let base_ui_enabled: bool = true; let base_view3d_show: bool = true; let base_is_dragging: bool = false; let base_is_resizing: bool = false; let base_drag_asset: asset_t = null; let base_drag_swatch: swatch_color_t = null; let base_drag_file: string = null; let base_drag_file_icon: gpu_texture_t = null; let base_drag_tint: i32 = 0xffffffff; let base_drag_size: i32 = -1; let base_drag_rect: rect_t = null; let base_drag_off_x: f32 = 0.0; let base_drag_off_y: f32 = 0.0; let base_drag_start: f32 = 0.0; let base_drop_x: f32 = 0.0; let base_drop_y: f32 = 0.0; let base_font: draw_font_t = null; let base_theme: ui_theme_t; let base_color_wheel: gpu_texture_t; let base_color_wheel_gradient: gpu_texture_t; let base_default_element_w: i32 = 100; let base_default_element_h: i32 = 28; let base_default_font_size: i32 = 13; let base_res_handle: ui_handle_t = ui_handle_create(); let base_bits_handle: ui_handle_t = ui_handle_create(); let base_drop_paths: string[] = []; let base_appx: i32 = 0; let base_appy: i32 = 0; let base_last_window_width: i32 = 0; let base_last_window_height: i32 = 0; let base_drag_material: slot_material_t = null; let base_drag_layer: slot_layer_t = null; let base_default_fov: f32 = 0.69; let _base_material_count: i32; let ui: ui_t; let ui_base_show: bool = true; let ui_base_border_started: i32 = 0; let ui_base_border_handle: ui_handle_t = null; let ui_base_action_paint_remap: string = ""; let ui_base_operator_search_offset: i32 = 0; let ui_base_undo_tap_time: f32 = 0.0; let ui_base_redo_tap_time: f32 = 0.0; let ui_base_viewport_col: i32; let _ui_base_operator_search_first: bool; type tab_draw_t = { f: (h: ui_handle_t) => void; }; type tab_draw_array_t = tab_draw_t[]; let ui_base_hwnds: ui_handle_t[] = ui_base_init_hwnds(); let ui_base_htabs: ui_handle_t[] = ui_base_init_htabs(); let ui_base_hwnd_tabs: tab_draw_array_t[] = ui_base_init_hwnd_tabs(); function base_init() { base_last_window_width = iron_window_width(); base_last_window_height = iron_window_height(); sys_notify_on_drop_files(function(drop_path: string) { drop_path = trim_end(drop_path); array_push(base_drop_paths, drop_path); }); sys_notify_on_app_state( function() { // Foreground context_raw.foreground_event = true; context_raw.last_paint_x = -1; context_raw.last_paint_y = -1; }, function() {}, // Resume function() {}, // Pause function() { // Background // Release keys after alt-tab / win-tab keyboard_up_listener(key_code_t.ALT); keyboard_up_listener(key_code_t.WIN); }, function() { // Shutdown /// if (arm_android || arm_ios) project_save(); /// end config_save(); }); iron_set_save_and_quit_callback(base_save_and_quit_callback); base_font = data_get_font("font.ttf"); base_color_wheel = data_get_image("color_wheel.k"); base_color_wheel_gradient = data_get_image("color_wheel_gradient.k"); config_load_theme(config_raw.theme, false); base_default_element_w = base_theme.ELEMENT_W; base_default_element_h = base_theme.ELEMENT_H; base_default_font_size = base_theme.FONT_SIZE; translator_load_translations(config_raw.locale); ui_files_filename = tr("untitled"); /// if (arm_android || arm_ios) sys_title_set(tr("untitled")); /// end // Baked font for fast startup if (config_raw.locale == "en") { draw_font_13(base_font); } else { draw_font_init(base_font); } ui_nodes_enum_texts = base_enum_texts; // Init plugins if (config_raw.plugins != null) { for (let i: i32 = 0; i < config_raw.plugins.length; ++i) { let plugin: string = config_raw.plugins[i]; plugin_start(plugin); } } args_parse(); camera_init(); ui_base_init(); ui_viewnodes_init(); ui_view2d_init(); sys_notify_on_update(base_update); sys_notify_on_update(ui_view2d_update); sys_notify_on_update(ui_nodes_update); sys_notify_on_update(ui_base_update); sys_notify_on_update(camera_update); sys_notify_on_render(ui_view2d_render); sys_notify_on_render(ui_base_render_cursor); sys_notify_on_render(ui_nodes_render); sys_notify_on_render(ui_base_render); sys_notify_on_render(base_render); base_appx = ui_toolbar_w(true); base_appy = 0; if (config_raw.layout[layout_size_t.HEADER] == 1) { base_appy = ui_header_h * 2; } scene_camera.data.fov = math_floor(scene_camera.data.fov * 100) / 100; camera_object_build_proj(scene_camera); args_run(); let has_projects: bool = config_raw.recent_projects.length > 0; if (config_raw.splash_screen && has_projects) { box_projects_show(); } } function base_save_and_quit_callback(save: bool) { base_save_window_rect(); if (save) { project_save(true); } else { iron_stop(); } } function base_w(): i32 { // Drawing material preview if (context_raw.material_preview) { return util_render_material_preview_size; } // Drawing decal preview if (context_raw.decal_preview) { return util_render_decal_preview_size; } if (context_raw.paint2d_view) { return ui_view2d_ww; } // 3D view is hidden if (!base_view3d_show) { return 1; } let res: i32 = base_view3d_w(); return res > 0 ? res : 1; // App was minimized, force render path resize } function base_view3d_w(): i32 { let res: i32 = 0; if (config_raw.layout == null) { let sidebarw: i32 = ui_sidebar_default_w; res = iron_window_width() - sidebarw - ui_toolbar_default_w; } else if (ui_nodes_show || ui_view2d_show) { res = iron_window_width() - config_raw.layout[layout_size_t.SIDEBAR_W] - config_raw.layout[layout_size_t.NODES_W] - ui_toolbar_w(true); } else if (ui_base_show) { res = iron_window_width() - config_raw.layout[layout_size_t.SIDEBAR_W] - ui_toolbar_w(true); } else { // Distract free res = iron_window_width(); } if (context_raw.view_index > -1) { res = math_ceil(res / 2); } if (context_raw.paint2d_view) { res = ui_view2d_ww; } return res; } function base_h(): i32 { // Drawing material preview if (context_raw.material_preview) { return util_render_material_preview_size; } // Drawing decal preview if (context_raw.decal_preview) { return util_render_decal_preview_size; } let res: i32 = iron_window_height(); if (config_raw.layout == null) { res -= ui_header_default_h * 2 + ui_statusbar_default_h; /// if (arm_android || arm_ios) res += ui_header_h; /// end } else if (ui_base_show && res > 0) { let statush: i32 = config_raw.layout[layout_size_t.STATUS_H]; res -= math_floor(ui_header_default_h * 2 * config_raw.window_scale) + statush; if (config_raw.layout[layout_size_t.HEADER] == 0) { res += ui_header_h * 2; } } return res > 0 ? res : 1; // App was minimized, force render path resize } function base_x(): i32 { return context_raw.view_index == 1 ? base_appx + base_w() : base_appx; } function base_y(): i32 { return base_appy; } function base_on_resize() { if (iron_window_width() == 0 || iron_window_height() == 0) { return; } let ratio_w: f32 = iron_window_width() / base_last_window_width; base_last_window_width = iron_window_width(); let ratio_h: f32 = iron_window_height() / base_last_window_height; base_last_window_height = iron_window_height(); config_raw.layout[layout_size_t.NODES_W] = math_floor(config_raw.layout[layout_size_t.NODES_W] * ratio_w); config_raw.layout[layout_size_t.SIDEBAR_H0] = math_floor(config_raw.layout[layout_size_t.SIDEBAR_H0] * ratio_h); config_raw.layout[layout_size_t.SIDEBAR_H1] = iron_window_height() - config_raw.layout[layout_size_t.SIDEBAR_H0]; base_resize(); base_save_window_rect(); } function base_save_window_rect() { config_raw.window_w = iron_window_width(); config_raw.window_h = iron_window_height(); config_raw.window_x = iron_window_x(); config_raw.window_y = iron_window_y(); config_save(); } function base_resize() { if (iron_window_width() == 0 || iron_window_height() == 0) { return; } let cam: camera_object_t = scene_camera; if (cam.data.ortho != null) { cam.data.ortho[2] = -2 * (sys_h() / sys_w()); cam.data.ortho[3] = 2 * (sys_h() / sys_w()); } camera_object_build_proj(cam); render_path_base_taa_frame = 0; if (context_raw.camera_type == camera_type_t.ORTHOGRAPHIC) { viewport_update_camera_type(context_raw.camera_type); } context_raw.ddirty = 2; if (ui_base_show && base_view3d_show) { base_appx = ui_toolbar_w(true); base_appy = 0; if (config_raw.layout[layout_size_t.HEADER] == 1) { base_appy = ui_header_h * 2; } } else { base_appx = -1; base_appy = 0; } ui_nodes_grid_redraw = true; ui_view2d_grid_redraw = true; base_redraw_ui(); } function base_update() { if (mouse_movement_x != 0 || mouse_movement_y != 0) { iron_mouse_set_cursor(cursor_t.ARROW); } let has_drag: bool = base_drag_asset != null || base_drag_material != null || base_drag_layer != null || base_drag_file != null || base_drag_swatch != null; if (config_raw.touch_ui) { // Touch and hold to activate dragging if (base_drag_start < 0.2) { if (has_drag && mouse_down()) { base_drag_start += sys_real_delta(); } else { base_drag_start = 0; } has_drag = false; } if (mouse_released()) { base_drag_start = 0; } let moved: bool = math_abs(mouse_movement_x) > 1 && math_abs(mouse_movement_y) > 1; if ((mouse_released() || moved) && !has_drag) { base_drag_asset = null; base_drag_swatch = null; base_drag_file = null; base_drag_file_icon = null; base_is_dragging = false; base_drag_material = null; base_drag_layer = null; } // Disable touch scrolling while dragging is active ui_touch_scroll = !base_is_dragging; } if (has_drag && (mouse_movement_x != 0 || mouse_movement_y != 0)) { base_is_dragging = true; } if (mouse_released() && has_drag) { if (base_drag_asset != null) { // Create image texture if (context_in_nodes()) { ui_nodes_accept_asset_drop(array_index_of(project_assets, base_drag_asset)); } else if (context_in_3d_view()) { if (ends_with(to_lower_case(base_drag_asset.file), ".hdr")) { let image: gpu_texture_t = project_get_image(base_drag_asset); import_envmap_run(base_drag_asset.file, image); } } // Create mask else if (context_in_layers() || context_in_2d_view()) { layers_create_image_mask(base_drag_asset); } base_drag_asset = null; } else if (base_drag_swatch != null) { // Create RGB node if (context_in_nodes()) { ui_nodes_accept_swatch_drop(base_drag_swatch); } else if (context_in_swatches()) { tab_swatches_accept_swatch_drop(base_drag_swatch); } else if (context_in_materials()) { tab_materials_accept_swatch_drop(base_drag_swatch); } else if (context_in_3d_view()) { let color: i32 = base_drag_swatch.base; color = color_set_ab(color, base_drag_swatch.opacity * 255); layers_create_color_layer(color, base_drag_swatch.occlusion, base_drag_swatch.roughness, base_drag_swatch.metallic); } else if (context_in_layers() && tab_layers_can_drop_new_layer(context_raw.drag_dest)) { let color: i32 = base_drag_swatch.base; color = color_set_ab(color, base_drag_swatch.opacity * 255); layers_create_color_layer(color, base_drag_swatch.occlusion, base_drag_swatch.roughness, base_drag_swatch.metallic, context_raw.drag_dest); } base_drag_swatch = null; } else if (base_drag_file != null) { if (!context_in_browser()) { base_drop_x = mouse_x; base_drop_y = mouse_y; _base_material_count = project_materials.length; import_asset_run(base_drag_file, base_drop_x, base_drop_y, true, true, function() { // Asset was material if (project_materials.length > _base_material_count) { base_drag_material = context_raw.material; base_material_dropped(); } }); } base_drag_file = null; base_drag_file_icon = null; } else if (base_drag_material != null) { base_material_dropped(); } else if (base_drag_layer != null) { if (context_in_nodes()) { ui_nodes_accept_layer_drop(array_index_of(project_layers, base_drag_layer)); } else if (context_in_layers() && base_is_dragging) { slot_layer_move(base_drag_layer, context_raw.drag_dest); make_material_parse_mesh_material(); } base_drag_layer = null; } iron_mouse_set_cursor(cursor_t.ARROW); base_is_dragging = false; } if (context_raw.color_picker_callback != null && (mouse_released() || mouse_released("right"))) { context_raw.color_picker_callback = null; context_select_tool(context_raw.color_picker_previous_tool); } base_handle_drop_paths(); if (context_raw.ddirty < 0) { context_raw.ddirty = 0; } if (context_raw.tool == tool_type_t.GIZMO) { if (keyboard_down("control") && keyboard_started("d")) { sim_duplicate(); } if (keyboard_started("delete")) { sim_delete(); } } compass_update(); } function base_material_dropped() { // Material drag and dropped onto viewport or layers tab if (context_in_3d_view()) { let uv_type: uv_type_t = keyboard_down("control") ? uv_type_t.PROJECT : uv_type_t.UVMAP; let decal_mat: mat4_t = uv_type == uv_type_t.PROJECT ? util_render_get_decal_mat() : mat4_nan(); layers_create_fill_layer(uv_type, decal_mat); } if (context_in_layers() && tab_layers_can_drop_new_layer(context_raw.drag_dest)) { let uv_type: uv_type_t = keyboard_down("control") ? uv_type_t.PROJECT : uv_type_t.UVMAP; let decal_mat: mat4_t = uv_type == uv_type_t.PROJECT ? util_render_get_decal_mat() : mat4_nan(); layers_create_fill_layer(uv_type, decal_mat, context_raw.drag_dest); } else if (context_in_nodes()) { ui_nodes_accept_material_drop(array_index_of(project_materials, base_drag_material)); } base_drag_material = null; } function base_handle_drop_paths() { if (base_drop_paths.length > 0) { let wait: bool = false; /// if (arm_linux || arm_macos) wait = !mouse_moved; // Mouse coords not updated during drag /// end if (!wait) { base_drop_x = mouse_x; base_drop_y = mouse_y; let drop_path: string = array_shift(base_drop_paths); import_asset_run(drop_path, base_drop_x, base_drop_y); } } } function base_get_drag_background(): rect_t { let icons: gpu_texture_t = resource_get("icons.k"); if (base_drag_layer != null && !slot_layer_is_group(base_drag_layer) && base_drag_layer.fill_layer == null) { return resource_tile50(icons, 4, 1); } return null; } function base_get_drag_image(): gpu_texture_t { base_drag_tint = 0xffffffff; base_drag_size = -1; base_drag_rect = null; if (base_drag_asset != null) { return project_get_image(base_drag_asset); } if (base_drag_swatch != null) { base_drag_tint = base_drag_swatch.base; base_drag_size = 26; return tab_swatches_empty_get(); } if (base_drag_file != null) { if (base_drag_file_icon != null) { return base_drag_file_icon; } let icons: gpu_texture_t = resource_get("icons.k"); base_drag_rect = string_index_of(base_drag_file, ".") > 0 ? resource_tile50(icons, 3, 1) : resource_tile50(icons, 2, 1); base_drag_tint = ui.ops.theme.HIGHLIGHT_COL; return icons; } if (base_drag_material != null) { return base_drag_material.image_icon; } if (base_drag_layer != null && slot_layer_is_group(base_drag_layer)) { let icons: gpu_texture_t = resource_get("icons.k"); let folder_closed: rect_t = resource_tile50(icons, 2, 1); let folder_open: rect_t = resource_tile50(icons, 8, 1); base_drag_rect = base_drag_layer.show_panel ? folder_open : folder_closed; base_drag_tint = ui.ops.theme.LABEL_COL - 0x00202020; return icons; } if (base_drag_layer != null && slot_layer_is_mask(base_drag_layer) && base_drag_layer.fill_layer == null) { tab_layers_make_mask_preview_rgba32(base_drag_layer); return context_raw.mask_preview_rgba32; } if (base_drag_layer != null) { return base_drag_layer.fill_layer != null ? base_drag_layer.fill_layer.image_icon : base_drag_layer.texpaint_preview; } return null; } function base_render() { if (context_raw.frame == 2) { util_render_make_material_preview(); ui_base_hwnds[tab_area_t.SIDEBAR1].redraws = 2; base_init_undo_layers(); } if (context_raw.tool == tool_type_t.GIZMO) { sim_init(); sim_update(); } if (context_raw.frame == 2) { make_material_parse_mesh_material(); make_material_parse_paint_material(); context_raw.ddirty = 0; // Default camera controls context_raw.camera_controls = config_raw.camera_controls; } else if (context_raw.frame == 3) { context_raw.ddirty = 3; } context_raw.frame++; if (base_is_dragging) { iron_mouse_set_cursor(cursor_t.HAND); let img: gpu_texture_t = base_get_drag_image(); let scale_factor: f32 = UI_SCALE(); let size: f32 = (base_drag_size == -1 ? 50 : base_drag_size) * scale_factor; let ratio: f32 = size / img.width; let h: f32 = img.height * ratio; let inv: i32 = 0; draw_begin(); draw_set_color(base_drag_tint); let bg_rect: rect_t = base_get_drag_background(); if (bg_rect != null) { draw_scaled_sub_image(resource_get("icons.k"), bg_rect.x, bg_rect.y, bg_rect.w, bg_rect.h, mouse_x + base_drag_off_x, mouse_y + base_drag_off_y + inv, size, h - inv * 2); } base_drag_rect == null ? draw_scaled_image(img, mouse_x + base_drag_off_x, mouse_y + base_drag_off_y + inv, size, h - inv * 2) : draw_scaled_sub_image(img, base_drag_rect.x, base_drag_rect.y, base_drag_rect.w, base_drag_rect.h, mouse_x + base_drag_off_x, mouse_y + base_drag_off_y + inv, size, h - inv * 2); draw_set_color(0xffffffff); draw_end(); } let using_menu: bool = ui_menu_show && mouse_y > ui_header_h; base_ui_enabled = !ui_box_show && !using_menu && ui.combo_selected_handle == null; if (ui_box_show) { ui_box_render(); } if (ui_menu_show) { ui_menu_render(); } // Save last pos for continuos paint context_raw.last_paint_vec_x = context_raw.paint_vec.x; context_raw.last_paint_vec_y = context_raw.paint_vec.y; /// if (arm_android || arm_ios) // No mouse move events for touch, re-init last paint position on touch start if (!mouse_down()) { context_raw.last_paint_x = -1; context_raw.last_paint_y = -1; } /// end } function base_enum_texts(node_type: string): string[] { if (node_type == "TEX_IMAGE") { if (project_asset_names.length > 0) { return project_asset_names; } else { let empty: string[] = [ "" ]; return empty; } } if (node_type == "LAYER" || node_type == "LAYER_MASK") { let layer_names: string[] = []; for (let i: i32 = 0; i < project_layers.length; ++i) { let l: slot_layer_t = project_layers[i]; array_push(layer_names, l.name); } return layer_names; } if (node_type == "MATERIAL") { let material_names: string[] = []; for (let i: i32 = 0; i < project_materials.length; ++i) { let m: slot_material_t = project_materials[i]; array_push(material_names, m.canvas.name); } return material_names; } if (node_type == "image_texture_node") { if (project_asset_names.length > 0) { return project_asset_names; } else { let empty: string[] = [ "" ]; return empty; } } return null; } function base_get_asset_index(file_name: string): i32 { let i: i32 = array_index_of(project_asset_names, file_name); return i >= 0 ? i : 0; } function base_toggle_fullscreen() { if (iron_window_get_mode() == window_mode_t.WINDOWED) { config_raw.window_w = iron_window_width(); config_raw.window_h = iron_window_height(); config_raw.window_x = iron_window_x(); config_raw.window_y = iron_window_y(); iron_window_change_mode(window_mode_t.FULLSCREEN); } else { iron_window_change_mode(window_mode_t.WINDOWED); iron_window_resize(config_raw.window_w, config_raw.window_h); iron_window_move(config_raw.window_x, config_raw.window_y); } } function base_is_decal_layer(): bool { let is_painting: bool = context_raw.tool != tool_type_t.MATERIAL && context_raw.tool != tool_type_t.BAKE; return is_painting && context_raw.layer.fill_layer != null && context_raw.layer.uv_type == uv_type_t.PROJECT; } function base_redraw_status() { ui_base_hwnds[tab_area_t.STATUS].redraws = 2; } function base_redraw_console() { ui_base_hwnds[tab_area_t.STATUS].redraws = 2; } function base_init_undo_layers() { if (history_undo_layers == null) { history_undo_layers = []; for (let i: i32 = 0; i < config_raw.undo_steps; ++i) { let len: i32 = history_undo_layers.length; let ext: string = "_undo" + len; let l: slot_layer_t = slot_layer_create(ext); array_push(history_undo_layers, l); } } } function base_init_layout() { let raw: config_t = config_raw; let show2d: bool = (ui_nodes_show || ui_view2d_show) && raw.layout != null; let new_layout: i32[] = []; array_push(new_layout, math_floor(ui_sidebar_default_w * raw.window_scale)); // LayoutSidebarW array_push(new_layout, math_floor(iron_window_height() / 2)); // LayoutSidebarH0 array_push(new_layout, math_floor(iron_window_height() / 2)); // LayoutSidebarH1 /// if arm_ios array_push(new_layout, show2d ? math_floor((sys_w() + raw.layout[layout_size_t.NODES_W]) * 0.473) : math_floor(sys_w() * 0.473)); // LayoutNodesW /// elseif arm_android array_push(new_layout, show2d ? math_floor((sys_w() + raw.layout[layout_size_t.NODES_W]) * 0.473) : math_floor(sys_w() * 0.473)); /// else array_push(new_layout, show2d ? math_floor((sys_w() + raw.layout[layout_size_t.NODES_W]) * 0.515) : math_floor(sys_w() * 0.515)); // Align with ui header controls /// end array_push(new_layout, math_floor(sys_h() / 2)); // LayoutNodesH array_push(new_layout, math_floor(ui_statusbar_default_h * raw.window_scale)); // LayoutStatusH /// if (arm_android || arm_ios) array_push(new_layout, 0); // LayoutHeader /// else array_push(new_layout, 1); /// end raw.layout_tabs = [ 0, 0, 0 ]; raw.layout = new_layout; } function ui_base_init_hwnds(): ui_handle_t[] { let hwnds: ui_handle_t[] = [ ui_handle_create(), ui_handle_create(), ui_handle_create() ]; return hwnds; } function ui_base_init_htabs(): ui_handle_t[] { let htabs: ui_handle_t[] = [ ui_handle_create(), ui_handle_create(), ui_handle_create() ]; return htabs; } function _draw_callback_create(f: (h: ui_handle_t) => void): tab_draw_t { let cb: tab_draw_t = {f : f}; return cb; } function ui_base_init_hwnd_tabs(): tab_draw_array_t[] { let a0: tab_draw_array_t = [ _draw_callback_create(tab_layers_draw), _draw_callback_create(tab_history_draw), _draw_callback_create(tab_plugins_draw) ]; let a1: tab_draw_array_t = [ _draw_callback_create(tab_materials_draw), _draw_callback_create(tab_brushes_draw), _draw_callback_create(tab_scripts_draw) ]; let a2: tab_draw_array_t = [ _draw_callback_create(tab_browser_draw), _draw_callback_create(tab_meshes_draw), _draw_callback_create(tab_textures_draw), _draw_callback_create(tab_fonts_draw), _draw_callback_create(tab_swatches_draw), _draw_callback_create(tab_console_draw), _draw_callback_create(ui_statusbar_draw_version_tab) ]; let r: tab_draw_array_t[] = []; array_push(r, a0); array_push(r, a1); array_push(r, a2); return r; } function ui_base_init() { ui_toolbar_init(); context_raw.text_tool_text = tr("Text"); ui_header_init(); ui_statusbar_init(); ui_menubar_init(); ui_header_h = math_floor(ui_header_default_h * config_raw.window_scale); ui_menubar_w = math_floor(ui_menubar_default_w * config_raw.window_scale); if (context_raw.empty_envmap == null) { ui_base_make_empty_envmap(base_theme.VIEWPORT_COL); } if (context_raw.preview_envmap == null) { let b: u8_array_t = u8_array_create(4); b[0] = 0; b[1] = 0; b[2] = 0; b[3] = 255; context_raw.preview_envmap = gpu_create_texture_from_bytes(b, 1, 1); } if (context_raw.saved_envmap == null) { // raw.saved_envmap = scene_world._envmap; context_raw.default_irradiance = scene_world._.irradiance; context_raw.default_radiance = scene_world._.radiance; context_raw.default_radiance_mipmaps = scene_world._.radiance_mipmaps; } scene_world._.envmap = context_raw.show_envmap ? context_raw.saved_envmap : context_raw.empty_envmap; context_raw.ddirty = 1; let resources: string[] = [ "cursor.k", "icons.k" ]; resource_load(resources); let scale: f32 = config_raw.window_scale; let ops: ui_options_t = {theme : base_theme, font : base_font, scale_factor : scale, color_wheel : base_color_wheel, black_white_gradient : base_color_wheel_gradient}; ui = ui_create(ops); ui_on_border_hover = ui_base_on_border_hover; ui_on_tab_drop = ui_base_on_tab_drop; if (UI_SCALE() > 1) { ui_base_set_icon_scale(); } context_raw.gizmo = scene_get_child(".Gizmo"); context_raw.gizmo_translate_x = object_get_child(context_raw.gizmo, ".TranslateX"); context_raw.gizmo_translate_y = object_get_child(context_raw.gizmo, ".TranslateY"); context_raw.gizmo_translate_z = object_get_child(context_raw.gizmo, ".TranslateZ"); context_raw.gizmo_scale_x = object_get_child(context_raw.gizmo, ".ScaleX"); context_raw.gizmo_scale_y = object_get_child(context_raw.gizmo, ".ScaleY"); context_raw.gizmo_scale_z = object_get_child(context_raw.gizmo, ".ScaleZ"); context_raw.gizmo_rotate_x = object_get_child(context_raw.gizmo, ".RotateX"); context_raw.gizmo_rotate_y = object_get_child(context_raw.gizmo, ".RotateY"); context_raw.gizmo_rotate_z = object_get_child(context_raw.gizmo, ".RotateZ"); project_new(false); if (project_filepath == "") { sys_notify_on_next_frame(layers_init); } context_raw.project_objects = []; for (let i: i32 = 0; i < scene_meshes.length; ++i) { let m: mesh_object_t = scene_meshes[i]; array_push(context_raw.project_objects, m); } operator_register("view_top", ui_base_view_top); } function ui_base_update() { ui_base_update_ui(); operator_update(); let keys: string[] = map_keys(plugin_map); for (let i: i32 = 0; i < keys.length; ++i) { let p: plugin_t = map_get(plugin_map, keys[i]); if (p.on_update != null) { js_call(p.on_update); } } if (!base_ui_enabled) { return; } if (!ui.is_typing) { if (operator_shortcut(map_get(config_keymap, "toggle_node_editor"))) { ui_nodes_canvas_type == canvas_type_t.MATERIAL ? ui_base_show_material_nodes() : ui_base_show_brush_nodes(); } else if (operator_shortcut(map_get(config_keymap, "toggle_browser"))) { ui_base_toggle_browser(); } else if (operator_shortcut(map_get(config_keymap, "toggle_2d_view"))) { ui_base_show_2d_view(view_2d_type_t.LAYER); } } if (operator_shortcut(map_get(config_keymap, "file_save_as"))) { project_save_as(); } else if (operator_shortcut(map_get(config_keymap, "file_save"))) { project_save(); } else if (operator_shortcut(map_get(config_keymap, "file_open"))) { project_open(); } else if (operator_shortcut(map_get(config_keymap, "file_open_recent"))) { box_projects_show(); } else if (operator_shortcut(map_get(config_keymap, "file_reimport_mesh"))) { project_reimport_mesh(); } else if (operator_shortcut(map_get(config_keymap, "file_reimport_textures"))) { project_reimport_textures(); } else if (operator_shortcut(map_get(config_keymap, "file_new"))) { project_new_box(); } else if (operator_shortcut(map_get(config_keymap, "file_export_textures"))) { if (context_raw.texture_export_path == "") { // First export, ask for path context_raw.layers_export = export_mode_t.VISIBLE; box_export_show_textures(); } else { sys_notify_on_next_frame(function() { export_texture_run(context_raw.texture_export_path); }); } } else if (operator_shortcut(map_get(config_keymap, "file_export_textures_as"))) { context_raw.layers_export = export_mode_t.VISIBLE; box_export_show_textures(); } else if (operator_shortcut(map_get(config_keymap, "file_import_assets"))) { project_import_asset(); } else if (operator_shortcut(map_get(config_keymap, "edit_prefs"))) { box_preferences_show(); } if (keyboard_started(map_get(config_keymap, "view_distract_free")) || (keyboard_started("escape") && !ui_base_show && !ui_box_show)) { ui_base_toggle_distract_free(); } /// if arm_linux if (operator_shortcut("alt+enter", shortcut_type_t.STARTED)) { base_toggle_fullscreen(); } /// end let decal_mask: bool = context_is_decal_mask(); if (context_raw.brush_locked && mouse_moved) { if (operator_shortcut(map_get(config_keymap, "brush_radius"), shortcut_type_t.DOWN) || operator_shortcut(map_get(config_keymap, "brush_opacity"), shortcut_type_t.DOWN) || operator_shortcut(map_get(config_keymap, "brush_angle"), shortcut_type_t.DOWN) || (decal_mask && operator_shortcut(map_get(config_keymap, "decal_mask") + "+" + map_get(config_keymap, "brush_radius"), shortcut_type_t.DOWN))) { if (context_raw.brush_locked) { if (operator_shortcut(map_get(config_keymap, "brush_opacity"), shortcut_type_t.DOWN)) { context_raw.brush_opacity += mouse_movement_x / 500; context_raw.brush_opacity = math_max(0.0, math_min(1.0, context_raw.brush_opacity)); context_raw.brush_opacity = math_round(context_raw.brush_opacity * 100) / 100; context_raw.brush_opacity_handle.f = context_raw.brush_opacity; } else if (operator_shortcut(map_get(config_keymap, "brush_angle"), shortcut_type_t.DOWN)) { context_raw.brush_angle += mouse_movement_x / 5; let i: i32 = math_floor(context_raw.brush_angle); context_raw.brush_angle = i % 360; if (context_raw.brush_angle < 0) context_raw.brush_angle += 360; context_raw.brush_angle_handle.f = context_raw.brush_angle; make_material_parse_paint_material(); } else if (decal_mask && operator_shortcut(map_get(config_keymap, "decal_mask") + "+" + map_get(config_keymap, "brush_radius"), shortcut_type_t.DOWN)) { context_raw.brush_decal_mask_radius += mouse_movement_x / 150; context_raw.brush_decal_mask_radius = math_max(0.01, math_min(4.0, context_raw.brush_decal_mask_radius)); context_raw.brush_decal_mask_radius = math_round(context_raw.brush_decal_mask_radius * 100) / 100; context_raw.brush_decal_mask_radius_handle.f = context_raw.brush_decal_mask_radius; } else { context_raw.brush_radius += mouse_movement_x / 150; context_raw.brush_radius = math_max(0.01, math_min(4.0, context_raw.brush_radius)); context_raw.brush_radius = math_round(context_raw.brush_radius * 100) / 100; context_raw.brush_radius_handle.f = context_raw.brush_radius; } ui_header_handle.redraws = 2; } } } let is_typing: bool = ui.is_typing; if (!is_typing) { if (operator_shortcut(map_get(config_keymap, "select_material"), shortcut_type_t.DOWN)) { ui_base_hwnds[tab_area_t.SIDEBAR1].redraws = 2; for (let i: i32 = 1; i < 10; ++i) { if (keyboard_started(i + "")) { context_select_material(i - 1); } } } else if (operator_shortcut(map_get(config_keymap, "select_layer"), shortcut_type_t.DOWN)) { ui_base_hwnds[tab_area_t.SIDEBAR0].redraws = 2; for (let i: i32 = 1; i < 10; ++i) { if (keyboard_started(i + "")) { context_select_layer(i - 1); } } } } // Viewport shortcuts if (context_in_paint_area() && !is_typing) { if (!mouse_down("right")) { // Fly mode off if (operator_shortcut(map_get(config_keymap, "tool_brush"))) { context_select_tool(tool_type_t.BRUSH); } else if (operator_shortcut(map_get(config_keymap, "tool_eraser"))) { context_select_tool(tool_type_t.ERASER); } else if (operator_shortcut(map_get(config_keymap, "tool_fill"))) { context_select_tool(tool_type_t.FILL); } else if (operator_shortcut(map_get(config_keymap, "tool_colorid"))) { context_select_tool(tool_type_t.COLORID); } else if (operator_shortcut(map_get(config_keymap, "tool_decal"))) { context_select_tool(tool_type_t.DECAL); } else if (operator_shortcut(map_get(config_keymap, "tool_text"))) { context_select_tool(tool_type_t.TEXT); } else if (operator_shortcut(map_get(config_keymap, "tool_clone"))) { context_select_tool(tool_type_t.CLONE); } else if (operator_shortcut(map_get(config_keymap, "tool_blur"))) { context_select_tool(tool_type_t.BLUR); } else if (operator_shortcut(map_get(config_keymap, "tool_smudge"))) { context_select_tool(tool_type_t.SMUDGE); } else if (operator_shortcut(map_get(config_keymap, "tool_particle"))) { context_select_tool(tool_type_t.PARTICLE); } else if (operator_shortcut(map_get(config_keymap, "tool_picker"))) { context_select_tool(tool_type_t.PICKER); } else if (operator_shortcut(map_get(config_keymap, "tool_bake"))) { context_select_tool(tool_type_t.BAKE); } else if (operator_shortcut(map_get(config_keymap, "tool_gizmo"))) { context_select_tool(tool_type_t.GIZMO); } else if (operator_shortcut(map_get(config_keymap, "tool_material"))) { context_select_tool(tool_type_t.MATERIAL); } else if (operator_shortcut(map_get(config_keymap, "swap_brush_eraser"))) { context_select_tool(context_raw.tool == tool_type_t.BRUSH ? tool_type_t.ERASER : tool_type_t.BRUSH); } } // Radius if (context_raw.tool == tool_type_t.BRUSH || context_raw.tool == tool_type_t.ERASER || context_raw.tool == tool_type_t.DECAL || context_raw.tool == tool_type_t.TEXT || context_raw.tool == tool_type_t.CLONE || context_raw.tool == tool_type_t.BLUR || context_raw.tool == tool_type_t.SMUDGE || context_raw.tool == tool_type_t.PARTICLE) { if (operator_shortcut(map_get(config_keymap, "brush_radius")) || operator_shortcut(map_get(config_keymap, "brush_opacity")) || operator_shortcut(map_get(config_keymap, "brush_angle")) || (decal_mask && operator_shortcut(map_get(config_keymap, "decal_mask") + "+" + map_get(config_keymap, "brush_radius")))) { context_raw.brush_locked = true; if (!pen_connected) { iron_mouse_lock(); } } else if (operator_shortcut(map_get(config_keymap, "brush_radius_decrease"), shortcut_type_t.REPEAT)) { context_raw.brush_radius -= ui_base_get_radius_increment(); context_raw.brush_radius = math_max(math_round(context_raw.brush_radius * 100) / 100, 0.01); context_raw.brush_radius_handle.f = context_raw.brush_radius; ui_header_handle.redraws = 2; } else if (operator_shortcut(map_get(config_keymap, "brush_radius_increase"), shortcut_type_t.REPEAT)) { context_raw.brush_radius += ui_base_get_radius_increment(); context_raw.brush_radius = math_round(context_raw.brush_radius * 100) / 100; context_raw.brush_radius_handle.f = context_raw.brush_radius; ui_header_handle.redraws = 2; } else if (decal_mask) { if (operator_shortcut(map_get(config_keymap, "decal_mask") + "+" + map_get(config_keymap, "brush_radius_decrease"), shortcut_type_t.REPEAT)) { context_raw.brush_decal_mask_radius -= ui_base_get_radius_increment(); context_raw.brush_decal_mask_radius = math_max(math_round(context_raw.brush_decal_mask_radius * 100) / 100, 0.01); context_raw.brush_decal_mask_radius_handle.f = context_raw.brush_decal_mask_radius; ui_header_handle.redraws = 2; } else if (operator_shortcut(map_get(config_keymap, "decal_mask") + "+" + map_get(config_keymap, "brush_radius_increase"), shortcut_type_t.REPEAT)) { context_raw.brush_decal_mask_radius += ui_base_get_radius_increment(); context_raw.brush_decal_mask_radius = math_round(context_raw.brush_decal_mask_radius * 100) / 100; context_raw.brush_decal_mask_radius_handle.f = context_raw.brush_decal_mask_radius; ui_header_handle.redraws = 2; } } } if (decal_mask && (operator_shortcut(map_get(config_keymap, "decal_mask"), shortcut_type_t.STARTED) || operator_shortcut(map_get(config_keymap, "decal_mask"), shortcut_type_t.RELEASED))) { ui_header_handle.redraws = 2; } // Viewpoint if (mouse_view_x() < sys_w()) { if (operator_shortcut(map_get(config_keymap, "view_reset"))) { viewport_reset(); viewport_scale_to_bounds(); } else if (operator_shortcut(map_get(config_keymap, "view_back"))) { viewport_set_view(0, 1, 0, math_pi() / 2, 0, math_pi()); } else if (operator_shortcut(map_get(config_keymap, "view_front"))) { viewport_set_view(0, -1, 0, math_pi() / 2, 0, 0); } else if (operator_shortcut(map_get(config_keymap, "view_left"))) { viewport_set_view(-1, 0, 0, math_pi() / 2, 0, -math_pi() / 2); } else if (operator_shortcut(map_get(config_keymap, "view_right"))) { viewport_set_view(1, 0, 0, math_pi() / 2, 0, math_pi() / 2); } else if (operator_shortcut(map_get(config_keymap, "view_bottom"))) { viewport_set_view(0, 0, -1, math_pi(), 0, math_pi()); } else if (operator_shortcut(map_get(config_keymap, "view_camera_type"))) { context_raw.camera_type = context_raw.camera_type == camera_type_t.PERSPECTIVE ? camera_type_t.ORTHOGRAPHIC : camera_type_t.PERSPECTIVE; context_raw.cam_handle.i = context_raw.camera_type; viewport_update_camera_type(context_raw.camera_type); } else if (operator_shortcut(map_get(config_keymap, "view_orbit_left"), shortcut_type_t.REPEAT)) { viewport_orbit(-math_pi() / 12, 0); } else if (operator_shortcut(map_get(config_keymap, "view_orbit_right"), shortcut_type_t.REPEAT)) { viewport_orbit(math_pi() / 12, 0); } else if (operator_shortcut(map_get(config_keymap, "view_orbit_up"), shortcut_type_t.REPEAT)) { viewport_orbit(0, -math_pi() / 12); } else if (operator_shortcut(map_get(config_keymap, "view_orbit_down"), shortcut_type_t.REPEAT)) { viewport_orbit(0, math_pi() / 12); } else if (operator_shortcut(map_get(config_keymap, "view_orbit_opposite"))) { viewport_orbit_opposite(); } else if (operator_shortcut(map_get(config_keymap, "view_zoom_in"), shortcut_type_t.REPEAT)) { viewport_zoom(0.2); } else if (operator_shortcut(map_get(config_keymap, "view_zoom_out"), shortcut_type_t.REPEAT)) { viewport_zoom(-0.2); } else if (operator_shortcut(map_get(config_keymap, "viewport_mode"))) { ui.is_key_pressed = false; ui_menu_draw(function() { let mode_handle: ui_handle_t = ui_handle(__ID__); mode_handle.i = context_raw.viewport_mode; ui_text(tr("Viewport Mode"), ui_align_t.RIGHT); let modes: string[] = [ tr("Lit"), tr("Base Color"), tr("Normal"), tr("Occlusion"), tr("Roughness"), tr("Metallic"), tr("Opacity"), tr("Height"), tr("Emission"), tr("Subsurface"), tr("TexCoord"), tr("Object Normal"), tr("Material ID"), tr("Object ID"), tr("Mask") ]; let shortcuts: string[] = [ "l", "b", "n", "o", "r", "m", "a", "h", "e", "s", "t", "1", "2", "3", "4" ]; if (gpu_raytrace_supported()) { array_push(modes, tr("Path Traced")); array_push(shortcuts, "p"); } for (let i: i32 = 0; i < modes.length; ++i) { ui_radio(mode_handle, i, modes[i], shortcuts[i]); } let index: i32 = array_index_of(shortcuts, keyboard_key_code(ui.key_code)); if (ui.is_key_pressed && index != -1) { mode_handle.i = index; ui.changed = true; context_set_viewport_mode(mode_handle.i); } else if (mode_handle.changed) { context_set_viewport_mode(mode_handle.i); ui.changed = true; } }); } } if (operator_shortcut(map_get(config_keymap, "operator_search"))) { ui_base_operator_search(); } } if (context_raw.brush_locked) { let b: bool = context_raw.brush_locked && !operator_shortcut(map_get(config_keymap, "brush_radius"), shortcut_type_t.DOWN) && !operator_shortcut(map_get(config_keymap, "brush_opacity"), shortcut_type_t.DOWN) && !operator_shortcut(map_get(config_keymap, "brush_angle"), shortcut_type_t.DOWN) && !(decal_mask && operator_shortcut(map_get(config_keymap, "decal_mask") + "+" + map_get(config_keymap, "brush_radius"), shortcut_type_t.DOWN)); if (b) { iron_mouse_unlock(); context_raw.last_paint_x = -1; context_raw.last_paint_y = -1; context_raw.brush_locked = false; } } // Resizing if (ui_base_border_handle != null) { if (ui_base_border_handle == ui_nodes_hwnd || ui_base_border_handle == ui_view2d_hwnd) { if (ui_base_border_started == border_side_t.LEFT) { config_raw.layout[layout_size_t.NODES_W] -= math_floor(mouse_movement_x); if (config_raw.layout[layout_size_t.NODES_W] < 32) { config_raw.layout[layout_size_t.NODES_W] = 32; } else if (config_raw.layout[layout_size_t.NODES_W] > iron_window_width() * 0.7) { config_raw.layout[layout_size_t.NODES_W] = math_floor(iron_window_width() * 0.7); } } else { // UINodes / UIView2D ratio config_raw.layout[layout_size_t.NODES_H] -= math_floor(mouse_movement_y); if (config_raw.layout[layout_size_t.NODES_H] < 32) { config_raw.layout[layout_size_t.NODES_H] = 32; } else if (config_raw.layout[layout_size_t.NODES_H] > sys_h() * 0.95) { config_raw.layout[layout_size_t.NODES_H] = math_floor(sys_h() * 0.95); } } } else if (ui_base_border_handle == ui_base_hwnds[tab_area_t.STATUS]) { let my: i32 = math_floor(mouse_movement_y); if (config_raw.layout[layout_size_t.STATUS_H] - my >= ui_statusbar_default_h * config_raw.window_scale && config_raw.layout[layout_size_t.STATUS_H] - my < iron_window_height() * 0.7) { config_raw.layout[layout_size_t.STATUS_H] -= my; } } else { // Sidebar if (ui_base_border_started == border_side_t.LEFT) { config_raw.layout[layout_size_t.SIDEBAR_W] -= math_floor(mouse_movement_x); if (config_raw.layout[layout_size_t.SIDEBAR_W] < ui_sidebar_w_mini) { config_raw.layout[layout_size_t.SIDEBAR_W] = ui_sidebar_w_mini; } else if (config_raw.layout[layout_size_t.SIDEBAR_W] > iron_window_width() - ui_sidebar_w_mini * 2) { config_raw.layout[layout_size_t.SIDEBAR_W] = iron_window_width() - ui_sidebar_w_mini * 2; } if (ui_nodes_show || ui_base_show) { // Scale down node view if viewport is already at minimal size if (config_raw.layout[layout_size_t.NODES_W] + config_raw.layout[layout_size_t.SIDEBAR_W] + ui_sidebar_w_mini > iron_window_width()) { config_raw.layout[layout_size_t.NODES_W] = iron_window_width() - config_raw.layout[layout_size_t.SIDEBAR_W] - ui_sidebar_w_mini; } } } else { let my: i32 = math_floor(mouse_movement_y); if (ui_base_border_handle == ui_base_hwnds[tab_area_t.SIDEBAR1] && ui_base_border_started == border_side_t.TOP) { if (config_raw.layout[layout_size_t.SIDEBAR_H0] + my > 32 && config_raw.layout[layout_size_t.SIDEBAR_H1] - my > 32) { config_raw.layout[layout_size_t.SIDEBAR_H0] += my; config_raw.layout[layout_size_t.SIDEBAR_H1] -= my; } } } } base_resize(); } if (!mouse_down()) { ui_base_border_handle = null; base_is_resizing = false; } if (context_raw.tool == tool_type_t.PARTICLE && context_in_paint_area() && !context_raw.paint2d) { util_particle_init_physics(); let world: physics_world_t = physics_world_active; physics_world_update(world); context_raw.ddirty = 2; context_raw.rdirty = 2; if (mouse_started()) { if (context_raw.particle_timer != null) { tween_stop(context_raw.particle_timer); let timer: tween_anim_t = context_raw.particle_timer; timer.done(timer.done_data); context_raw.particle_timer = null; } history_push_undo = true; context_raw.particle_hit_x = context_raw.particle_hit_y = context_raw.particle_hit_z = 0; let o: object_t = scene_spawn_object(".Sphere"); let mo: mesh_object_t = o.ext; mo.base.name = ".Bullet"; mo.base.visible = true; let camera: camera_object_t = scene_camera; let ct: transform_t = camera.base.transform; mo.base.transform.loc = vec4_create(transform_world_x(ct), transform_world_y(ct), transform_world_z(ct)); mo.base.transform.scale = vec4_create(context_raw.brush_radius * 0.2, context_raw.brush_radius * 0.2, context_raw.brush_radius * 0.2); transform_build_matrix(mo.base.transform); let body: physics_body_t = physics_body_create(); body.shape = physics_shape_t.SPHERE; body.mass = 1.0; physics_body_init(body, mo.base); let ray: ray_t = raycast_get_ray(mouse_view_x(), mouse_view_y(), camera); physics_body_apply_impulse(body, vec4_mult(ray.dir, 0.15)); context_raw.particle_timer = tween_timer(5, function(mo: mesh_object_t) { mesh_object_remove(mo); }, mo); } let pairs: physics_pair_t[] = physics_world_get_contact_pairs(world, context_raw.paint_body); if (pairs != null) { for (let i: i32 = 0; i < pairs.length; ++i) { let p: physics_pair_t = pairs[i]; context_raw.last_particle_hit_x = context_raw.particle_hit_x != 0 ? context_raw.particle_hit_x : p.pos_a_x; context_raw.last_particle_hit_y = context_raw.particle_hit_y != 0 ? context_raw.particle_hit_y : p.pos_a_y; context_raw.last_particle_hit_z = context_raw.particle_hit_z != 0 ? context_raw.particle_hit_z : p.pos_a_z; context_raw.particle_hit_x = p.pos_a_x; context_raw.particle_hit_y = p.pos_a_y; context_raw.particle_hit_z = p.pos_a_z; context_raw.pdirty = 1; break; // 1 pair for now } } } } function ui_base_view_top() { let is_typing: bool = ui.is_typing; if (context_in_paint_area() && !is_typing) { if (mouse_view_x() < sys_w()) { viewport_set_view(0, 0, 1, 0, 0, 0); } } } function ui_base_operator_search() { _ui_base_operator_search_first = true; ui_menu_draw(function() { ui_menu_h = UI_ELEMENT_H() * 8; let search_handle: ui_handle_t = ui_handle(__ID__); let search: string = ui_text_input(search_handle, "", ui_align_t.LEFT, true, true); ui.changed = false; if (_ui_base_operator_search_first) { _ui_base_operator_search_first = false; search_handle.text = ""; ui_start_text_edit(search_handle); // Focus search bar } if (search_handle.changed) { ui_base_operator_search_offset = 0; } if (ui.is_key_pressed) { // Move selection if (ui.key_code == key_code_t.DOWN && ui_base_operator_search_offset < 6) { ui_base_operator_search_offset++; } if (ui.key_code == key_code_t.UP && ui_base_operator_search_offset > 0) { ui_base_operator_search_offset--; } } let enter: bool = keyboard_down("enter"); let count: i32 = 0; let BUTTON_COL: i32 = ui.ops.theme.BUTTON_COL; let keys: string[] = map_keys(config_keymap); for (let i: i32 = 0; i < keys.length; ++i) { let n: string = keys[i]; if (string_index_of(n, search) >= 0) { ui.ops.theme.BUTTON_COL = count == ui_base_operator_search_offset ? ui.ops.theme.HIGHLIGHT_COL : ui.ops.theme.SEPARATOR_COL; if (ui_button(n, ui_align_t.LEFT, map_get(config_keymap, n)) || (enter && count == ui_base_operator_search_offset)) { if (enter) { ui.changed = true; count = 6; // Trigger break } operator_run(n); } if (++count > 6) { break; } } } if (enter && count == 0) { // Hide popup on enter when command is not found ui.changed = true; search_handle.text = ""; } ui.ops.theme.BUTTON_COL = BUTTON_COL; }); } function ui_base_toggle_distract_free() { ui_base_show = !ui_base_show; base_resize(); } function ui_base_get_radius_increment(): f32 { return 0.1; } function ui_base_hit_rect(mx: f32, my: f32, x: i32, y: i32, w: i32, h: i32): bool { return mx > x && mx < x + w && my > y && my < y + h; } function ui_base_get_brush_stencil_rect(): rect_t { let w: i32 = math_floor(context_raw.brush_stencil_image.width * (base_h() / context_raw.brush_stencil_image.height) * context_raw.brush_stencil_scale); let h: i32 = math_floor(base_h() * context_raw.brush_stencil_scale); let x: i32 = math_floor(base_x() + context_raw.brush_stencil_x * base_w()); let y: i32 = math_floor(base_y() + context_raw.brush_stencil_y * base_h()); let r: rect_t = {w : w, h : h, x : x, y : y}; return r; } function ui_base_update_ui() { if (console_message_timer > 0) { console_message_timer -= sys_delta(); if (console_message_timer <= 0) { ui_base_hwnds[tab_area_t.STATUS].redraws = 2; } } ui_sidebar_w_mini = math_floor(ui_sidebar_default_w_mini * UI_SCALE()); if (!base_ui_enabled) { return; } // Same mapping for paint and rotate (predefined in touch keymap) if (context_in_3d_view()) { let paint_key: string = map_get(config_keymap, "action_paint"); let rotate_key: string = map_get(config_keymap, "action_rotate"); if (mouse_started() && paint_key == rotate_key) { ui_base_action_paint_remap = paint_key; util_render_pick_pos_nor_tex(); let is_mesh: bool = math_abs(context_raw.posx_picked) < 50 && math_abs(context_raw.posy_picked) < 50 && math_abs(context_raw.posz_picked) < 50; /// if arm_android // Allow rotating with both pen and touch, because hovering a pen prevents touch input on android let pen_only: bool = false; /// else let pen_only: bool = context_raw.pen_painting_only; /// end let is_pen: bool = pen_only && pen_down(); // Mesh picked - disable rotate // Pen painting only - rotate with touch, paint with pen if ((is_mesh && !pen_only) || is_pen) { map_set(config_keymap, "action_rotate", ""); map_set(config_keymap, "action_paint", ui_base_action_paint_remap); } // World sphere picked - disable paint else { map_set(config_keymap, "action_paint", ""); map_set(config_keymap, "action_rotate", ui_base_action_paint_remap); } } else if (!mouse_down() && ui_base_action_paint_remap != "") { map_set(config_keymap, "action_rotate", ui_base_action_paint_remap); map_set(config_keymap, "action_paint", ui_base_action_paint_remap); ui_base_action_paint_remap = ""; } } if (context_raw.brush_stencil_image != null && operator_shortcut(map_get(config_keymap, "stencil_transform"), shortcut_type_t.DOWN)) { let r: rect_t = ui_base_get_brush_stencil_rect(); if (mouse_started("left")) { context_raw.brush_stencil_scaling = ui_base_hit_rect(mouse_x, mouse_y, r.x - 8, r.y - 8, 16, 16) || ui_base_hit_rect(mouse_x, mouse_y, r.x - 8, r.h + r.y - 8, 16, 16) || ui_base_hit_rect(mouse_x, mouse_y, r.w + r.x - 8, r.y - 8, 16, 16) || ui_base_hit_rect(mouse_x, mouse_y, r.w + r.x - 8, r.h + r.y - 8, 16, 16); let cosa: f32 = math_cos(-context_raw.brush_stencil_angle); let sina: f32 = math_sin(-context_raw.brush_stencil_angle); let ox: f32 = 0; let oy: f32 = -r.h / 2; let x: f32 = ox * cosa - oy * sina; let y: f32 = ox * sina + oy * cosa; x += r.x + r.w / 2; y += r.y + r.h / 2; context_raw.brush_stencil_rotating = ui_base_hit_rect(mouse_x, mouse_y, math_floor(x - 16), math_floor(y - 16), 32, 32); } let _scale: f32 = context_raw.brush_stencil_scale; if (mouse_down("left")) { if (context_raw.brush_stencil_scaling) { let mult: i32 = mouse_x > r.x + r.w / 2 ? 1 : -1; context_raw.brush_stencil_scale += mouse_movement_x / 400 * mult; } else if (context_raw.brush_stencil_rotating) { let gizmo_x: f32 = r.x + r.w / 2; let gizmo_y: f32 = r.y + r.h / 2; context_raw.brush_stencil_angle = -math_atan2(mouse_y - gizmo_y, mouse_x - gizmo_x) - math_pi() / 2; } else { context_raw.brush_stencil_x += mouse_movement_x / base_w(); context_raw.brush_stencil_y += mouse_movement_y / base_h(); } } else { context_raw.brush_stencil_scaling = false; } if (mouse_wheel_delta != 0) { context_raw.brush_stencil_scale -= mouse_wheel_delta / 10; } // Center after scale let ratio: f32 = base_h() / context_raw.brush_stencil_image.height; let old_w: f32 = _scale * context_raw.brush_stencil_image.width * ratio; let new_w: f32 = context_raw.brush_stencil_scale * context_raw.brush_stencil_image.width * ratio; let old_h: f32 = _scale * base_h(); let new_h: f32 = context_raw.brush_stencil_scale * base_h(); context_raw.brush_stencil_x += (old_w - new_w) / base_w() / 2; context_raw.brush_stencil_y += (old_h - new_h) / base_h() / 2; } let set_clone_source: bool = context_raw.tool == tool_type_t.CLONE && operator_shortcut(map_get(config_keymap, "set_clone_source") + "+" + map_get(config_keymap, "action_paint"), shortcut_type_t.DOWN); let decal: bool = context_is_decal(); let decal_mask: bool = context_is_decal_mask_paint(); let down: bool = operator_shortcut(map_get(config_keymap, "action_paint"), shortcut_type_t.DOWN) || decal_mask || set_clone_source || operator_shortcut(map_get(config_keymap, "brush_ruler") + "+" + map_get(config_keymap, "action_paint"), shortcut_type_t.DOWN) || (pen_down() && !keyboard_down("alt")); if (config_raw.touch_ui) { if (pen_down()) { context_raw.pen_painting_only = true; } else if (context_raw.pen_painting_only) { down = false; } } if (context_raw.tool == tool_type_t.PARTICLE) { down = false; } if (down) { let mx: i32 = mouse_view_x(); let my: i32 = mouse_view_y(); let ww: i32 = sys_w(); if (context_raw.paint2d) { mx -= sys_w(); ww = ui_view2d_ww; } if (mx < ww && mx > sys_x() && my < sys_h() && my > sys_y()) { if (set_clone_source) { context_raw.clone_start_x = mx; context_raw.clone_start_y = my; } else { if (context_raw.brush_time == 0 && !base_is_dragging && !base_is_resizing && ui.combo_selected_handle == null) { // Paint started // Draw line if (operator_shortcut(map_get(config_keymap, "brush_ruler") + "+" + map_get(config_keymap, "action_paint"), shortcut_type_t.DOWN)) { context_raw.last_paint_vec_x = context_raw.last_paint_x; context_raw.last_paint_vec_y = context_raw.last_paint_y; } history_push_undo = true; if (context_raw.tool == tool_type_t.CLONE && context_raw.clone_start_x >= 0.0) { // Clone delta context_raw.clone_delta_x = (context_raw.clone_start_x - mx) / ww; context_raw.clone_delta_y = (context_raw.clone_start_y - my) / sys_h(); context_raw.clone_start_x = -1; } else if (context_raw.tool == tool_type_t.FILL && context_raw.fill_type_handle.i == fill_type_t.UV_ISLAND) { util_uv_uvislandmap_cached = false; } } context_raw.brush_time += sys_delta(); if (context_raw.run_brush != null) { context_raw.run_brush(context_raw.brush_output_node_inst, 0); } } } } else if (context_raw.brush_time > 0) { // Brush released context_raw.brush_time = 0; context_raw.prev_paint_vec_x = -1; context_raw.prev_paint_vec_y = -1; /// if (arm_opengl || arm_direct3d11) // Keep accumulated samples for D3D12 context_raw.ddirty = 3; /// end context_raw.brush_blend_dirty = true; // Update brush mask context_raw.layer_preview_dirty = true; // Update layer preview // New color id picked, update fill layer if (context_raw.tool == tool_type_t.COLORID && context_raw.layer.fill_layer != null) { sys_notify_on_next_frame(function() { layers_update_fill_layer(); make_material_parse_paint_material(false); }); } } if (context_raw.layers_preview_dirty) { context_raw.layers_preview_dirty = false; context_raw.layer_preview_dirty = false; context_raw.mask_preview_last = null; // Update all layer previews for (let i: i32 = 0; i < project_layers.length; ++i) { let l: slot_layer_t = project_layers[i]; if (slot_layer_is_group(l)) { continue; } let target: gpu_texture_t = l.texpaint_preview; if (target == null) { continue; } let source: gpu_texture_t = l.texpaint; draw_begin(target, true, 0x00000000); // draw_set_pipeline(l.is_mask() ? pipes_copy8 : pipes_copy); draw_set_pipeline(pipes_copy); // texpaint_preview is always RGBA32 for now draw_scaled_image(source, 0, 0, target.width, target.height); draw_set_pipeline(null); draw_end(); } ui_base_hwnds[tab_area_t.SIDEBAR0].redraws = 2; } if (context_raw.layer != null && context_raw.layer_preview_dirty && !slot_layer_is_group(context_raw.layer)) { context_raw.layer_preview_dirty = false; context_raw.mask_preview_last = null; // Update layer preview let l: slot_layer_t = context_raw.layer; let target: gpu_texture_t = l.texpaint_preview; if (target != null) { let source: gpu_texture_t = l.texpaint; draw_begin(target, true, 0x00000000); // draw_set_pipeline(raw.layer.is_mask() ? pipes_copy8 : pipes_copy); draw_set_pipeline(pipes_copy); // texpaint_preview is always RGBA32 for now draw_scaled_image(source, 0, 0, target.width, target.height); draw_set_pipeline(null); draw_end(); ui_base_hwnds[tab_area_t.SIDEBAR0].redraws = 2; } } let undo_pressed: bool = operator_shortcut(map_get(config_keymap, "edit_undo")); let redo_pressed: bool = operator_shortcut(map_get(config_keymap, "edit_redo")) || (keyboard_down("control") && keyboard_started("y")); // Two-finger tap to undo, three-finger tap to redo if (context_in_3d_view() && config_raw.touch_ui) { if (mouse_started("middle")) { ui_base_redo_tap_time = sys_time(); } else if (mouse_started("right")) { ui_base_undo_tap_time = sys_time(); } else if (mouse_released("middle") && sys_time() - ui_base_redo_tap_time < 0.1) { ui_base_redo_tap_time = ui_base_undo_tap_time = 0; redo_pressed = true; } else if (mouse_released("right") && sys_time() - ui_base_undo_tap_time < 0.1) { ui_base_redo_tap_time = ui_base_undo_tap_time = 0; undo_pressed = true; } } if (undo_pressed) { history_undo(); } else if (redo_pressed) { history_redo(); } gizmo_update(); } function ui_base_render() { if (!ui_base_show && config_raw.touch_ui) { ui.input_enabled = true; ui_begin(ui); if (ui_window(ui_handle(__ID__), 0, 0, 150, math_floor(UI_ELEMENT_H() + UI_ELEMENT_OFFSET() + 1))) { if (ui_button(tr("Close"))) { ui_base_toggle_distract_free(); } } ui_end(); } if (!ui_base_show) { return; } ui.input_enabled = base_ui_enabled; // Remember last tab positions for (let i: i32 = 0; i < ui_base_htabs.length; ++i) { if (ui_base_htabs[i].changed) { config_raw.layout_tabs[i] = ui_base_htabs[i].i; config_save(); } } // Set tab positions for (let i: i32 = 0; i < ui_base_htabs.length; ++i) { ui_base_htabs[i].i = config_raw.layout_tabs[i]; } // Nothing to display in the main area if (!base_view3d_show && !ui_nodes_show && !ui_view2d_show) { draw_begin(null, true, base_theme.SEPARATOR_COL); let img: gpu_texture_t = data_get_image("badge_bw.k"); draw_set_color(0x22ffffff); draw_image(img, base_view3d_w() / 2 - img.width / 2, base_h() / 2 - img.height / 2); draw_end(); } ui_begin(ui); ui_toolbar_render_ui(); ui_menubar_render_ui(); ui_header_render_ui(); ui_statusbar_render_ui(); ui_sidebar_render_ui(); ui_end(); ui.input_enabled = true; } function ui_base_render_cursor() { if (!base_ui_enabled) { return; } if (context_raw.tool == tool_type_t.MATERIAL || context_raw.tool == tool_type_t.BAKE) { return; } draw_begin(); draw_set_color(0xffffffff); context_raw.view_index = context_raw.view_index_last; let mx: i32 = base_x() + context_raw.paint_vec.x * base_w(); let my: i32 = base_y() + context_raw.paint_vec.y * base_h(); context_raw.view_index = -1; if (context_raw.brush_stencil_image != null && context_raw.tool != tool_type_t.PICKER && context_raw.tool != tool_type_t.COLORID) { let r: rect_t = ui_base_get_brush_stencil_rect(); if (!operator_shortcut(map_get(config_keymap, "stencil_hide"), shortcut_type_t.DOWN)) { draw_set_color(0x88ffffff); let angle: f32 = context_raw.brush_stencil_angle; draw_set_transform(mat3_multmat(mat3_multmat(mat3_translation(0.5, 0.5), mat3_rotation(-angle)), mat3_translation(-0.5, -0.5))); draw_scaled_image(context_raw.brush_stencil_image, r.x, r.y, r.w, r.h); draw_set_transform(mat3_nan()); draw_set_color(0xffffffff); } let transform: bool = operator_shortcut(map_get(config_keymap, "stencil_transform"), shortcut_type_t.DOWN); if (transform) { // Outline draw_rect(r.x, r.y, r.w, r.h); // Scale draw_rect(r.x - 8, r.y - 8, 16, 16); draw_rect(r.x - 8 + r.w, r.y - 8, 16, 16); draw_rect(r.x - 8, r.y - 8 + r.h, 16, 16); draw_rect(r.x - 8 + r.w, r.y - 8 + r.h, 16, 16); // Rotate let cosa: f32 = math_cos(-context_raw.brush_stencil_angle); let sina: f32 = math_sin(-context_raw.brush_stencil_angle); let ox: f32 = 0; let oy: f32 = -r.h / 2; let x: f32 = ox * cosa - oy * sina; let y: f32 = ox * sina + oy * cosa; x += r.x + r.w / 2; y += r.y + r.h / 2; draw_filled_circle(x, y, 8); } } // Show picked material next to cursor if (context_raw.tool == tool_type_t.PICKER && context_raw.picker_select_material && context_raw.color_picker_callback == null) { let img: gpu_texture_t = context_raw.material.image_icon; draw_image(img, mx + 10, my + 10); } if (context_raw.tool == tool_type_t.PICKER && context_raw.color_picker_callback != null) { let img: gpu_texture_t = resource_get("icons.k"); let rect: rect_t = resource_tile50(img, tool_type_t.PICKER, 0); draw_sub_image(img, mx + 10, my + 10, rect.x, rect.y, rect.w, rect.h); } let cursor_img: gpu_texture_t = resource_get("cursor.k"); let psize: i32 = math_floor(182 * (context_raw.brush_radius * context_raw.brush_nodes_radius) * UI_SCALE()); // Clone source cursor if (context_raw.tool == tool_type_t.CLONE && !keyboard_down("alt") && (mouse_down() || pen_down())) { draw_set_color(0x66ffffff); draw_scaled_image(cursor_img, mx + context_raw.clone_delta_x * sys_w() - psize / 2, my + context_raw.clone_delta_y * sys_h() - psize / 2, psize, psize); draw_set_color(0xffffffff); } let decal: bool = context_is_decal(); if (context_in_2d_view() || decal) { let decal_mask: bool = context_is_decal_mask(); if (decal && !context_in_nodes()) { let decal_alpha: f32 = 0.5; if (!decal_mask) { context_raw.decal_x = context_raw.paint_vec.x; context_raw.decal_y = context_raw.paint_vec.y; decal_alpha = context_raw.brush_opacity; } if (!config_raw.brush_live) { let psizex: i32 = math_floor(256 * UI_SCALE() * (context_raw.brush_radius * context_raw.brush_nodes_radius * context_raw.brush_scale_x)); let psizey: i32 = math_floor(256 * UI_SCALE() * (context_raw.brush_radius * context_raw.brush_nodes_radius)); context_raw.view_index = context_raw.view_index_last; let decalx: f32 = base_x() + context_raw.decal_x * base_w() - psizex / 2; let decaly: f32 = base_y() + context_raw.decal_y * base_h() - psizey / 2; context_raw.view_index = -1; draw_set_color(color_from_floats(1, 1, 1, decal_alpha)); let angle: f32 = (context_raw.brush_angle + context_raw.brush_nodes_angle) * (math_pi() / 180); draw_set_transform(mat3_multmat(mat3_multmat(mat3_translation(0.5, 0.5), mat3_rotation(angle)), mat3_translation(-0.5, -0.5))); draw_scaled_image(context_raw.decal_image, decalx, decaly, psizex, psizey); draw_set_transform(mat3_nan()); draw_set_color(0xffffffff); } } if (context_raw.tool == tool_type_t.BRUSH || context_raw.tool == tool_type_t.ERASER || context_raw.tool == tool_type_t.CLONE || context_raw.tool == tool_type_t.BLUR || context_raw.tool == tool_type_t.SMUDGE || context_raw.tool == tool_type_t.PARTICLE || (decal_mask && context_in_2d_view())) { if (decal_mask) { psize = math_floor(cursor_img.width * (context_raw.brush_decal_mask_radius * context_raw.brush_nodes_radius) * UI_SCALE()); } if (context_in_2d_view()) { psize = math_floor(psize * ui_view2d_pan_scale); } draw_scaled_image(cursor_img, mx - psize / 2, my - psize / 2, psize, psize); } } if (context_raw.brush_lazy_radius > 0 && !context_raw.brush_locked && (context_raw.tool == tool_type_t.BRUSH || context_raw.tool == tool_type_t.ERASER || context_raw.tool == tool_type_t.DECAL || context_raw.tool == tool_type_t.TEXT || context_raw.tool == tool_type_t.CLONE || context_raw.tool == tool_type_t.BLUR || context_raw.tool == tool_type_t.SMUDGE || context_raw.tool == tool_type_t.PARTICLE)) { draw_filled_rect(mx - 1, my - 1, 2, 2); mx = context_raw.brush_lazy_x * base_w() + base_x(); my = context_raw.brush_lazy_y * base_h() + base_y(); let radius: f32 = context_raw.brush_lazy_radius * 180; draw_set_color(0xff666666); draw_scaled_image(cursor_img, mx - radius / 2, my - radius / 2, radius, radius); draw_set_color(0xffffffff); } draw_end(); } function ui_base_show_material_nodes() { // Clear input state as ui receives input events even when not drawn ui_end_input(); ui_nodes_show = !ui_nodes_show || ui_nodes_canvas_type != canvas_type_t.MATERIAL; ui_nodes_canvas_type = canvas_type_t.MATERIAL; /// if (arm_ios || arm_android) if (ui_view2d_show) { ui_view2d_show = false; } /// end base_resize(); } function ui_base_show_brush_nodes() { // Clear input state as ui receives input events even when not drawn ui_end_input(); ui_nodes_show = !ui_nodes_show || ui_nodes_canvas_type != canvas_type_t.BRUSH; ui_nodes_canvas_type = canvas_type_t.BRUSH; /// if (arm_ios || arm_android) if (ui_view2d_show) { ui_view2d_show = false; } /// end base_resize(); } function ui_base_show_2d_view(type: view_2d_type_t) { // Clear input state as ui receives input events even when not drawn ui_end_input(); if (ui_view2d_type != type) { ui_view2d_show = true; } else { ui_view2d_show = !ui_view2d_show; } ui_view2d_type = type; ui_view2d_hwnd.redraws = 2; /// if (arm_ios || arm_android) if (ui_nodes_show) { ui_nodes_show = false; } /// end base_resize(); } function ui_base_toggle_browser() { let minimized: bool = config_raw.layout[layout_size_t.STATUS_H] <= (ui_statusbar_default_h * config_raw.window_scale); config_raw.layout[layout_size_t.STATUS_H] = minimized ? 240 : ui_statusbar_default_h; config_raw.layout[layout_size_t.STATUS_H] = math_floor(config_raw.layout[layout_size_t.STATUS_H] * config_raw.window_scale); base_resize(); } function ui_base_set_icon_scale() { if (UI_SCALE() > 1) { let res: string[] = [ "icons2x.k" ]; resource_load(res); map_set(resource_bundled, "icons.k", resource_get("icons2x.k")); } else { let res: string[] = [ "icons.k" ]; resource_load(res); } } function ui_base_on_border_hover(handle: ui_handle_t, side: i32) { if (!base_ui_enabled) { return; } if (handle != ui_base_hwnds[tab_area_t.SIDEBAR0] && handle != ui_base_hwnds[tab_area_t.SIDEBAR1] && handle != ui_base_hwnds[tab_area_t.STATUS] && handle != ui_nodes_hwnd && handle != ui_view2d_hwnd) { return; // Scalable handles } if (handle == ui_view2d_hwnd && side != border_side_t.LEFT) { return; } if (handle == ui_nodes_hwnd && side == border_side_t.TOP && !ui_view2d_show) { return; } if (handle == ui_base_hwnds[tab_area_t.SIDEBAR0] && side == border_side_t.TOP) { return; } if (handle == ui_nodes_hwnd && side != border_side_t.LEFT && side != border_side_t.TOP) { return; } if (handle == ui_base_hwnds[tab_area_t.STATUS] && side != border_side_t.TOP) { return; } if (side == border_side_t.RIGHT) { return; // UI is snapped to the right side } side == border_side_t.LEFT || side == border_side_t.RIGHT ? iron_mouse_set_cursor(cursor_t.SIZEWE) : iron_mouse_set_cursor(cursor_t.SIZENS); if (ui.input_started) { ui_base_border_started = side; ui_base_border_handle = handle; base_is_resizing = true; } } function ui_base_on_tab_drop(to: ui_handle_t, to_position: i32, from: ui_handle_t, from_position: i32) { let i: i32 = -1; let j: i32 = -1; for (let k: i32 = 0; k < ui_base_htabs.length; ++k) { if (ui_base_htabs[k] == to) { i = k; } if (ui_base_htabs[k] == from) { j = k; } } if (i == j && to_position == from_position) { return; } if (i > -1 && j > -1) { let tabsi: tab_draw_t[] = ui_base_hwnd_tabs[i]; let tabsj: tab_draw_t[] = ui_base_hwnd_tabs[j]; if (tabsj.length == 1) { return; // Keep at least one tab in place } let element: tab_draw_t = tabsj[from_position]; array_splice(tabsj, from_position, 1); array_insert(tabsi, to_position, element); ui_base_hwnds[i].redraws = 2; ui_base_hwnds[j].redraws = 2; } } function base_redraw_ui() { ui_header_handle.redraws = 2; ui_base_hwnds[tab_area_t.STATUS].redraws = 2; ui_menubar_menu_handle.redraws = 2; ui_menubar_hwnd.redraws = 2; ui_nodes_hwnd.redraws = 2; ui_box_hwnd.redraws = 2; ui_view2d_hwnd.redraws = 2; // Redraw viewport if (context_raw.ddirty < 0) { context_raw.ddirty = 0; } ui_base_hwnds[tab_area_t.SIDEBAR0].redraws = 2; ui_base_hwnds[tab_area_t.SIDEBAR1].redraws = 2; ui_toolbar_handle.redraws = 2; if (context_raw.split_view) { context_raw.ddirty = 1; } } function ui_base_make_empty_envmap(col: i32) { ui_base_viewport_col = col; let b: u8_array_t = u8_array_create(4); b[0] = color_get_rb(col); b[1] = color_get_gb(col); b[2] = color_get_bb(col); b[3] = 255; context_raw.empty_envmap = gpu_create_texture_from_bytes(b, 1, 1); } function ui_base_set_viewport_col(col: i32) { ui_base_make_empty_envmap(col); context_raw.ddirty = 2; if (!context_raw.show_envmap) { scene_world._.envmap = context_raw.empty_envmap; } }