///if (is_paint || is_lab) class ExportTexture { static gamma: f32 = 1.0 / 2.2; static run = (path: string, bake_material: bool = false) => { ///if is_paint if (bake_material) { ExportTexture.run_bake_material(path); } else if (context_raw.layers_export == export_mode_t.PER_UDIM_TILE) { let udim_tiles: string[] = []; for (let l of project_layers) { if (SlotLayer.get_object_mask(l) > 0) { let name: string = project_paint_objects[SlotLayer.get_object_mask(l) - 1].base.name; if (name.substr(name.length - 5, 2) == ".1") { // tile.1001 udim_tiles.push(name.substr(name.length - 5)); } } } if (udim_tiles.length > 0) { for (let udim_tile of udim_tiles) ExportTexture.run_layers(path, project_layers, udim_tile); } else ExportTexture.run_layers(path, project_layers); } else if (context_raw.layers_export == export_mode_t.PER_OBJECT) { let object_names: string[] = []; for (let l of project_layers) { if (SlotLayer.get_object_mask(l) > 0) { let name: string = project_paint_objects[SlotLayer.get_object_mask(l) - 1].base.name; if (object_names.indexOf(name) == -1) { object_names.push(name); } } } if (object_names.length > 0) { for (let name of object_names) ExportTexture.run_layers(path, project_layers, name); } else ExportTexture.run_layers(path, project_layers); } else { // Visible or selected let atlas_export: bool = false; if (project_atlas_objects != null) { for (let i: i32 = 1; i < project_atlas_objects.length; ++i) { if (project_atlas_objects[i - 1] != project_atlas_objects[i]) { atlas_export = true; break; } } } if (atlas_export) { for (let atlas_index: i32 = 0; atlas_index < project_atlas_objects.length; ++atlas_index) { let layers: SlotLayerRaw[] = []; for (let object_index: i32 = 0; object_index < project_atlas_objects.length; ++object_index) { if (project_atlas_objects[object_index] == atlas_index) { for (let l of project_layers) { if (SlotLayer.get_object_mask(l) == 0 /* shared object */ || SlotLayer.get_object_mask(l) - 1 == object_index) layers.push(l); } } } if (layers.length > 0) { ExportTexture.run_layers(path, layers, project_atlas_names[atlas_index]); } } } else ExportTexture.run_layers(path, context_raw.layers_export == export_mode_t.SELECTED ? (SlotLayer.is_group(context_raw.layer) ? SlotLayer.get_children(context_raw.layer) : [context_raw.layer]) : project_layers); } ///end ///if is_lab ExportTexture.run_layers(path, [BrushOutputNode.inst]); ///end ///if krom_ios console_info(tr("Textures exported") + " ('Files/On My iPad/" + manifest_title + "')"); ///elseif krom_android console_info(tr("Textures exported") + " ('Files/Internal storage/Pictures/" + manifest_title + "')"); ///else console_info(tr("Textures exported")); ///end UIFiles.last_path = ""; } ///if is_paint static run_bake_material = (path: string) => { if (RenderPathPaint.live_layer == null) { RenderPathPaint.live_layer = SlotLayer.create("_live"); } let _tool: workspace_tool_t = context_raw.tool; context_raw.tool = workspace_tool_t.FILL; MakeMaterial.parse_paint_material(); let _paint_object: mesh_object_t = context_raw.paint_object; let planeo: mesh_object_t = scene_get_child(".Plane").ext; planeo.base.visible = true; context_raw.paint_object = planeo; context_raw.pdirty = 1; RenderPathPaint.use_live_layer(true); RenderPathPaint.commands_paint(false); RenderPathPaint.use_live_layer(false); context_raw.tool = _tool; MakeMaterial.parse_paint_material(); context_raw.pdirty = 0; planeo.base.visible = false; context_raw.paint_object = _paint_object; ExportTexture.run_layers(path, [RenderPathPaint.live_layer], "", true); } ///end ///if is_paint static run_layers = (path: string, layers: SlotLayerRaw[], object_name: string = "", bake_material: bool = false) => { ///end ///if is_lab static run_layers = (path: string, layers: any[], object_name: string = "") => { ///end let texture_size_x: i32 = config_get_texture_res_x(); let texture_size_y: i32 = config_get_texture_res_y(); ///if (krom_android || krom_ios) let f: string = sys_title(); ///else let f: string = UIFiles.filename; ///end if (f == "") f = tr("untitled"); let format_type: texture_ldr_format_t = context_raw.format_type; let bits: i32 = base_bits_handle.position == texture_bits_t.BITS8 ? 8 : 16; let ext: string = bits == 16 ? ".exr" : format_type == texture_ldr_format_t.PNG ? ".png" : ".jpg"; if (f.endsWith(ext)) f = f.substr(0, f.length - 4); ///if is_paint let is_udim: bool = context_raw.layers_export == export_mode_t.PER_UDIM_TILE; if (is_udim) ext = object_name + ext; base_make_temp_img(); base_make_export_img(); if (base_pipe_merge == null) base_make_pipe(); if (const_data_screen_aligned_vb == null) const_data_create_screen_aligned_data(); let empty: image_t = render_path_render_targets.get("empty_white")._image; // Append object mask name let export_selected: bool = context_raw.layers_export == export_mode_t.SELECTED; if (export_selected && SlotLayer.get_object_mask(layers[0]) > 0) { f += "_" + project_paint_objects[SlotLayer.get_object_mask(layers[0]) - 1].base.name; } if (!is_udim && !export_selected && object_name != "") { f += "_" + object_name; } // Clear export layer g4_begin(base_expa); g4_clear(color_from_floats(0.0, 0.0, 0.0, 0.0)); g4_end(); g4_begin(base_expb); g4_clear(color_from_floats(0.5, 0.5, 1.0, 0.0)); g4_end(); g4_begin(base_expc); g4_clear(color_from_floats(1.0, 0.0, 0.0, 0.0)); g4_end(); // Flatten layers for (let l1 of layers) { if (!export_selected && !SlotLayer.is_visible(l1)) continue; if (!SlotLayer.is_layer(l1)) continue; if (object_name != "" && SlotLayer.get_object_mask(l1) > 0) { if (is_udim && !project_paint_objects[SlotLayer.get_object_mask(l1) - 1].base.name.endsWith(object_name)) continue; let per_object: bool = context_raw.layers_export == export_mode_t.PER_OBJECT; if (per_object && project_paint_objects[SlotLayer.get_object_mask(l1) - 1].base.name != object_name) continue; } let mask: image_t = empty; let l1masks: SlotLayerRaw[] = SlotLayer.get_masks(l1); if (l1masks != null && !bake_material) { if (l1masks.length > 1) { base_make_temp_mask_img(); g2_begin(base_temp_mask_image); g2_clear(0x00000000); g2_end(); let l1: any = { texpaint: base_temp_mask_image }; for (let i: i32 = 0; i < l1masks.length; ++i) { base_merge_layer(l1, l1masks[i]); } mask = base_temp_mask_image; } else mask = l1masks[0].texpaint; } if (l1.paint_base) { g2_begin(base_temp_image); // Copy to temp g2_set_pipeline(base_pipe_copy); g2_draw_image(base_expa, 0, 0); g2_set_pipeline(null); g2_end(); g4_begin(base_expa); g4_set_pipeline(base_pipe_merge); g4_set_tex(base_tex0, l1.texpaint); g4_set_tex(base_tex1, empty); g4_set_tex(base_texmask, mask); g4_set_tex(base_texa, base_temp_image); g4_set_float(base_opac, SlotLayer.get_opacity(l1)); g4_set_int(base_blending, layers.length > 1 ? l1.blending : 0); g4_set_vertex_buffer(const_data_screen_aligned_vb); g4_set_index_buffer(const_data_screen_aligned_ib); g4_draw(); g4_end(); } if (l1.paint_nor) { g2_begin(base_temp_image); g2_set_pipeline(base_pipe_copy); g2_draw_image(base_expb, 0, 0); g2_set_pipeline(null); g2_end(); g4_begin(base_expb); g4_set_pipeline(base_pipe_merge); g4_set_tex(base_tex0, l1.texpaint); g4_set_tex(base_tex1, l1.texpaint_nor); g4_set_tex(base_texmask, mask); g4_set_tex(base_texa, base_temp_image); g4_set_float(base_opac, SlotLayer.get_opacity(l1)); g4_set_int(base_blending, l1.paint_nor_blend ? -2 : -1); g4_set_vertex_buffer(const_data_screen_aligned_vb); g4_set_index_buffer(const_data_screen_aligned_ib); g4_draw(); g4_end(); } if (l1.paint_occ || l1.paint_rough || l1.paint_met || l1.paint_height) { g2_begin(base_temp_image); g2_set_pipeline(base_pipe_copy); g2_draw_image(base_expc, 0, 0); g2_set_pipeline(null); g2_end(); if (l1.paint_occ && l1.paint_rough && l1.paint_met && l1.paint_height) { base_commands_merge_pack(base_pipe_merge, base_expc, l1.texpaint, l1.texpaint_pack, SlotLayer.get_opacity(l1), mask, l1.paint_height_blend ? -3 : -1); } else { if (l1.paint_occ) base_commands_merge_pack(base_pipe_merge_r, base_expc, l1.texpaint, l1.texpaint_pack, SlotLayer.get_opacity(l1), mask); if (l1.paint_rough) base_commands_merge_pack(base_pipe_merge_g, base_expc, l1.texpaint, l1.texpaint_pack, SlotLayer.get_opacity(l1), mask); if (l1.paint_met) base_commands_merge_pack(base_pipe_merge_b, base_expc, l1.texpaint, l1.texpaint_pack, SlotLayer.get_opacity(l1), mask); } } } ///if krom_metal // Flush command list g2_begin(base_expa); g2_end(); g2_begin(base_expb); g2_end(); g2_begin(base_expc); g2_end(); ///end ///end ///if is_paint let texpaint: image_t = base_expa; let texpaint_nor: image_t = base_expb; let texpaint_pack: image_t = base_expc; ///end ///if is_lab let texpaint: image_t = BrushOutputNode.inst.texpaint; let texpaint_nor: image_t = BrushOutputNode.inst.texpaint_nor; let texpaint_pack: image_t = BrushOutputNode.inst.texpaint_pack; ///end let pixpaint: ArrayBuffer = null; let pixpaint_nor: ArrayBuffer = null; let pixpaint_pack: ArrayBuffer = null; let preset: export_preset_t = BoxExport.preset; let pix: ArrayBuffer = null; for (let t of preset.textures) { for (let c of t.channels) { if ((c == "base_r" || c == "base_g" || c == "base_b" || c == "opac") && pixpaint == null) pixpaint = image_get_pixels(texpaint); else if ((c == "nor_r" || c == "nor_g" || c == "nor_g_directx" || c == "nor_b" || c == "emis" || c == "subs") && pixpaint_nor == null) pixpaint_nor = image_get_pixels(texpaint_nor); else if ((c == "occ" || c == "rough" || c == "metal" || c == "height" || c == "smooth") && pixpaint_pack == null) pixpaint_pack = image_get_pixels(texpaint_pack); } } for (let t of preset.textures) { let c: string[] = t.channels; let tex_name = t.name != "" ? "_" + t.name : ""; let single_channel: bool = c[0] == c[1] && c[1] == c[2] && c[3] == "1.0"; if (c[0] == "base_r" && c[1] == "base_g" && c[2] == "base_b" && c[3] == "1.0" && t.color_space == "linear") { ExportTexture.write_texture(path + path_sep + f + tex_name + ext, pixpaint, 1); } else if (c[0] == "nor_r" && c[1] == "nor_g" && c[2] == "nor_b" && c[3] == "1.0" && t.color_space == "linear") { ExportTexture.write_texture(path + path_sep + f + tex_name + ext, pixpaint_nor, 1); } else if (c[0] == "occ" && c[1] == "rough" && c[2] == "metal" && c[3] == "1.0" && t.color_space == "linear") { ExportTexture.write_texture(path + path_sep + f + tex_name + ext, pixpaint_pack, 1); } else if (single_channel && c[0] == "occ" && t.color_space == "linear") { ExportTexture.write_texture(path + path_sep + f + tex_name + ext, pixpaint_pack, 2, 0); } else if (single_channel && c[0] == "rough" && t.color_space == "linear") { ExportTexture.write_texture(path + path_sep + f + tex_name + ext, pixpaint_pack, 2, 1); } else if (single_channel && c[0] == "metal" && t.color_space == "linear") { ExportTexture.write_texture(path + path_sep + f + tex_name + ext, pixpaint_pack, 2, 2); } else if (single_channel && c[0] == "height" && t.color_space == "linear") { ExportTexture.write_texture(path + path_sep + f + tex_name + ext, pixpaint_pack, 2, 3); } else if (single_channel && c[0] == "opac" && t.color_space == "linear") { ExportTexture.write_texture(path + path_sep + f + tex_name + ext, pixpaint, 2, 3); } else { if (pix == null) pix = new ArrayBuffer(texture_size_x * texture_size_y * 4 * Math.floor(bits / 8)); for (let i: i32 = 0; i < 4; ++i) { let c: string = t.channels[i]; if (c == "base_r") ExportTexture.copy_channel(new DataView(pixpaint), 0, new DataView(pix), i, t.color_space == "linear"); else if (c == "base_g") ExportTexture.copy_channel(new DataView(pixpaint), 1, new DataView(pix), i, t.color_space == "linear"); else if (c == "base_b") ExportTexture.copy_channel(new DataView(pixpaint), 2, new DataView(pix), i, t.color_space == "linear"); else if (c == "height") ExportTexture.copy_channel(new DataView(pixpaint_pack), 3, new DataView(pix), i, t.color_space == "linear"); else if (c == "metal") ExportTexture.copy_channel(new DataView(pixpaint_pack), 2, new DataView(pix), i, t.color_space == "linear"); else if (c == "nor_r") ExportTexture.copy_channel(new DataView(pixpaint_nor), 0, new DataView(pix), i, t.color_space == "linear"); else if (c == "nor_g") ExportTexture.copy_channel(new DataView(pixpaint_nor), 1, new DataView(pix), i, t.color_space == "linear"); else if (c == "nor_g_directx") ExportTexture.copy_channel_inv(new DataView(pixpaint_nor), 1, new DataView(pix), i, t.color_space == "linear"); else if (c == "nor_b") ExportTexture.copy_channel(new DataView(pixpaint_nor), 2, new DataView(pix), i, t.color_space == "linear"); else if (c == "occ") ExportTexture.copy_channel(new DataView(pixpaint_pack), 0, new DataView(pix), i, t.color_space == "linear"); else if (c == "opac") ExportTexture.copy_channel(new DataView(pixpaint), 3, new DataView(pix), i, t.color_space == "linear"); else if (c == "rough") ExportTexture.copy_channel(new DataView(pixpaint_pack), 1, new DataView(pix), i, t.color_space == "linear"); else if (c == "smooth") ExportTexture.copy_channel_inv(new DataView(pixpaint_pack), 1, new DataView(pix), i, t.color_space == "linear"); else if (c == "emis") ExportTexture.extract_channel(new DataView(pixpaint_nor), 3, new DataView(pix), i, 3, 1, t.color_space == "linear"); else if (c == "subs") ExportTexture.extract_channel(new DataView(pixpaint_nor), 3, new DataView(pix), i, 3, 2, t.color_space == "linear"); else if (c == "0.0") ExportTexture.set_channel(0, new DataView(pix), i); else if (c == "1.0") ExportTexture.set_channel(255, new DataView(pix), i); } ExportTexture.write_texture(path + path_sep + f + tex_name + ext, pix, 3); } } // Release staging memory allocated in image_get_pixels() texpaint.pixels = null; texpaint_nor.pixels = null; texpaint_pack.pixels = null; } static write_texture = (file: string, pixels: ArrayBuffer, type: i32 = 1, off: i32 = 0) => { let res_x: i32 = config_get_texture_res_x(); let res_y: i32 = config_get_texture_res_y(); let bits_handle: i32 = base_bits_handle.position; let bits: i32 = bits_handle == texture_bits_t.BITS8 ? 8 : bits_handle == texture_bits_t.BITS16 ? 16 : 32; let format: i32 = 0; // RGBA if (type == 1) format = 2; // RGB1 if (type == 2 && off == 0) format = 3; // RRR1 if (type == 2 && off == 1) format = 4; // GGG1 if (type == 2 && off == 2) format = 5; // BBB1 if (type == 2 && off == 3) format = 6; // AAA1 if (context_raw.layers_destination == export_destination_t.PACKED) { let image: image_t = image_from_bytes(pixels, res_x, res_y); data_cached_images.set(file, image); let ar: string[] = file.split(path_sep); let name: string = ar[ar.length - 1]; let asset: asset_t = {name: name, file: file, id: project_asset_id++}; project_assets.push(asset); if (project_raw.assets == null) project_raw.assets = []; project_raw.assets.push(asset.file); project_asset_names.push(asset.name); project_asset_map.set(asset.id, image); ExportArm.pack_assets(project_raw, [asset]); return; } if (bits == 8 && context_raw.format_type == texture_ldr_format_t.PNG) { krom_write_png(file, pixels, res_x, res_y, format); } else if (bits == 8 && context_raw.format_type == texture_ldr_format_t.JPG) { krom_write_jpg(file, pixels, res_x, res_y, format, Math.floor(context_raw.format_quality)); } else { // Exr let b: ArrayBuffer = ParserExr.run(res_x, res_y, pixels, bits, type, off); krom_file_save_bytes(file, b, b.byteLength); } } static copy_channel = (from: DataView, fromChannel: i32, to: DataView, toChannel: i32, linear: bool = true) => { for (let i: i32 = 0; i < Math.floor(to.byteLength / 4); ++i) { to.setUint8(i * 4 + toChannel, from.getUint8(i * 4 + fromChannel)); } if (!linear) ExportTexture.to_srgb(to, toChannel); } static copy_channel_inv = (from: DataView, fromChannel: i32, to: DataView, toChannel: i32, linear: bool = true) => { for (let i: i32 = 0; i < Math.floor(to.byteLength / 4); ++i) { to.setUint8(i * 4 + toChannel, 255 - from.getUint8(i * 4 + fromChannel)); } if (!linear) ExportTexture.to_srgb(to, toChannel); } static extract_channel = (from: DataView, fromChannel: i32, to: DataView, toChannel: i32, step: i32, mask: i32, linear: bool = true) => { for (let i: i32 = 0; i < Math.floor(to.byteLength / 4); ++i) { to.setUint8(i * 4 + toChannel, from.getUint8(i * 4 + fromChannel) % step == mask ? 255 : 0); } if (!linear) ExportTexture.to_srgb(to, toChannel); } static set_channel = (value: i32, to: DataView, toChannel: i32, linear: bool = true) => { for (let i: i32 = 0; i < Math.floor(to.byteLength / 4); ++i) { to.setUint8(i * 4 + toChannel, value); } if (!linear) ExportTexture.to_srgb(to, toChannel); } static to_srgb = (to: DataView, toChannel: i32) => { for (let i: i32 = 0; i < Math.floor(to.byteLength / 4); ++i) { to.setUint8(i * 4 + toChannel, Math.floor(Math.pow(to.getUint8(i * 4 + toChannel) / 255, ExportTexture.gamma) * 255)); } } } type export_preset_t = { textures?: export_preset_texture_t[]; }; type export_preset_texture_t = { name?: string; channels?: string[]; color_space?: string; }; ///end