package arm; class Format { public static function checkMeshFormat(path:String):Bool { var p = path.toLowerCase(); return StringTools.endsWith(p, ".obj") || StringTools.endsWith(p, ".fbx") || StringTools.endsWith(p, ".blend") || StringTools.endsWith(p, ".gltf"); } public static function checkTextureFormat(path:String):Bool { var p = path.toLowerCase(); return StringTools.endsWith(p, ".jpg") || StringTools.endsWith(p, ".png") || StringTools.endsWith(p, ".tga") || StringTools.endsWith(p, ".hdr"); } public static function checkFontFormat(path:String):Bool { var p = path.toLowerCase(); return StringTools.endsWith(p, ".ttf"); } public static function checkProjectFormat(path:String):Bool { var p = path.toLowerCase(); return StringTools.endsWith(p, ".arm"); } }