#include "global.h" void export_obj_write_string(u8_array_t *out, char *str) { for (i32 i = 0; i < string_length(str); ++i) { u8_array_push(out, char_code_at(str, i)); } } void export_obj_run(char *path, mesh_object_t_array_t *paint_objects, bool apply_disp) { u8_array_t *o = u8_array_create_from_raw((u8[]){}, 0); export_obj_write_string(o, "# armorpaint.org\n"); i32 poff = 0; i32 noff = 0; i32 toff = 0; for (i32 i = 0; i < paint_objects->length; ++i) { mesh_object_t *p = paint_objects->buffer[i]; mesh_data_t *mesh = p->data; f32 inv = 1 / 32767.0; f32 sc = p->data->scale_pos * inv; i16_array_t *posa = mesh->vertex_arrays->buffer[0]->values; i16_array_t *nora = mesh->vertex_arrays->buffer[1]->values; i16_array_t *texa = mesh->vertex_arrays->buffer[2]->values; i32 len = math_floor(posa->length / 4.0); // Merge shared vertices and remap indices i16_array_t *posa2 = i16_array_create(len * 3); i16_array_t *nora2 = i16_array_create(len * 3); i16_array_t *texa2 = i16_array_create(len * 2); i32_array_t *posmap = i32_array_create(len); i32_array_t *normap = i32_array_create(len); i32_array_t *texmap = i32_array_create(len); i32 pi = 0; i32 ni = 0; i32 ti = 0; for (i32 i = 0; i < len; ++i) { bool found = false; for (i32 j = 0; j < pi; ++j) { if (posa2->buffer[j * 3] == posa->buffer[i * 4] && posa2->buffer[j * 3 + 1] == posa->buffer[i * 4 + 1] && posa2->buffer[j * 3 + 2] == posa->buffer[i * 4 + 2]) { posmap->buffer[i] = j; found = true; break; } } if (!found) { posmap->buffer[i] = pi; posa2->buffer[pi * 3] = posa->buffer[i * 4]; posa2->buffer[pi * 3 + 1] = posa->buffer[i * 4 + 1]; posa2->buffer[pi * 3 + 2] = posa->buffer[i * 4 + 2]; pi++; } found = false; for (i32 j = 0; j < ni; ++j) { if (nora2->buffer[j * 3] == nora->buffer[i * 2] && nora2->buffer[j * 3 + 1] == nora->buffer[i * 2 + 1] && nora2->buffer[j * 3 + 2] == posa->buffer[i * 4 + 3]) { normap->buffer[i] = j; found = true; break; } } if (!found) { normap->buffer[i] = ni; nora2->buffer[ni * 3] = nora->buffer[i * 2]; nora2->buffer[ni * 3 + 1] = nora->buffer[i * 2 + 1]; nora2->buffer[ni * 3 + 2] = posa->buffer[i * 4 + 3]; ni++; } found = false; for (i32 j = 0; j < ti; ++j) { if (texa2->buffer[j * 2] == texa->buffer[i * 2] && texa2->buffer[j * 2 + 1] == texa->buffer[i * 2 + 1]) { texmap->buffer[i] = j; found = true; break; } } if (!found) { texmap->buffer[i] = ti; texa2->buffer[ti * 2] = texa->buffer[i * 2]; texa2->buffer[ti * 2 + 1] = texa->buffer[i * 2 + 1]; ti++; } } if (apply_disp) { // let height: buffer_t = gpu_get_texture_pixels(layers[0].texpaint_pack); // let res: i32 = layers[0].texpaint_pack.width; // let strength: f32 = 0.1; // for (let i: i32 = 0; i < len; ++i) { // let x: i32 = math_floor(texa2[i * 2 ] / 32767 * res); // let y: i32 = math_floor((1.0 - texa2[i * 2 + 1] / 32767) * res); // let h: f32 = (1.0 - height.get((y * res + x) * 4 + 3) / 255) * strength; // posa2[i * 3 ] -= math_floor(nora2[i * 3 ] * inv * h / sc); // posa2[i * 3 + 1] -= math_floor(nora2[i * 3 + 1] * inv * h / sc); // posa2[i * 3 + 2] -= math_floor(nora2[i * 3 + 2] * inv * h / sc); // } } export_obj_write_string(o, string("o %s\n", p->base->name)); for (i32 i = 0; i < pi; ++i) { export_obj_write_string(o, "v "); f32 f = posa2->buffer[i * 3] * sc; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = posa2->buffer[i * 3 + 2] * sc; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = -posa2->buffer[i * 3 + 1] * sc; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, "\n"); } for (i32 i = 0; i < ni; ++i) { export_obj_write_string(o, "vn "); f32 f = nora2->buffer[i * 3] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = nora2->buffer[i * 3 + 2] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = -nora2->buffer[i * 3 + 1] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, "\n"); } for (i32 i = 0; i < ti; ++i) { export_obj_write_string(o, "vt "); f32 f = texa2->buffer[i * 2] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = 1.0 - texa2->buffer[i * 2 + 1] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, "\n"); } u32_array_t *inda = mesh->index_array; for (i32 i = 0; i < math_floor(inda->length / 3.0); ++i) { i32 pi1 = posmap->buffer[inda->buffer[i * 3]] + 1 + poff; i32 pi2 = posmap->buffer[inda->buffer[i * 3 + 1]] + 1 + poff; i32 pi3 = posmap->buffer[inda->buffer[i * 3 + 2]] + 1 + poff; i32 ni1 = normap->buffer[inda->buffer[i * 3]] + 1 + noff; i32 ni2 = normap->buffer[inda->buffer[i * 3 + 1]] + 1 + noff; i32 ni3 = normap->buffer[inda->buffer[i * 3 + 2]] + 1 + noff; i32 ti1 = texmap->buffer[inda->buffer[i * 3]] + 1 + toff; i32 ti2 = texmap->buffer[inda->buffer[i * 3 + 1]] + 1 + toff; i32 ti3 = texmap->buffer[inda->buffer[i * 3 + 2]] + 1 + toff; export_obj_write_string(o, "f "); export_obj_write_string(o, i32_to_string(pi1)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ti1)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ni1)); export_obj_write_string(o, " "); export_obj_write_string(o, i32_to_string(pi2)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ti2)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ni2)); export_obj_write_string(o, " "); export_obj_write_string(o, i32_to_string(pi3)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ti3)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ni3)); export_obj_write_string(o, "\n"); } poff += pi; noff += ni; toff += ti; } if (!ends_with(path, ".obj")) { path = string("%s.obj", path); } iron_file_save_bytes(path, o, 0); } void export_obj_run_fast(char *path, mesh_object_t_array_t *paint_objects) { // Skips merging shared vertices u8_array_t *o = u8_array_create_from_raw((u8[]){}, 0); export_obj_write_string(o, "# armorpaint.org\n"); i32 poff = 0; i32 noff = 0; i32 toff = 0; for (i32 i = 0; i < paint_objects->length; ++i) { mesh_object_t *p = paint_objects->buffer[i]; mesh_data_t *mesh = p->data; f32 inv = 1 / 32767.0; f32 sc = p->data->scale_pos * inv; i16_array_t *posa = mesh->vertex_arrays->buffer[0]->values; i16_array_t *nora = mesh->vertex_arrays->buffer[1]->values; i16_array_t *texa = mesh->vertex_arrays->buffer[2]->values; i32 pi = posa->length / 4.0; i32 ni = pi; i32 ti = pi; export_obj_write_string(o, string("o %s\n", p->base->name)); for (i32 i = 0; i < pi; ++i) { export_obj_write_string(o, "v "); f32 f = posa->buffer[i * 4] * sc; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = posa->buffer[i * 4 + 2] * sc; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = -posa->buffer[i * 4 + 1] * sc; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, "\n"); } for (i32 i = 0; i < ni; ++i) { export_obj_write_string(o, "vn "); f32 f = nora->buffer[i * 2] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = posa->buffer[i * 4 + 3] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = -nora->buffer[i * 2 + 1] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, "\n"); } for (i32 i = 0; i < ti; ++i) { export_obj_write_string(o, "vt "); f32 f = texa->buffer[i * 2] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = 1.0 - texa->buffer[i * 2 + 1] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, "\n"); } u32_array_t *inda = mesh->index_array; for (i32 i = 0; i < math_floor(inda->length / 3.0); ++i) { i32 pi1 = inda->buffer[i * 3] + 1 + poff; i32 pi2 = inda->buffer[i * 3 + 1] + 1 + poff; i32 pi3 = inda->buffer[i * 3 + 2] + 1 + poff; i32 ni1 = inda->buffer[i * 3] + 1 + noff; i32 ni2 = inda->buffer[i * 3 + 1] + 1 + noff; i32 ni3 = inda->buffer[i * 3 + 2] + 1 + noff; i32 ti1 = inda->buffer[i * 3] + 1 + toff; i32 ti2 = inda->buffer[i * 3 + 1] + 1 + toff; i32 ti3 = inda->buffer[i * 3 + 2] + 1 + toff; export_obj_write_string(o, "f "); export_obj_write_string(o, i32_to_string(pi1)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ti1)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ni1)); export_obj_write_string(o, " "); export_obj_write_string(o, i32_to_string(pi2)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ti2)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ni2)); export_obj_write_string(o, " "); export_obj_write_string(o, i32_to_string(pi3)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ti3)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ni3)); export_obj_write_string(o, "\n"); } poff += pi; noff += ni; toff += ti; } if (!ends_with(path, ".obj")) { path = string("%s.obj", path); } iron_file_save_bytes(path, o, 0); } void export_obj_run_sculpt(char *path, mesh_object_t_array_t *paint_objects) { slot_layer_t *l = NULL; for (i32 i = 0; i < project_layers->length; ++i) { if (project_layers->buffer[i]->texpaint_sculpt != NULL) { l = project_layers->buffer[i]; break; } } if (l == NULL) { return; } u8_array_t *o = u8_array_create_from_raw((u8[]){}, 0); export_obj_write_string(o, "# armorpaint.org\n"); mesh_object_t *p = paint_objects->buffer[0]; mesh_data_t *mesh = p->data; f32 sc = mesh->scale_pos; i16_array_t *texa = mesh->vertex_arrays->buffer[2]->values; i32 len = math_floor(mesh->index_array->length); i32 tris = math_floor(len / 3.0); f32 inv = 1.0 / 32767.0; buffer_t *pixels = gpu_get_texture_pixels(l->texpaint_sculpt); export_obj_write_string(o, string("o %s\n", p->base->name)); for (i32 i = 0; i < len; ++i) { f32 x = buffer_get_f32(pixels, i * 16) * sc; f32 y = buffer_get_f32(pixels, i * 16 + 4) * sc; f32 z = buffer_get_f32(pixels, i * 16 + 8) * sc; export_obj_write_string(o, "v "); export_obj_write_string(o, f32_to_string(x)); export_obj_write_string(o, " "); export_obj_write_string(o, f32_to_string(z)); export_obj_write_string(o, " "); export_obj_write_string(o, f32_to_string(-y)); export_obj_write_string(o, "\n"); } for (i32 t = 0; t < tris; ++t) { i32 i0 = t * 3, i1 = t * 3 + 1, i2 = t * 3 + 2; f32 x0 = buffer_get_f32(pixels, i0 * 16) * sc; f32 y0 = buffer_get_f32(pixels, i0 * 16 + 4) * sc; f32 z0 = buffer_get_f32(pixels, i0 * 16 + 8) * sc; f32 x1 = buffer_get_f32(pixels, i1 * 16) * sc; f32 y1 = buffer_get_f32(pixels, i1 * 16 + 4) * sc; f32 z1 = buffer_get_f32(pixels, i1 * 16 + 8) * sc; f32 x2 = buffer_get_f32(pixels, i2 * 16) * sc; f32 y2 = buffer_get_f32(pixels, i2 * 16 + 4) * sc; f32 z2 = buffer_get_f32(pixels, i2 * 16 + 8) * sc; f32 e1x = x1 - x0, e1y = y1 - y0, e1z = z1 - z0; f32 e2x = x2 - x0, e2y = y2 - y0, e2z = z2 - z0; f32 nx = e1y * e2z - e1z * e2y; f32 ny = e1z * e2x - e1x * e2z; f32 nz = e1x * e2y - e1y * e2x; f32 nl = math_sqrt(nx * nx + ny * ny + nz * nz); if (nl > 0.0) { nx /= nl; ny /= nl; nz /= nl; } export_obj_write_string(o, "vn "); export_obj_write_string(o, f32_to_string(nx)); export_obj_write_string(o, " "); export_obj_write_string(o, f32_to_string(nz)); export_obj_write_string(o, " "); export_obj_write_string(o, f32_to_string(-ny)); export_obj_write_string(o, "\n"); } for (i32 i = 0; i < len; ++i) { f32 u = texa->buffer[i * 2] * inv; f32 v = 1.0 - texa->buffer[i * 2 + 1] * inv; export_obj_write_string(o, "vt "); export_obj_write_string(o, f32_to_string(u)); export_obj_write_string(o, " "); export_obj_write_string(o, f32_to_string(v)); export_obj_write_string(o, "\n"); } for (i32 t = 0; t < tris; ++t) { i32 b = t * 3 + 1; export_obj_write_string(o, "f "); export_obj_write_string(o, i32_to_string(b)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(b)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(t + 1)); export_obj_write_string(o, " "); export_obj_write_string(o, i32_to_string(b + 1)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(b + 1)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(t + 1)); export_obj_write_string(o, " "); export_obj_write_string(o, i32_to_string(b + 2)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(b + 2)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(t + 1)); export_obj_write_string(o, "\n"); } if (!ends_with(path, ".obj")) { path = string("%s.obj", path); } iron_file_save_bytes(path, o, 0); }