let flags = globalThis.flags; flags.name = 'ArmorLab'; flags.package = 'org.armorlab'; flags.with_onnx = true; let project = new Project(flags.name); project.addDefine("is_lab"); project.addProject("../base"); project.addSources("Sources"); project.addSources("Sources/nodes"); project.addShaders("Shaders/*.glsl", { embed: flags.embed }); project.addAssets("Assets/*", { destination: "data/{name}", embed: flags.embed }); project.addAssets("Assets/export_presets/*", { destination: "data/export_presets/{name}" }); project.addAssets("Assets/keymap_presets/*", { destination: "data/keymap_presets/{name}" }); project.addAssets("Assets/licenses/**", { destination: "data/licenses/{name}" }); project.addAssets("Assets/plugins/*", { destination: "data/plugins/{name}" }); project.addAssets("Assets/meshes/*", { destination: "data/meshes/{name}" }); project.addAssets("Assets/models/*.onnx", { destination: "data/models/{name}" }); project.addAssets("Assets/models/LICENSE.txt", { destination: "data/models/LICENSE.txt" }); project.addAssets("Assets/readme/readme.txt", { destination: "{name}" }); if (flags.android) { project.addAssets("Assets/readme/readme_android.txt", { destination: "{name}" }); } else if (flags.ios) { project.addAssets("Assets/readme/readme_ios.txt", { destination: "{name}" }); } if (process.platform === "win32") { project.addAssets("onnx/win32/*.dll", { destination: "{name}" }); } else if (process.platform === "linux") { project.addAssets("onnx/linux/*.so.*", { destination: "{name}" }); // Versioned lib } if (flags.raytrace) { if (flags.d3d12) { project.addAssets("Assets/readme/readme_dxr.txt", { destination: "{name}" }); } else if (flags.vulkan) { project.addAssets("Assets/readme/readme_vkrt.txt", { destination: "{name}" }); } } return project;