#include "../global.h" char *map_range_node_value(ui_node_t *node, ui_node_socket_t *socket) { char *val = parser_material_parse_value_input(node->inputs->buffer[0], false); char *fmin = parser_material_parse_value_input(node->inputs->buffer[1], false); char *fmax = parser_material_parse_value_input(node->inputs->buffer[2], false); char *tmin = parser_material_parse_value_input(node->inputs->buffer[3], false); char *tmax = parser_material_parse_value_input(node->inputs->buffer[4], false); bool use_clamp = node->buttons->buffer[0]->default_value->buffer[0] > 0; char *a = string_tmp("((%s - %s) / (%s - %s))", tmin, tmax, fmin, fmax); char *out_val = string_tmp("(%s * %s + %s - %s * %s)", a, val, tmin, a, fmin); if (use_clamp) { return string_tmp("(clamp(%s, %s, %s))", out_val, tmin, tmax); } else { return out_val; } } void map_range_node_init() { ui_node_t *map_range_node_def = ALLOC_INIT(ui_node_t, {.id = 0, .name = _tr("Map Range"), .type = "MAPRANGE", .x = 0, .y = 0, .color = 0xff62676d, .inputs = any_array_create_from_raw( (void *[]){ ALLOC_INIT(ui_node_socket_t, {.id = 0, .node_id = 0, .name = _tr("Value"), .type = "VALUE", .color = 0xffa1a1a1, .default_value = f32_array_create_x(0.5), .min = 0.0, .max = 1.0, .precision = 100, .display = 0}), ALLOC_INIT(ui_node_socket_t, {.id = 0, .node_id = 0, .name = _tr("From Min"), .type = "VALUE", .color = 0xffa1a1a1, .default_value = f32_array_create_x(0.0), .min = 0.0, .max = 1.0, .precision = 100, .display = 0}), ALLOC_INIT(ui_node_socket_t, {.id = 0, .node_id = 0, .name = _tr("From Max"), .type = "VALUE", .color = 0xffa1a1a1, .default_value = f32_array_create_x(1.0), .min = 0.0, .max = 1.0, .precision = 100, .display = 0}), ALLOC_INIT(ui_node_socket_t, {.id = 0, .node_id = 0, .name = _tr("To Min"), .type = "VALUE", .color = 0xffa1a1a1, .default_value = f32_array_create_x(0.0), .min = 0.0, .max = 1.0, .precision = 100, .display = 0}), ALLOC_INIT(ui_node_socket_t, {.id = 0, .node_id = 0, .name = _tr("To Max"), .type = "VALUE", .color = 0xffa1a1a1, .default_value = f32_array_create_x(1.0), .min = 0.0, .max = 1.0, .precision = 100, .display = 0}), }, 5), .outputs = any_array_create_from_raw( (void *[]){ ALLOC_INIT(ui_node_socket_t, {.id = 0, .node_id = 0, .name = _tr("Value"), .type = "VALUE", .color = 0xffa1a1a1, .default_value = f32_array_create_x(0.0), .min = 0.0, .max = 1.0, .precision = 100, .display = 0}), }, 1), .buttons = any_array_create_from_raw( (void *[]){ ALLOC_INIT(ui_node_button_t, {.name = _tr("Clamp"), .type = "BOOL", .output = 0, .default_value = f32_array_create_x(0), .data = NULL, .min = 0.0, .max = 1.0, .precision = 100, .height = 0}), }, 1), .width = 0, .flags = 0}); any_array_push(nodes_material_utilities, map_range_node_def); any_map_set(parser_material_node_values, "MAPRANGE", map_range_node_value); }