#include "../global.h" char *script_node_value(ui_node_t *node, ui_node_socket_t *socket) { if (parser_material_script_links == NULL) { parser_material_script_links = any_map_create(); gc_root(parser_material_script_links); } buffer_t *script = node->buttons->buffer[0]->default_value; char *str = sys_buffer_to_string(script); char *link = parser_material_node_name(node, NULL); any_map_set(parser_material_script_links, link, str); node_shader_add_constant(parser_material_kong, string("%s: float", link), string("_%s", link)); return string("constants.%s", link); } ui_node_t *script_node_draw_snippets_node = NULL; void script_node_draw_snippets() { if (ui_menu_button("sys_time()", "", ICON_DRAFT)) { ui_node_t *node = script_node_draw_snippets_node; node->buttons->buffer[0]->default_value->buffer = "sys_time()"; } } void script_node_button(i32 node_id) { ui_node_t *node = ui_get_node(ui_nodes_get_canvas(true)->nodes, node_id); char *node_name = parser_material_node_name(node, NULL); ui_handle_t *h = ui_handle(node_name); if (ui_button(tr("Snippets"), UI_ALIGN_CENTER, "")) { script_node_draw_snippets_node = node; ui_menu_draw(&script_node_draw_snippets, -1, -1); } } void script_node_init() { ui_node_t *script_node_def = GC_ALLOC_INIT(ui_node_t, {.id = 0, .name = _tr("Script"), .type = "SCRIPT_CPU", // extension .x = 0, .y = 0, .color = 0xffb34f5a, .inputs = any_array_create_from_raw((void *[]){}, 0), .outputs = any_array_create_from_raw( (void *[]){ GC_ALLOC_INIT(ui_node_socket_t, {.id = 0, .node_id = 0, .name = _tr("Value"), .type = "VALUE", .color = 0xffa1a1a1, .default_value = f32_array_create_x(0.5), .min = 0.0, .max = 1.0, .precision = 100, .display = 0}), }, 1), .buttons = any_array_create_from_raw( (void *[]){ GC_ALLOC_INIT(ui_node_button_t, {.name = " ", .type = "STRING", .output = -1, .default_value = f32_array_create_x(0), // "", .data = NULL, .min = 0.0, .max = 1.0, .precision = 100, .height = 0}), GC_ALLOC_INIT(ui_node_button_t, {.name = "script_node_button", .type = "CUSTOM", .output = -1, .default_value = f32_array_create_x(0), .data = NULL, .min = 0.0, .max = 1.0, .precision = 100, .height = 1}), }, 2), .width = 0, .flags = 0}); any_array_push(nodes_material_input, script_node_def); any_map_set(parser_material_node_values, "SCRIPT_CPU", script_node_value); any_map_set(ui_nodes_custom_buttons, "script_node_button", script_node_button); }