#include "../global.h" void layer_weight_node_init() { any_array_push(nodes_material_input, layer_weight_node_def); any_map_set(parser_material_node_values, "LAYER_WEIGHT", layer_weight_node_value); } char *layer_weight_node_value(ui_node_t *node, ui_node_socket_t *socket) { char *blend = parser_material_parse_value_input(node->inputs->buffer[0], false); if (socket == node->outputs->buffer[0]) { // Fresnel parser_material_kong->frag_dotnv = true; return string_join(string_join("clamp(pow(1.0 - dotnv, (1.0 - ", blend), ") * 10.0), 0.0, 1.0)"); } else { // Facing parser_material_kong->frag_dotnv = true; return string_join(string_join("((1.0 - dotnv) * ", blend), ")"); } }