// #include // #include // #include // #include // #include // #include // #include // #include // #include // #include // #include // #include // #include // void iron_video_sound_stream_impl_init(iron_internal_video_sound_stream_t *stream, int channel_count, int frequency) { // stream->bufferSize = 1; // stream->bufferReadPosition = 0; // stream->bufferWritePosition = 0; // stream->read = 0; // stream->written = 0; // } // void iron_video_sound_stream_impl_destroy(iron_internal_video_sound_stream_t *stream) {} // void iron_video_sound_stream_impl_insert_data(iron_internal_video_sound_stream_t *stream, float *data, int sample_count) {} // static float samples[2] = {0}; // float *iron_internal_video_sound_stream_next_frame(iron_internal_video_sound_stream_t *stream) { // return samples; // } // bool iron_internal_video_sound_stream_ended(iron_internal_video_sound_stream_t *stream) { // return false; // } // JNIEXPORT void JNICALL Java_org_armory3d_IronMoviePlayer_nativeCreate(JNIEnv *env, jobject jobj, jstring jpath, jobject surface, jint id) { // } // void IronAndroidVideoInit() { // JNIEnv *env; // (*iron_android_get_activity()->vm)->AttachCurrentThread(iron_android_get_activity()->vm, &env, NULL); // jclass clazz = iron_android_find_class(env, "org.armory3d.IronMoviePlayer"); // // String path, Surface surface, int id // JNINativeMethod methodTable[] = {{"nativeCreate", "(Ljava/lang/String;Landroid/view/Surface;I)V", (void *)Java_org_armory3d_IronMoviePlayer_nativeCreate}}; // int methodTableSize = sizeof(methodTable) / sizeof(methodTable[0]); // int failure = (*env)->RegisterNatives(env, clazz, methodTable, methodTableSize); // if (failure != 0) { // iron_log("Failed to register IronMoviePlayer.nativeCreate"); // } // (*iron_android_get_activity()->vm)->DetachCurrentThread(iron_android_get_activity()->vm); // } // void iron_video_init(iron_video_t *video, const char *filename) { // video->impl.playing = false; // video->impl.sound = NULL; // } // void iron_video_destroy(iron_video_t *video) { // } // void iron_video_play(iron_video_t *video, bool loop) { // } // void iron_video_pause(iron_video_t *video) { // } // void iron_video_stop(iron_video_t *video) { // } // void iron_video_update(iron_video_t *video, double time) {} // int iron_video_width(iron_video_t *video) { // return 512; // } // int iron_video_height(iron_video_t *video) { // return 512; // } // gpu_texture_t *iron_video_current_image(iron_video_t *video) { // return NULL; // } // double iron_video_duration(iron_video_t *video) { // return 0.0; // } // double iron_video_position(iron_video_t *video) { // return 0.0; // } // bool iron_video_finished(iron_video_t *video) { // return false; // } // bool iron_video_paused(iron_video_t *video) { // return !video->impl.playing; // }