": "Division", "Hue": "Teinte", "Saturation": "Saturation", "Value": "Valeur", "Blending": "Fusion", "Shared": "Partagé", "Res": "Rés.", "Scale": "Échelle", "UV Scale": "Échelle UV", "UV Map": "Carte UV", "Triplanar": "Triplane", "TexCoord": "TexCoord", "Materials": "Matériaux", "Show Node Editor": "Afficher l'éditeur de nœuds", "Meshes": "Maillages", "Import mesh file": "Importer fichier de maillage", "Tools...": "Outils...", "Tools": "Outils", "Flip Normals": "Inverser les normales", "Calculate Normals": "Calculer les normales", "Rotate X": "Rotation X", "Rotate Y": "Rotation Y", "Rotate Z": "Rotation Z", "Scene": "Scène", "Outliner": "Aperçu", "Particles": "Particules", "Manager": "Gestionnaire", "Properties": "Propriétés", "Location": "Endroit", "Script": "Script", "Run": "Exécuter", "Textures": "Textures", "Import texture file": "Importer fichier de texture", "To Mask": "Vers masque", "Drag and drop files here": "Glissez-déposez des fichiers ici", "Traits": "Traits", "File Browser": "Explorateur de fichiers", "File": "Fichier", "Save": "Enregistrer", "Open": "Ouvrir", "New Project...": "Nouveau projet...", "Open...": "Ouvrir", "Save As...": "Enregistrer sous...", "Import Texture...": "Importer une texture...", "Import Font...": "Importer une police...", "Import Material...": "Importer un matériau...", "Import Mesh...": "Importer un maillage...", "Reimport Mesh": "Réimporter le maillage", "Export Textures...": "Exporter les textures...", "Export Mesh...": "Exporter le maillage...", "Exit": "Quitter", "Undo {step}": "Annuler {step}", "Redo {step}": "Refaire {step}", "Preferences...": "Paramètres...", "Import Envmap...": "Importer carte d'environnement...", "Distract Free": "Mode sans distraction", "Environment": "Environnement", "Light": "Lumière", "Light Size": "Taille de la lumière", "Displace": "Displace", "Split View": "Vue partagée", "Cull Backfaces": "Éliminer les faces arrière", "Filter Textures": "Filtrer les textures", "Wireframe": "Fil de fer", "Texels": "Texels", "Compass": "Boussole", "Envmap": "Carte d'environnement", "Blurred": "Floue", "Viewport Color": "Couleur de fond", "Water": "Eau", "Render": "Rendu", "Object Normal": "Normale objet", "Material ID": "ID matériau", "Object ID": "ID objet", "Path Trace": "Traçage de chemin", "Reset": "Réinitialiser", "Front": "Avant", "Back": "Arrière", "Right": "Droite", "Left": "Gauche", "Top": "Dessus", "Bottom": "Dessous", "Orbit Left": "Orbite gauche", "Orbit Right": "Orbite droite", "Orbit Up": "Orbite haut", "Orbit Down": "Orbite bas", "Orbit Opposite": "Orbite opposée", "Zoom In": "Zoomer", "Zoom Out": "Dézoomer", "Clip Start": "Début du clip", "Clip End": "Fin du clip", "FoV": "Champ de vision", "Orbit": "Orbite", "Rotate": "Rotation", "Fly": "Voler", "Perspective": "Perspective", "Orthographic": "Orthographique", "Camera Type": "Type de caméra", "Manual": "Manuelle", "Issue Tracker": "Traqueur de demandes", "Report Bug": "Signaler un bug", "Check for Updates...": "Vérifier les mises à jour...", "Update": "Mettre à jour", "Update is available!\nPlease visit armorpaint.org to download.": "Une mise à jour est disponible !\nVeuillez visiter armorpaint.org pour la télécharger.", "You are up to date!": "Vous utilisez déjà la dernière version.", "Unable to check for updates.\nPlease visit armorpaint.org.": "Impossible de vérifier les mises à jour.\nVeuillez visiter armorpaint.org.", "About...": "À propos...", "About": "À propos", "Search": "Rechercher", "Search for nodes": "Rechercher des nœuds", "Text": "Texte", "Brush": "Brosse", "Eraser": "Gomme", "Fill": "Remplissage", "Decal": "Décalque", "Clone": "Clonage", "Blur": "Flou", "Particle": "Particules", "Bake": "Rendu", "ColorID": "ColorID", "Picker": "Sélectionneur", "Hold ALT to set source": "Maintenez Alt pour définir la source", "Gizmo": "Gizmo", "Edit": "Modifier", "Mode": "Mode", "Camera": "Caméra", "Help": "Aide", "Paint": "Peindre", "Picked Color": "Couleur sélectionnée", "Color ID Map": "Carte de Color ID", "Color ID": "Color ID", "Base": "Base", "Nor": "Nor", "None": "Aucun", "AO": "AO", "Curvature": "Courbure", "Derivative": "Dérivée", "Position": "Position", "Vertex Color": "Couleur vertex", "Lightmap": "Carte de lumière", "Bent Normal": "Bent Normal", "Thickness": "Épaisseur", "Up Axis": "Axe vers le haut", "Axis": "Axe", "Strength": "Force", "Radius": "Rayon", "Offset": "Décalage", "Rays/pix:": "Rayons/pixel :", "Rays/sec:": "Rayons/sec :", "Smooth": "Adoucir", "High Poly": "High Poly", "Scale X": "Échelle X", "Hardness": "Dureté", "Project": "Projeter", "Font": "Police", "Face": "Face", "Fill Mode": "Mode de remplissage", "X-Ray": "Rayon X", "Normal Map": "Carte de normales" }