package arm.render; import iron.data.MaterialData; import iron.object.Object; import iron.system.Input; import iron.RenderPath; import arm.ui.UITrait; import arm.util.UVUtil; import arm.Tool; using StringTools; class Uniforms { public static function init() { iron.object.Uniforms.externalFloatLinks = [linkFloat]; iron.object.Uniforms.externalVec2Links = [linkVec2]; iron.object.Uniforms.externalVec4Links = [linkVec4]; iron.object.Uniforms.externalTextureLinks.push(linkTex); } public static function linkFloat(object:Object, mat:MaterialData, link:String):Null { if (link == '_brushRadius') { var val = (UITrait.inst.brushRadius * UITrait.inst.brushNodesRadius) / 15.0; var pen = Input.getPen(); if (UITrait.penPressureRadius && pen.down()) val *= pen.pressure; var decal = UITrait.inst.selectedTool == ToolDecal || UITrait.inst.selectedTool == ToolText; if (UITrait.inst.brush3d && !decal) { val *= UITrait.inst.paint2d ? 0.6 : 2; } else val *= 900 / App.h(); // Projection ratio return val; } else if (link == '_brushOpacity') { var val = UITrait.inst.brushOpacity * UITrait.inst.brushNodesOpacity; var pen = Input.getPen(); if (UITrait.penPressureOpacity && pen.down()) val *= pen.pressure; return val; } else if (link == '_brushHardness') { var val = UITrait.inst.brushHardness * UITrait.inst.brushNodesHardness; var pen = Input.getPen(); if (UITrait.penPressureHardness && pen.down()) val *= pen.pressure; if (UITrait.inst.brush3d && !UITrait.inst.paint2d) val *= val; return val; } else if (link == '_brushScale') { var val = UITrait.inst.brushScale * UITrait.inst.brushNodesScale; return val; } else if (link == '_texpaintSize') { return Config.getTextureRes(); } return null; } public static function linkVec2(object:Object, mat:MaterialData, link:String):iron.math.Vec4 { var vec2 = UITrait.inst.vec2; if (link == '_sub') { UITrait.inst.sub = (UITrait.inst.sub + 1) % 4; var eps = UITrait.inst.brushBias * 0.00022 * Config.getTextureResBias(); UITrait.inst.sub == 0 ? vec2.set(eps, eps, 0.0) : UITrait.inst.sub == 1 ? vec2.set(eps, -eps, 0.0) : UITrait.inst.sub == 2 ? vec2.set(-eps, -eps, 0.0) : vec2.set(-eps, eps, 0.0); return vec2; } else if (link == '_texcoloridSize') { if (UITrait.inst.assets.length == 0) return vec2; var img = UITrait.inst.getImage(UITrait.inst.assets[UITrait.inst.colorIdHandle.position]); vec2.set(img.width, img.height, 0); return vec2; } else if (link == '_gbufferSize') { vec2.set(0, 0, 0); var gbuffer2 = RenderPath.active.renderTargets.get("gbuffer2"); vec2.set(gbuffer2.image.width, gbuffer2.image.height, 0); return vec2; } else if (link == '_cloneDelta') { vec2.set(UITrait.inst.cloneDeltaX, UITrait.inst.cloneDeltaY, 0); return vec2; } return null; } public static function linkVec4(object:Object, mat:MaterialData, link:String):iron.math.Vec4 { var vec2 = UITrait.inst.vec2; if (link == '_inputBrush') { var down = Input.getMouse().down() || Input.getPen().down(); vec2.set(UITrait.inst.paintVec.x, UITrait.inst.paintVec.y, down ? 1.0 : 0.0, 0.0); if (UITrait.inst.paint2d) vec2.x -= 1.0; return vec2; } else if (link == '_inputBrushLast') { var down = Input.getMouse().down() || Input.getPen().down(); vec2.set(UITrait.inst.lastPaintVecX, UITrait.inst.lastPaintVecY, down ? 1.0 : 0.0, 0.0); if (UITrait.inst.paint2d) vec2.x -= 1.0; return vec2; } return null; } public static function linkTex(object:Object, mat:MaterialData, link:String):kha.Image { if (link == "_texcolorid") { if (UITrait.inst.assets.length == 0) return null; else return UITrait.inst.getImage(UITrait.inst.assets[UITrait.inst.colorIdHandle.position]); } else if (link == "_texuvmap") { UVUtil.cacheUVMap(); // TODO: Check overlapping g4 calls here return UVUtil.uvmap; } else if (link == "_textrianglemap") { UVUtil.cacheTriangleMap(); // TODO: Check overlapping g4 calls here return UVUtil.trianglemap; } else if (link == "_textexttool") { // Opacity map for text return UITrait.inst.textToolImage; } else if (link == "_texdecalmask") { // Opacity map for decal return UITrait.inst.decalMaskImage; } else if (link == "_texpaint_undo") { var i = UITrait.inst.undoI - 1 < 0 ? App.C.undo_steps - 1 : UITrait.inst.undoI - 1; return RenderPath.active.renderTargets.get("texpaint_undo" + i).image; } else if (link == "_texpaint_nor_undo") { var i = UITrait.inst.undoI - 1 < 0 ? App.C.undo_steps - 1 : UITrait.inst.undoI - 1; return RenderPath.active.renderTargets.get("texpaint_nor_undo" + i).image; } else if (link == "_texpaint_pack_undo") { var i = UITrait.inst.undoI - 1 < 0 ? App.C.undo_steps - 1 : UITrait.inst.undoI - 1; return RenderPath.active.renderTargets.get("texpaint_pack_undo" + i).image; } else if (link.startsWith("_texpaint_pack_vert")) { var tid = link.substr(19); return RenderPath.active.renderTargets.get("texpaint_pack" + tid).image; } else if (link == "_texpaint_mask") { return UITrait.inst.selectedLayer.texpaint_mask; } else if (link == "_texparticle") { return RenderPath.active.renderTargets.get("texparticle").image; } return null; } }