let render_path_paint_live_layer: slot_layer_t = null; let render_path_paint_live_layer_locked: bool = false; let render_path_paint_live_layer_drawn: i32 = 0; //// function render_path_paint_init() { { let t: render_target_t = render_target_create(); t.name = "texpaint_blend0"; t.width = config_get_texture_res_x(); t.height = config_get_texture_res_y(); t.format = "R8"; render_path_create_render_target(t); } { let t: render_target_t = render_target_create(); t.name = "texpaint_blend1"; t.width = config_get_texture_res_x(); t.height = config_get_texture_res_y(); t.format = "R8"; render_path_create_render_target(t); } { let t: render_target_t = render_target_create(); t.name = "texpaint_picker"; t.width = 1; t.height = 1; t.format = "RGBA32"; render_path_create_render_target(t); } { let t: render_target_t = render_target_create(); t.name = "texpaint_nor_picker"; t.width = 1; t.height = 1; t.format = "RGBA32"; render_path_create_render_target(t); } { let t: render_target_t = render_target_create(); t.name = "texpaint_pack_picker"; t.width = 1; t.height = 1; t.format = "RGBA32"; render_path_create_render_target(t); } { let t: render_target_t = render_target_create(); t.name = "texpaint_uv_picker"; t.width = 1; t.height = 1; t.format = "RGBA32"; render_path_create_render_target(t); } render_path_load_shader("shader_datas/copy_mrt3_pass/copy_mrt3_pass"); } function render_path_paint_commands_paint(dilation: bool = true) { let tid: string = ""; if (context_raw.pdirty > 0) { if (context_raw.tool == workspace_tool_t.PICKER) { let additional: string[] = ["texpaint_nor_picker", "texpaint_pack_picker", "texpaint_uv_picker"]; render_path_set_target("texpaint_picker", additional); render_path_bind_target("gbuffer2", "gbuffer2"); // tid = context_raw.layer.id; render_path_bind_target("texpaint" + tid, "texpaint"); render_path_bind_target("texpaint_nor" + tid, "texpaint_nor"); render_path_bind_target("texpaint_pack" + tid, "texpaint_pack"); render_path_draw_meshes("paint"); ui_header_handle.redraws = 2; let texpaint_picker: render_target_t = map_get(render_path_render_targets, "texpaint_picker"); let texpaint_nor_picker: render_target_t = map_get(render_path_render_targets, "texpaint_nor_picker"); let texpaint_pack_picker: render_target_t = map_get(render_path_render_targets, "texpaint_pack_picker"); let texpaint_uv_picker: render_target_t = map_get(render_path_render_targets, "texpaint_uv_picker"); let a: buffer_t = gpu_get_texture_pixels(texpaint_picker._image); let b: buffer_t = gpu_get_texture_pixels(texpaint_nor_picker._image); let c: buffer_t = gpu_get_texture_pixels(texpaint_pack_picker._image); let d: buffer_t = gpu_get_texture_pixels(texpaint_uv_picker._image); if (context_raw.color_picker_callback != null) { context_raw.color_picker_callback(context_raw.picked_color); } // Picked surface values // ///if (arm_metal || arm_vulkan) // context_raw.picked_color.base.Rb = a.get(2); // context_raw.picked_color.base.Gb = a.get(1); // context_raw.picked_color.base.Bb = a.get(0); // context_raw.picked_color.normal.Rb = b.get(2); // context_raw.picked_color.normal.Gb = b.get(1); // context_raw.picked_color.normal.Bb = b.get(0); // context_raw.picked_color.occlusion = c.get(2) / 255; // context_raw.picked_color.roughness = c.get(1) / 255; // context_raw.picked_color.metallic = c.get(0) / 255; // context_raw.picked_color.height = c.get(3) / 255; // context_raw.picked_color.opacity = a.get(3) / 255; // context_raw.uvx_picked = d.get(2) / 255; // context_raw.uvy_picked = d.get(1) / 255; // ///else // context_raw.picked_color.base.Rb = a.get(0); // context_raw.picked_color.base.Gb = a.get(1); // context_raw.picked_color.base.Bb = a.get(2); // context_raw.picked_color.normal.Rb = b.get(0); // context_raw.picked_color.normal.Gb = b.get(1); // context_raw.picked_color.normal.Bb = b.get(2); // context_raw.picked_color.occlusion = c.get(0) / 255; // context_raw.picked_color.roughness = c.get(1) / 255; // context_raw.picked_color.metallic = c.get(2) / 255; // context_raw.picked_color.height = c.get(3) / 255; // context_raw.picked_color.opacity = a.get(3) / 255; // context_raw.uvx_picked = d.get(0) / 255; // context_raw.uvy_picked = d.get(1) / 255; // ///end } else { let texpaint: string = "texpaint_node_target"; render_path_set_target("texpaint_blend1"); render_path_bind_target("texpaint_blend0", "tex"); render_path_draw_shader("shader_datas/copy_pass/copyR8_pass"); let additional: string[] = ["texpaint_nor" + tid, "texpaint_pack" + tid, "texpaint_blend0"]; render_path_set_target(texpaint, additional); render_path_bind_target("_main", "gbufferD"); render_path_bind_target("texpaint_blend1", "paintmask"); // Read texcoords from gbuffer let read_tc: bool = context_raw.tool == workspace_tool_t.CLONE || context_raw.tool == workspace_tool_t.BLUR || context_raw.tool == workspace_tool_t.SMUDGE; if (read_tc) { render_path_bind_target("gbuffer2", "gbuffer2"); } render_path_draw_meshes("paint"); } } } function render_path_paint_commands_cursor() { let tool: workspace_tool_t = context_raw.tool; if (tool != workspace_tool_t.ERASER && tool != workspace_tool_t.CLONE && tool != workspace_tool_t.BLUR && tool != workspace_tool_t.SMUDGE) { return; } let nodes: ui_nodes_t = ui_nodes_get_nodes(); let canvas: ui_node_canvas_t = ui_nodes_get_canvas(true); let inpaint: bool = nodes.nodes_selected_id.length > 0 && ui_get_node(canvas.nodes, nodes.nodes_selected_id[0]).type == "inpaint_node"; if (!base_ui_enabled || base_is_dragging || !inpaint) { return; } let mx: f32 = context_raw.paint_vec.x; let my: f32 = 1.0 - context_raw.paint_vec.y; if (context_raw.brush_locked) { mx = (context_raw.lock_started_x - sys_x()) / sys_w(); my = 1.0 - (context_raw.lock_started_y - sys_y()) / sys_h(); } let radius: f32 = context_raw.brush_radius; render_path_paint_draw_cursor(mx, my, radius / 3.4); } function render_path_paint_draw_cursor(mx: f32, my: f32, radius: f32, tint_r: f32 = 1.0, tint_g: f32 = 1.0, tint_b: f32 = 1.0) { let plane: mesh_object_t = scene_get_child(".Plane").ext; let geom: mesh_data_t = plane.data; render_path_set_target(""); gpu_set_pipeline(pipes_cursor); let gbuffer0: render_target_t = map_get(render_path_render_targets, "gbuffer0"); gpu_set_texture_depth(pipes_cursor_gbufferd, gbuffer0._image); gpu_set_float2(pipes_cursor_mouse, mx, my); gpu_set_float2(pipes_cursor_tex_step, 1 / gbuffer0._image.width, 1 / gbuffer0._image.height); gpu_set_float(pipes_cursor_radius, radius); let right: vec4_t = vec4_norm(camera_object_right_world(scene_camera)); gpu_set_float3(pipes_cursor_camera_right, right.x, right.y, right.z); gpu_set_float3(pipes_cursor_tint, tint_r, tint_g, tint_b); gpu_set_matrix4(pipes_cursor_vp, scene_camera.vp); let inv_vp: mat4_t = mat4_inv(scene_camera.vp); gpu_set_matrix4(pipes_cursor_inv_vp, inv_vp); gpu_set_vertex_buffer(geom._.vertex_buffer); gpu_set_index_buffer(geom._.index_buffers[0]); gpu_draw(); gpu_disable_scissor(); render_path_end(); } function render_path_paint_paint_enabled(): bool { return !context_raw.foreground_event; } function render_path_paint_begin() { if (!render_path_paint_paint_enabled()) { return; } } function render_path_paint_end() { render_path_paint_commands_cursor(); context_raw.ddirty--; context_raw.rdirty--; if (!render_path_paint_paint_enabled()) { return; } context_raw.pdirty--; } function render_path_paint_draw() { if (!render_path_paint_paint_enabled()) { return; } render_path_paint_commands_paint(); if (context_raw.brush_blend_dirty) { context_raw.brush_blend_dirty = false; ///if arm_metal render_path_set_target("texpaint_blend0", null, clear_flag_t.COLOR, 0x00000000); render_path_set_target("texpaint_blend1", null, clear_flag_t.COLOR, 0x00000000); ///else let additional: string[] = ["texpaint_blend1"]; render_path_set_target("texpaint_blend0", additional, clear_flag_t.COLOR, 0x00000000); ///end } } function render_path_paint_bind_layers() { let image: iron_gpu_texture_t = null; let nodes: ui_nodes_t = ui_nodes_get_nodes(); let canvas: ui_node_canvas_t = ui_nodes_get_canvas(true); if (nodes.nodes_selected_id.length > 0) { let node: ui_node_t = ui_get_node(canvas.nodes, nodes.nodes_selected_id[0]); let brush_node: logic_node_ext_t = parser_logic_get_logic_node(node); if (brush_node != null) { image = logic_node_get_cached_image(brush_node.base); } } if (image != null) { if (map_get(render_path_render_targets, "texpaint_node") == null) { let t: render_target_t = render_target_create(); t.name = "texpaint_node"; t.width = config_get_texture_res_x(); t.height = config_get_texture_res_y(); t.format = "RGBA32"; map_set(render_path_render_targets, t.name, t); } if (map_get(render_path_render_targets, "texpaint_node_target") == null) { let t: render_target_t = render_target_create(); t.name = "texpaint_node_target"; t.width = config_get_texture_res_x(); t.height = config_get_texture_res_y(); t.format = "RGBA32"; map_set(render_path_render_targets, t.name, t); } let texpaint_node_rt: render_target_t = map_get(render_path_render_targets, "texpaint_node"); texpaint_node_rt._image = image; render_path_bind_target("texpaint_node", "texpaint"); render_path_bind_target("texpaint_nor_empty", "texpaint_nor"); render_path_bind_target("texpaint_pack_empty", "texpaint_pack"); let nodes: ui_nodes_t = ui_nodes_get_nodes(); let canvas: ui_node_canvas_t = ui_nodes_get_canvas(true); let node: ui_node_t = ui_get_node(canvas.nodes, nodes.nodes_selected_id[0]); let inpaint: bool = node.type == "inpaint_node"; if (inpaint) { let texpaint_node_target_rt: render_target_t = map_get(render_path_render_targets, "texpaint_node_target"); texpaint_node_target_rt._image = inpaint_node_get_target(); } } else { render_path_bind_target("texpaint", "texpaint"); render_path_bind_target("texpaint_nor", "texpaint_nor"); render_path_bind_target("texpaint_pack", "texpaint_pack"); } } function render_path_paint_unbind_layers() { } function render_path_paint_use_live_layer(use: bool) { } function render_path_paint_set_plane_mesh() { } function render_path_paint_restore_plane_mesh() { } function render_path_paint_dilate(base: bool, nor_pack: bool) { }