package; import kha.Window; import kha.WindowOptions; import kha.WindowMode; import kha.System; import iron.object.Object; import iron.Scene; import iron.RenderPath; import arm.render.Inc; import arm.render.RenderPathDeferred; import arm.render.Uniforms; import arm.Config; #if arm_player import arm.sys.Path; #end class Main { public static var version = "0.8"; static var tasks: Int; public static function main() { // Used to locate external application data folder Krom.setApplicationName("ArmorPaint"); tasks = 1; tasks++; Config.load(function() { tasks--; start(); }); #if arm_physics tasks++; arm.plugin.PhysicsWorld.load(); #end tasks--; start(); } static function start() { if (tasks > 0) return; Config.init(); var c = Config.raw; var windowMode = c.window_mode == 0 ? WindowMode.Windowed : WindowMode.Fullscreen; var windowFeatures = None; if (c.window_resizable) windowFeatures |= FeatureResizable; if (c.window_maximizable) windowFeatures |= FeatureMaximizable; if (c.window_minimizable) windowFeatures |= FeatureMinimizable; #if arm_player var title = Krom.getArg(0); var lasti = title.lastIndexOf(Path.sep); if (lasti >= 0) title = title.substr(lasti + 1); if (title.endsWith(".exe")) title = title.substr(0, title.length - 4); #else var title = "untitled - ArmorPaint"; #end var options: kha.SystemOptions = { title: title, window: { width: c.window_w, height: c.window_h, x: c.window_x, y: c.window_y, mode: windowMode, windowFeatures: windowFeatures }, framebuffer: { samplesPerPixel: 1, verticalSync: c.window_vsync } }; System.start(options, function(window: Window) { Krom.setApplicationName("ArmorPaint"); iron.App.init(function() { Scene.setActive("Scene", function(o: Object) { Uniforms.init(); var path = new RenderPath(); Inc.init(path); RenderPathDeferred.init(path); path.commands = RenderPathDeferred.commands; RenderPath.setActive(path); #if arm_player new arm.Player(); #else new arm.App(); #end #if arm_physics o.addTrait(new arm.plugin.PhysicsWorld()); #end }); }); }); } }