///if (is_paint || is_sculpt) class ImportFont { static run = (path: string) => { for (let f of Project.fonts) { if (f.file == path) { Console.info(Strings.info0()); return; } } let font: g2_font_t = data_get_font(path); g2_font_init(font); // Make sure font_ is ready let count = krom_g2_font_count(font.font_); let fontSlots: SlotFontRaw[] = []; for (let i = 0; i < count; ++i) { let ar = path.split(Path.sep); let name = ar[ar.length - 1]; let f = g2_font_clone(font); g2_font_set_font_index(f, i); let fontSlot = SlotFont.create(name, f, path); fontSlots.push(fontSlot); } let _init = () => { for (let f of fontSlots) { Context.raw.font = f; Project.fonts.push(f); UtilRender.makeFontPreview(); } } app_notify_on_init(_init); UIBase.hwnds[TabArea.TabStatus].redraws = 2; } } ///end