#include "../global.h" string_node_t *string_node_create(ui_node_t *raw, f32_array_t *args) { string_node_t *n = GC_ALLOC_INIT(string_node_t, {0}); n->base = logic_node_create(n); n->base->get = string_node_get; n->base->set = string_node_set; n->value = args == NULL ? "" : sys_buffer_to_string(args->buffer); return n; } logic_node_value_t *string_node_get(string_node_t *self, i32 from) { if (self->base->inputs->length > 0) { return logic_node_input_get(self->base->inputs->buffer[0]); } else { logic_node_value_t *v = GC_ALLOC_INIT(logic_node_value_t, {._str = self->value}); return v; } } void string_node_set(string_node_t *self, void * value) { if (self->base->inputs->length > 0) { logic_node_input_set(self->base->inputs->buffer[0], value); } else { self->value = string_copy(value); } }