#include "global.h" bool ui_menu_hide_flag = false; i32 ui_menu_sub_x = 0; i32 ui_menu_sub_y = 0; ui_handle_t *ui_menu_sub_handle = NULL; char *_ui_menu_render_msg; void ui_menu_hide() { ui_menu_show = false; base_redraw_ui(); } void ui_menu_fit_to_screen() { // Prevent the menu going out of screen f32 menu_w = base_default_element_w * UI_SCALE() * 2.3; if (ui_menu_x + menu_w > iron_window_width()) { if (ui_menu_x - menu_w > 0) { ui_menu_x = math_floor(ui_menu_x - menu_w); } else { ui_menu_x = math_floor(iron_window_width() - menu_w); } } if (ui_menu_y + ui_menu_h > iron_window_height()) { if (ui_menu_y - ui_menu_h > 0) { ui_menu_y = math_floor(ui_menu_y - ui_menu_h); } else { ui_menu_y = iron_window_height() - ui_menu_h; } ui_menu_x += 1; // Move out of mouse focus } } void ui_menu_render() { i32 menu_w = ui_menu_commands != NULL ? math_floor(base_default_element_w * UI_SCALE() * 2.3) : math_floor(UI_ELEMENT_W() * 2.3); i32 _FILL_BUTTON_BG = ui->ops->theme->FILL_BUTTON_BG; ui->ops->theme->FILL_BUTTON_BG = false; i32 _ELEMENT_OFFSET = ui->ops->theme->ELEMENT_OFFSET; ui->ops->theme->ELEMENT_OFFSET = 0; i32 _ELEMENT_H = ui->ops->theme->ELEMENT_H; ui->ops->theme->ELEMENT_H = g_config->touch_ui ? (28 + 2) : 28; if (ui_menu_nested) { ui_menu_show_first = true; ui_menu_nested = false; } // First draw out of screen, then align the menu based on menu height if (ui_menu_show_first) { ui_menu_x -= iron_window_width() * 2; ui_menu_y -= iron_window_height() * 2; } draw_begin(NULL, false, 0); ui_begin_region(ui, ui_menu_x, ui_menu_y, menu_w); ui->input_enabled = ui->combo_selected_handle == NULL; ui_menu_begin(); if (ui_menu_commands != NULL) { ui_menu_commands(); } ui_menu_hide_flag = ui->combo_selected_handle == NULL && !ui_menu_keep_open && !ui_menu_show_first && (ui->changed || ui->input_released || ui->input_released_r || ui->is_escape_down); ui_menu_keep_open = false; ui->ops->theme->FILL_BUTTON_BG = _FILL_BUTTON_BG; ui->ops->theme->ELEMENT_OFFSET = _ELEMENT_OFFSET; ui->ops->theme->ELEMENT_H = _ELEMENT_H; ui_menu_end(); ui_end_region(); ui->input_enabled = true; draw_end(); if (ui_menu_show_first) { ui_menu_show_first = false; ui_menu_keep_open = true; ui_menu_h = ui->_y - ui_menu_y; ui_menu_x += iron_window_width() * 2; ui_menu_y += iron_window_height() * 2; ui_menu_fit_to_screen(); ui_menu_render(); // Render at correct position now } if (ui_menu_hide_flag) { ui_menu_hide(); ui_menu_show_first = true; gc_unroot(ui_menu_commands); ui_menu_commands = NULL; } } void ui_menu_draw(void (*commands)(void), i32 x, i32 y) { ui_end_input(); if (ui_menu_show) { ui_menu_nested = true; ui_menu_keep_open = true; } ui_menu_show = true; gc_unroot(ui_menu_commands); ui_menu_commands = commands; gc_root(ui_menu_commands); ui_menu_x = x > -1 ? x : math_floor(mouse_x + 1); ui_menu_y = y > -1 ? y : math_floor(mouse_y + 1); ui_menu_h = 0; } void ui_menu_separator() { ui->_y++; ui_fill(26, 0, ui->_w / (float)UI_SCALE() - 26, 1, ui->ops->theme->BUTTON_COL); } bool ui_menu_button(char *text, char *label, icon_t icon) { if (g_config->touch_ui && !string_equals(label, ">")) { label = ""; } i32 _x_left = ui->_x; i32 _y_top = ui->_y; bool result = ui_button(string("%s%s", config_button_spacing, text), config_button_align, label); if (string_equals(label, ">") && result) { ui_menu_keep_open = true; } if (icon != ICON_NONE) { i32 _y_bottom = ui->_y; gpu_texture_t *icons = resource_get("icons05x.k"); rect_t *rect = resource_tile50(icons, icon); i32 icon_h = 25 * UI_SCALE(); ui->_x = _x_left - 5 * UI_SCALE(); ui->_y = _y_top - 1; if (g_config->touch_ui) { ui->_x = _x_left - 2 * UI_SCALE(); ui->_y = _y_top + 2 * UI_SCALE(); } ui_sub_image(icons, base_darker(ui->ops->theme->LABEL_COL, 0x00222222), icon_h, rect->x / 2.0, rect->y / 2.0, rect->w / 2.0, rect->h / 2.0); ui->_x = _x_left; ui->_y = _y_bottom; } return result; } u32 ui_menu_color_sub(u32 c, u32 s) { return c - (s + 0xff000000) > c ? 0xff000000 : c - s; } bool ui_icon_button(char *text, icon_t icon, ui_align_t align) { i32 _x_left = ui->_x; i32 _y_top = ui->_y; i32 _w = ui->_w; if (!string_equals(text, "")) { text = align == UI_ALIGN_LEFT ? string(" %s", text) : string(" %s", text); } char *tooltip = ""; i32 textw = draw_string_width(ui->ops->font, ui->font_size, text); f32 wmax = g_config->touch_ui ? 0.9 : 0.8; if (textw > _w * wmax) { tooltip = string_copy(text); text = ""; textw = 0; } bool result = ui_button(text, align, ""); if (ui->is_hovered && !string_equals(tooltip, "")) { ui_tooltip(tooltip); } if (icon != ICON_NONE) { i32 _x_right = ui->_x; i32 _y_bottom = ui->_y; gpu_texture_t *icons = resource_get("icons05x.k"); rect_t *rect = resource_tile50(icons, icon); i32 icon_h = 25 * UI_SCALE(); ui->_x = align == UI_ALIGN_LEFT ? _x_left : _x_left + _w / 2.0 - textw / 2.0 - icon_h / 2.0; ui->_y = _y_top; if (g_config->touch_ui) { ui->_x += 1 * UI_SCALE(); if (!string_equals(text, "")) { ui->_x += 5 * UI_SCALE(); } ui->_y = _y_top + 2 * UI_SCALE(); } if (ui->current_ratio > -1) { ui->current_ratio--; } ui->image_scroll_align = false; ui_sub_image(icons, ui->enabled ? ui_menu_color_sub(ui->ops->theme->LABEL_COL, 0x00333333) : 0xffffffff, icon_h, rect->x / 2.0, rect->y / 2.0, rect->w / 2.0, rect->h / 2.0); ui->image_scroll_align = true; ui->_x = _x_right; ui->_y = _y_bottom; } return result; } bool ui_menu_sub_button(ui_handle_t *handle, char *text) { ui->is_hovered = false; ui_menu_button(text, ">", ICON_NONE); if (ui->is_hovered) { gc_unroot(ui_menu_sub_handle); ui_menu_sub_handle = handle; gc_root(ui_menu_sub_handle); } else if (math_abs(ui->input_dy) > ui->input_dx && ui->input_x < ui->_x + ui->_w) { gc_unroot(ui_menu_sub_handle); ui_menu_sub_handle = NULL; } return ui_menu_sub_handle == handle; } void ui_menu_label(char *text, char *shortcut) { i32 _y = ui->_y; i32 _TEXT_COL = ui->ops->theme->TEXT_COL; ui->ops->theme->TEXT_COL = ui->ops->theme->LABEL_COL; ui_text(text, UI_ALIGN_LEFT, 0x00000000); if (shortcut != NULL) { ui->_y = _y; ui_text(shortcut, UI_ALIGN_RIGHT, 0x00000000); } ui->ops->theme->TEXT_COL = _TEXT_COL; } void ui_menu_align() { if (!g_config->touch_ui) { f32_array_t *row = f32_array_create_from_raw( (f32[]){ 12 / 100.0, 88 / 100.0, }, 2); ui_row(row); ui_end_element(); } } void ui_menu_begin() { ui_draw_shadow(ui->_x, ui->_y, ui->_w, ui_menu_h); draw_set_color(ui->ops->theme->SEPARATOR_COL); ui_draw_rect(true, ui->_x, ui->_y, ui->_w, ui_menu_h); draw_set_color(0xffffffff); } void ui_menu_end() {} void ui_menu_sub_begin(i32 items) { ui_menu_sub_x = ui->_x; ui_menu_sub_y = ui->_y; ui->_x += ui->_w + 2; ui->_y -= UI_ELEMENT_H(); ui_draw_shadow(ui->_x, ui->_y, ui->_w, UI_ELEMENT_H() * items); draw_set_color(ui->ops->theme->SEPARATOR_COL); ui_draw_rect(true, ui->_x, ui->_y, ui->_w, UI_ELEMENT_H() * items); draw_set_color(0xffffffff); } void ui_menu_sub_end() { ui->_x = ui_menu_sub_x; ui->_y = ui_menu_sub_y; }