#pragma once typedef struct { int nothing; } iron_video_impl_t; typedef struct iron_internal_video_sound_stream { int nothing; } iron_internal_video_sound_stream_t; void iron_internal_video_sound_stream_init(iron_internal_video_sound_stream_t *stream, int channel_count, int frequency); void iron_internal_video_sound_stream_destroy(iron_internal_video_sound_stream_t *stream); void iron_internal_video_sound_stream_insert_data(iron_internal_video_sound_stream_t *stream, float *data, int sample_count); float *iron_internal_video_sound_stream_next_frame(iron_internal_video_sound_stream_t *stream); bool iron_internal_video_sound_stream_ended(iron_internal_video_sound_stream_t *stream);