let flags = globalThis.flags; flags.name = 'ArmorForge'; flags.package = 'org.armorforge'; flags.with_mpeg_write = true; let project = new Project(flags.name); project.addDefine("is_forge"); project.addDefine("is_paint"); project.addProject("../base"); project.addSources("../armorpaint/sources"); //// project.addShaders("../armorpaint/shaders/*.glsl", { embed: flags.embed }); //// project.addSources("sources"); project.addSources("sources/nodes"); project.addShaders("shaders/*.glsl", { embed: flags.embed }); project.addAssets("assets/*", { destination: "data/{name}", embed: flags.embed }); project.addAssets("assets/keymap_presets/*", { destination: "data/keymap_presets/{name}" }); project.addAssets("assets/licenses/**", { destination: "data/licenses/{name}" }); project.addAssets("assets/plugins/*", { destination: "data/plugins/{name}" }); project.addAssets("assets/meshes/*", { destination: "data/meshes/{name}" }); project.addAssets("assets/readme/readme.txt", { destination: "{name}" }); if (flags.android) { project.addAssets("assets/readme/readme_android.txt", { destination: "{name}" }); } else if (flags.ios) { project.addAssets("assets/readme/readme_ios.txt", { destination: "{name}" }); } if (flags.physics) { project.addDefine("arm_physics"); project.addAssets("assets/plugins/ammo/*", { destination: "data/plugins/{name}" }); } if (flags.raytrace) { if (flags.d3d12) { project.addAssets("assets/readme/readme_dxr.txt", { destination: "{name}" }); } else if (flags.vulkan) { project.addAssets("assets/readme/readme_vkrt.txt", { destination: "{name}" }); } } return project;