package arm; // ArmorPaint plugin API @:expose class Plugin { public static function keep() {} public static var plugins:Array = []; public var drawUI:zui.Zui->Void = null; public var draw:Void->Void = null; public var update:Void->Void = null; public function handle(ops: zui.Zui.HandleOptions = null) { return new zui.Zui.Handle(ops); } public function new() { plugins.push(this); } public function log(s) { trace(s); } public function scene() { return iron.Scene.active; } } // my_plugin.js // plugin = new arm.Plugin(); // h = plugin.handle(); // plugin.drawUI = function(ui) { // if (ui.panel(h, "My Plugin")) { // if (ui.button("Hello")) { // plugin.log("World"); // } // } // }