#ifdef IRON_AUDIO #include #include static iron_a2_buffer_t a2_buffer; static bool initialized = false; void iron_a2_init() { if (initialized) { return; } iron_a2_internal_init(); initialized = true; } void iron_a2_shutdown() {} static uint32_t samples_per_second = 44100; uint32_t iron_a2_samples_per_second(void) { return samples_per_second; } #endif