enum color_space_t { AUTO, // sRGB for base color, otherwise linear LINEAR, SRGB, DIRECTX_NORMAL_MAP, } function image_texture_node_init() { array_push(nodes_material_texture, image_texture_node_def); map_set(parser_material_node_vectors, "TEX_IMAGE", image_texture_node_vector); map_set(parser_material_node_values, "TEX_IMAGE", image_texture_node_value); } function parser_material_texture_store(node: ui_node_t, tex: bind_tex_t, tex_name: string, color_space: i32): string { array_push(parser_material_matcon.bind_textures, tex); node_shader_context_add_elem(parser_material_kong.context, "tex", "short2norm"); node_shader_add_texture(parser_material_kong, "" + tex_name); let uv_name: string = ""; if (node.type == "TEX_IMAGE" && parser_material_get_input_link(node.inputs[0]) != null) { uv_name = parser_material_parse_vector_input(node.inputs[0]); } else { uv_name = parser_material_tex_coord; } let tex_store: string = parser_material_store_var_name(node); if (parser_material_sample_keep_aspect) { node_shader_add_constant(parser_material_kong, tex_name + "_size: float2", "_size(" + tex_name + ")"); parser_material_write(parser_material_kong, "var " + tex_store + "_size: float2 = constants." + tex_name + "_size;"); parser_material_write(parser_material_kong, "var " + tex_store + "_ax: float = " + tex_store + "_size.x / " + tex_store + "_size.y;"); parser_material_write(parser_material_kong, "var " + tex_store + "_ay: float = " + tex_store + "_size.y / " + tex_store + "_size.x;"); parser_material_write(parser_material_kong, "var " + tex_store + "_uv: float2 = ((" + uv_name + ".xy / float(" + parser_material_sample_uv_scale + ") - float2(0.5, 0.5)) * float2(max(" + tex_store + "_ay, 1.0), max(" + tex_store + "_ax, 1.0))) + float2(0.5, 0.5);"); parser_material_write(parser_material_kong, "if (" + tex_store + "_uv.x < 0.0 || " + tex_store + "_uv.y < 0.0 || " + tex_store + "_uv.x > 1.0 || " + tex_store + "_uv.y > 1.0) { discard; }"); parser_material_write(parser_material_kong, tex_store + "_uv = " + tex_store + "_uv * float(" + parser_material_sample_uv_scale + ");"); uv_name = tex_store + "_uv"; } if (parser_material_triplanar) { parser_material_write(parser_material_kong, "var " + tex_store + ": float4 = float4(0.0, 0.0, 0.0, 0.0);"); parser_material_write(parser_material_kong, "if (tex_coord_blend.x > 0.0) {" + tex_store + " += sample(" + tex_name + ", sampler_linear, " + uv_name + ".xy) * tex_coord_blend.x; }"); parser_material_write(parser_material_kong, "if (tex_coord_blend.y > 0.0) {" + tex_store + " += sample(" + tex_name + ", sampler_linear, " + uv_name + "1.xy) * tex_coord_blend.y; }"); parser_material_write(parser_material_kong, "if (tex_coord_blend.z > 0.0) {" + tex_store + " += sample(" + tex_name + ", sampler_linear, " + uv_name + "2.xy) * tex_coord_blend.z; }"); } else { if (parser_material_is_frag) { map_set(parser_material_texture_map, tex_store, "sample(" + tex_name + ", sampler_linear, " + uv_name + ".xy)"); parser_material_write(parser_material_kong, "var " + tex_store + ": float4 = sample(" + tex_name + ", sampler_linear, " + uv_name + ".xy);"); } else { map_set(parser_material_texture_map, tex_store, "sample_lod(" + tex_name + ", sampler_linear, " + uv_name + ".xy, 0.0)"); parser_material_write(parser_material_kong, "var " + tex_store + ": float4 = sample_lod(" + tex_name + ", sampler_linear, " + uv_name + ".xy, 0.0);"); } if (!ends_with(tex.file, ".jpg")) { // Pre-mult alpha parser_material_write(parser_material_kong, tex_store + ".rgb = " + tex_store + ".rgb * " + tex_store + ".a;"); } } if (parser_material_transform_color_space) { // Base color socket auto-converts from sRGB to linear if (color_space == color_space_t.LINEAR && parser_material_parsing_basecolor) { // Linear to sRGB parser_material_write(parser_material_kong, tex_store + ".rgb = pow3(" + tex_store + ".rgb, float3(2.2, 2.2, 2.2));"); } else if (color_space == color_space_t.SRGB && !parser_material_parsing_basecolor) { // sRGB to linear parser_material_write(parser_material_kong, tex_store + ".rgb = pow3(" + tex_store + ".rgb, float3(1.0 / 2.2, 1.0 / 2.2, 1.0 / 2.2));"); } else if (color_space == color_space_t.DIRECTX_NORMAL_MAP) { // DirectX normal map to OpenGL normal map parser_material_write(parser_material_kong, tex_store + ".y = 1.0 - " + tex_store + ".y;"); } } return tex_store; } function parser_material_make_texture(image_node: ui_node_t, tex_name: string): bind_tex_t { let i: i32 = image_node.buttons[0].default_value[0]; if (i > 9000) { // 9999 - Texture deleted, use pink now return null; } let filepath: string = parser_material_enum_data(base_enum_texts(image_node.type)[i]); if (filepath == "" || string_index_of(filepath, ".") == -1) { return null; } return parser_material_make_bind_tex(tex_name, filepath); } function image_texture_node_vector(node: ui_node_t, socket: ui_node_socket_t): string { // Already fetched if (array_index_of(parser_material_parsed, parser_material_res_var_name(node, node.outputs[1])) >= 0) { // TODO: node.outputs[0] let varname: string = parser_material_store_var_name(node); return varname + ".rgb"; } let tex_name: string = parser_material_node_name(node); let tex: bind_tex_t = parser_material_make_texture(node, tex_name); if (tex != null) { let color_space: i32 = node.buttons[1].default_value[0]; let texstore: string = parser_material_texture_store(node, tex, tex_name, color_space); return texstore + ".rgb"; } else { let tex_store: string = parser_material_store_var_name(node); // Pink color for missing texture parser_material_write(parser_material_kong, "var " + tex_store + ": float4 = float4(1.0, 0.0, 1.0, 1.0);"); return tex_store + ".rgb"; } } function image_texture_node_value(node: ui_node_t, socket: ui_node_socket_t): string { // Already fetched if (array_index_of(parser_material_parsed, parser_material_res_var_name(node, node.outputs[0])) >= 0) { // TODO: node.outputs[1] let varname: string = parser_material_store_var_name(node); return varname + ".a"; } let tex_name: string = parser_material_node_name(node); let tex: bind_tex_t = parser_material_make_texture(node, tex_name); if (tex != null) { let color_space: i32 = node.buttons[1].default_value[0]; let texstore: string = parser_material_texture_store(node, tex, tex_name, color_space); return texstore + ".a"; } return "0.0"; } let image_texture_node_def: ui_node_t = { id : 0, name : _tr("Image Texture"), type : "TEX_IMAGE", x : 0, y : 0, color : 0xff4982a0, inputs : [ { id : 0, node_id : 0, name : _tr("Vector"), type : "VECTOR", color : 0xff6363c7, default_value : f32_array_create_xyz(0.0, 0.0, 0.0), min : 0.0, max : 1.0, precision : 100, display : 0 } ], outputs : [ { id : 0, node_id : 0, name : _tr("Color"), type : "RGBA", color : 0xffc7c729, default_value : f32_array_create_xyzw(0.0, 0.0, 0.0, 1.0), min : 0.0, max : 1.0, precision : 100, display : 0 }, { id : 0, node_id : 0, name : _tr("Alpha"), type : "VALUE", color : 0xffa1a1a1, default_value : f32_array_create_x(1.0), min : 0.0, max : 1.0, precision : 100, display : 0 } ], buttons : [ { name : _tr("File"), type : "ENUM", output : -1, default_value : f32_array_create_x(0), data : u8_array_create_from_string(""), min : 0.0, max : 1.0, precision : 100, height : 0 }, { name : _tr("Color Space"), type : "ENUM", output : -1, default_value : f32_array_create_x(0), data : u8_array_create_from_string(_tr("Auto") + "\n" + _tr("Linear") + "\n" + _tr("sRGB") + "\n" + _tr("DirectX Normal Map")), min : 0.0, max : 1.0, precision : 100, height : 0 } ], width : 0, flags : 0 };