let layers_temp_image: gpu_texture_t = null; let layers_expa: gpu_texture_t = null; let layers_expb: gpu_texture_t = null; let layers_expc: gpu_texture_t = null; let layers_default_base: f32 = 0.5; let layers_default_rough: f32 = 0.4; let layers_max_layers: i32 = ///if (arm_android || arm_ios) 18; ///else 255; ///end let _layers_uv_type: uv_type_t; let _layers_decal_mat: mat4_t; let _layers_position: i32; let _layers_base_color: i32; let _layers_occlusion: f32; let _layers_roughness: f32; let _layers_metallic: f32; function layers_init() { ///if is_paint slot_layer_clear(project_layers[0], color_from_floats(layers_default_base, layers_default_base, layers_default_base, 1.0)); ///end ///if is_lab let texpaint: render_target_t = map_get(render_path_render_targets, "texpaint"); let texpaint_nor: render_target_t = map_get(render_path_render_targets, "texpaint_nor"); let texpaint_pack: render_target_t = map_get(render_path_render_targets, "texpaint_pack"); draw_begin(texpaint._image); draw_scaled_image(resource_get("placeholder.k"), 0, 0, config_get_texture_res_x(), config_get_texture_res_y()); // Base draw_end(); // Nor _gpu_begin(texpaint_nor._image, null, null, clear_flag_t.COLOR, color_from_floats(0.5, 0.5, 1.0, 0.0)); gpu_end(); // Occ, rough, met _gpu_begin(texpaint_pack._image, null, null, clear_flag_t.COLOR, color_from_floats(1.0, 0.4, 0.0, 0.0)); gpu_end(); let texpaint_nor_empty: render_target_t = map_get(render_path_render_targets, "texpaint_nor_empty"); let texpaint_pack_empty: render_target_t = map_get(render_path_render_targets, "texpaint_pack_empty"); // Nor _gpu_begin(texpaint_nor_empty._image, null, null, clear_flag_t.COLOR, color_from_floats(0.5, 0.5, 1.0, 0.0)); gpu_end(); // Occ, rough, met _gpu_begin(texpaint_pack_empty._image, null, null, clear_flag_t.COLOR, color_from_floats(1.0, 0.4, 0.0, 0.0)); gpu_end(); ///end } function layers_resize() { let conf: config_t = config_raw; if (base_res_handle.position >= math_floor(texture_res_t.RES16384)) { // Save memory for >=16k conf.undo_steps = 1; if (context_raw.undo_handle != null) { context_raw.undo_handle.value = conf.undo_steps; } while (history_undo_layers.length > conf.undo_steps) { let l: slot_layer_t = array_pop(history_undo_layers); sys_notify_on_next_frame(function (l: slot_layer_t) { slot_layer_unload(l); }, l); } } for (let i: i32 = 0; i < project_layers.length; ++i) { let l: slot_layer_t = project_layers[i]; slot_layer_resize_and_set_bits(l); } for (let i: i32 = 0; i < history_undo_layers.length; ++i) { let l: slot_layer_t = history_undo_layers[i]; slot_layer_resize_and_set_bits(l); } let rts: map_t = render_path_render_targets; let blend0: render_target_t = map_get(rts, "texpaint_blend0"); let _texpaint_blend0: gpu_texture_t = blend0._image; iron_delete_texture(_texpaint_blend0); blend0.width = config_get_texture_res_x(); blend0.height = config_get_texture_res_y(); blend0._image = gpu_create_render_target(config_get_texture_res_x(), config_get_texture_res_y(), tex_format_t.R8); let blend1: render_target_t = map_get(rts, "texpaint_blend1"); let _texpaint_blend1: gpu_texture_t = blend1._image; iron_delete_texture(_texpaint_blend1); blend1.width = config_get_texture_res_x(); blend1.height = config_get_texture_res_y(); blend1._image = gpu_create_render_target(config_get_texture_res_x(), config_get_texture_res_y(), tex_format_t.R8); context_raw.brush_blend_dirty = true; let blur: render_target_t = map_get(rts, "texpaint_blur"); if (blur != null) { let _texpaint_blur: gpu_texture_t = blur._image; iron_delete_texture(_texpaint_blur); let size_x: f32 = math_floor(config_get_texture_res_x() * 0.95); let size_y: f32 = math_floor(config_get_texture_res_y() * 0.95); blur.width = size_x; blur.height = size_y; blur._image = gpu_create_render_target(size_x, size_y); } if (render_path_paint_live_layer != null) { slot_layer_resize_and_set_bits(render_path_paint_live_layer); } render_path_raytrace_ready = false; // Rebuild baketex context_raw.ddirty = 2; } function layers_set_bits() { for (let i: i32 = 0; i < project_layers.length; ++i) { let l: slot_layer_t = project_layers[i]; slot_layer_resize_and_set_bits(l); } for (let i: i32 = 0; i < history_undo_layers.length; ++i) { let l: slot_layer_t = history_undo_layers[i]; slot_layer_resize_and_set_bits(l); } } function layers_make_temp_img() { ///if is_paint let l: slot_layer_t = project_layers[0]; ///end ///if is_lab let l: brush_output_node_t = context_raw.brush_output_node_inst; ///end if (layers_temp_image != null && (layers_temp_image.width != l.texpaint.width || layers_temp_image.height != l.texpaint.height || layers_temp_image.format != l.texpaint.format)) { let _temptex0: render_target_t = map_get(render_path_render_targets, "temptex0"); render_target_unload(_temptex0); map_delete(render_path_render_targets, "temptex0"); layers_temp_image = null; } if (layers_temp_image == null) { let format: string = base_bits_handle.position == texture_bits_t.BITS8 ? "RGBA32" : base_bits_handle.position == texture_bits_t.BITS16 ? "RGBA64" : "RGBA128"; ///if is_lab format = "RGBA32"; ///end let t: render_target_t = render_target_create(); t.name = "temptex0"; t.width = l.texpaint.width; t.height = l.texpaint.height; t.format = format; let rt: render_target_t = render_path_create_render_target(t); layers_temp_image = rt._image; } } function layers_make_temp_mask_img() { if (pipes_temp_mask_image != null && (pipes_temp_mask_image.width != config_get_texture_res_x() || pipes_temp_mask_image.height != config_get_texture_res_y())) { let _temp_mask_image: gpu_texture_t = pipes_temp_mask_image; iron_delete_texture(_temp_mask_image); pipes_temp_mask_image = null; } if (pipes_temp_mask_image == null) { pipes_temp_mask_image = gpu_create_render_target(config_get_texture_res_x(), config_get_texture_res_y(), tex_format_t.R8); } } function layers_make_export_img() { ///if is_paint let l: slot_layer_t = project_layers[0]; ///end ///if is_lab let l: brush_output_node_t = context_raw.brush_output_node_inst; ///end if (layers_expa != null && (layers_expa.width != l.texpaint.width || layers_expa.height != l.texpaint.height || layers_expa.format != l.texpaint.format)) { let _expa: gpu_texture_t = layers_expa; let _expb: gpu_texture_t = layers_expb; let _expc: gpu_texture_t = layers_expc; iron_delete_texture(_expa); iron_delete_texture(_expb); iron_delete_texture(_expc); layers_expa = null; layers_expb = null; layers_expc = null; map_delete(render_path_render_targets, "expa"); map_delete(render_path_render_targets, "expb"); map_delete(render_path_render_targets, "expc"); } if (layers_expa == null) { let format: string = base_bits_handle.position == texture_bits_t.BITS8 ? "RGBA32" : base_bits_handle.position == texture_bits_t.BITS16 ? "RGBA64" : "RGBA128"; ///if is_lab format = "RGBA32"; ///end { let t: render_target_t = render_target_create(); t.name = "expa"; t.width = l.texpaint.width; t.height = l.texpaint.height; t.format = format; let rt: render_target_t = render_path_create_render_target(t); layers_expa = rt._image; } { let t: render_target_t = render_target_create(); t.name = "expb"; t.width = l.texpaint.width; t.height = l.texpaint.height; t.format = format; let rt: render_target_t = render_path_create_render_target(t); layers_expb = rt._image; } { let t: render_target_t = render_target_create(); t.name = "expc"; t.width = l.texpaint.width; t.height = l.texpaint.height; t.format = format; let rt: render_target_t = render_path_create_render_target(t); layers_expc = rt._image; } } } function layers_apply_mask(l: slot_layer_t, m: slot_layer_t) { if (!slot_layer_is_layer(l) || !slot_layer_is_mask(m)) { return; } layers_make_temp_img(); // Copy layer to temp draw_begin(layers_temp_image); draw_set_pipeline(pipes_copy); draw_image(l.texpaint, 0, 0); draw_set_pipeline(null); draw_end(); // Apply mask _gpu_begin(l.texpaint); gpu_set_pipeline(pipes_apply_mask); gpu_set_texture(pipes_tex0_mask, layers_temp_image); gpu_set_texture(pipes_texa_mask, m.texpaint); gpu_set_vertex_buffer(const_data_screen_aligned_vb); gpu_set_index_buffer(const_data_screen_aligned_ib); gpu_draw(); gpu_end(); } function layers_commands_merge_pack(pipe: gpu_pipeline_t, i0: gpu_texture_t, i1: gpu_texture_t, i1pack: gpu_texture_t, i1mask_opacity: f32, i1texmask: gpu_texture_t, i1blending: i32 = 101) { _gpu_begin(i0); gpu_set_pipeline(pipe); gpu_set_texture(pipes_tex0, i1); gpu_set_texture(pipes_tex1, i1pack); gpu_set_texture(pipes_texmask, i1texmask); gpu_set_texture(pipes_texa, layers_temp_image); gpu_set_float(pipes_opac, i1mask_opacity); gpu_set_float(pipes_tex1w, i1pack.width); gpu_set_int(pipes_blending, i1blending); gpu_set_vertex_buffer(const_data_screen_aligned_vb); gpu_set_index_buffer(const_data_screen_aligned_ib); gpu_draw(); gpu_end(); } function layers_is_fill_material(): bool { if (context_raw.tool == tool_type_t.MATERIAL) { return true; } let m: slot_material_t = context_raw.material; for (let i: i32 = 0; i < project_layers.length; ++i) { let l: slot_layer_t = project_layers[i]; if (l.fill_layer == m) { return true; } } return false; } function layers_update_fill_layers() { let _layer: slot_layer_t = context_raw.layer; let _tool: tool_type_t = context_raw.tool; let _fill_type: i32 = context_raw.fill_type_handle.position; let current: gpu_texture_t = null; if (context_raw.tool == tool_type_t.MATERIAL) { if (render_path_paint_live_layer == null) { render_path_paint_live_layer = slot_layer_create("_live"); } current = _draw_current; if (current != null) draw_end(); context_raw.tool = tool_type_t.FILL; context_raw.fill_type_handle.position = fill_type_t.OBJECT; make_material_parse_paint_material(false); context_raw.pdirty = 1; render_path_paint_use_live_layer(true); render_path_paint_commands_paint(false); render_path_paint_dilate(true, true); render_path_paint_use_live_layer(false); context_raw.tool = _tool; context_raw.fill_type_handle.position = _fill_type; context_raw.pdirty = 0; context_raw.rdirty = 2; if (current != null) draw_begin(current); return; } let has_fill_layer: bool = false; let has_fill_mask: bool = false; for (let i: i32 = 0; i < project_layers.length; ++i) { let l: slot_layer_t = project_layers[i]; if (slot_layer_is_layer(l) && l.fill_layer == context_raw.material) { has_fill_layer = true; } } for (let i: i32 = 0; i < project_layers.length; ++i) { let l: slot_layer_t = project_layers[i]; if (slot_layer_is_mask(l) && l.fill_layer == context_raw.material) { has_fill_mask = true; } } if (has_fill_layer || has_fill_mask) { current = _draw_current; if (current != null) { draw_end(); } context_raw.pdirty = 1; context_raw.tool = tool_type_t.FILL; context_raw.fill_type_handle.position = fill_type_t.OBJECT; if (has_fill_layer) { let first: bool = true; for (let i: i32 = 0; i < project_layers.length; ++i) { let l: slot_layer_t = project_layers[i]; if (slot_layer_is_layer(l) && l.fill_layer == context_raw.material) { context_raw.layer = l; if (first) { first = false; make_material_parse_paint_material(false); } layers_set_object_mask(); slot_layer_clear(l); render_path_paint_commands_paint(false); render_path_paint_dilate(true, true); } } } if (has_fill_mask) { let first: bool = true; for (let i: i32 = 0; i < project_layers.length; ++i) { let l: slot_layer_t = project_layers[i]; if (slot_layer_is_mask(l) && l.fill_layer == context_raw.material) { context_raw.layer = l; if (first) { first = false; make_material_parse_paint_material(false); } layers_set_object_mask(); slot_layer_clear(l); render_path_paint_commands_paint(false); render_path_paint_dilate(true, true); } } } context_raw.pdirty = 0; context_raw.ddirty = 2; context_raw.rdirty = 2; context_raw.layers_preview_dirty = true; // Repaint all layer previews as multiple layers might have changed. if (current != null) draw_begin(current); context_raw.layer = _layer; layers_set_object_mask(); context_raw.tool = _tool; context_raw.fill_type_handle.position = _fill_type; make_material_parse_paint_material(false); } } function layers_update_fill_layer(parse_paint: bool = true) { let current: gpu_texture_t = _draw_current; let in_use: bool = gpu_in_use; if (in_use) draw_end(); let _tool: tool_type_t = context_raw.tool; let _fill_type: i32 = context_raw.fill_type_handle.position; context_raw.tool = tool_type_t.FILL; context_raw.fill_type_handle.position = fill_type_t.OBJECT; context_raw.pdirty = 1; slot_layer_clear(context_raw.layer); if (parse_paint) { make_material_parse_paint_material(false); } render_path_paint_commands_paint(false); render_path_paint_dilate(true, true); context_raw.rdirty = 2; context_raw.tool = _tool; context_raw.fill_type_handle.position = _fill_type; if (in_use) draw_begin(current); } function layers_set_object_mask() { let ar: string[] = [tr("None")]; for (let i: i32 = 0; i < project_paint_objects.length; ++i) { let p: mesh_object_t = project_paint_objects[i]; array_push(ar, p.base.name); } let mask: i32 = context_object_mask_used() ? slot_layer_get_object_mask(context_raw.layer) : 0; if (context_layer_filter_used()) { mask = context_raw.layer_filter; } if (mask > 0) { if (context_raw.merged_object != null) { context_raw.merged_object.base.visible = false; } let o: mesh_object_t = project_paint_objects[0]; for (let i: i32 = 0; i < project_paint_objects.length; ++i) { let p: mesh_object_t = project_paint_objects[i]; let mask_name: string = ar[mask]; if (p.base.name == mask_name) { o = p; break; } } context_select_paint_object(o); } else { let is_atlas: bool = slot_layer_get_object_mask(context_raw.layer) > 0 && slot_layer_get_object_mask(context_raw.layer) <= project_paint_objects.length; if (context_raw.merged_object == null || is_atlas || context_raw.merged_object_is_atlas) { let visibles: mesh_object_t[] = is_atlas ? project_get_atlas_objects(slot_layer_get_object_mask(context_raw.layer)) : null; util_mesh_merge(visibles); } context_select_paint_object(context_main_object()); context_raw.paint_object.skip_context = "paint"; context_raw.merged_object.base.visible = true; } util_uv_dilatemap_cached = false; } function layers_new_layer(clear: bool = true, position: i32 = -1): slot_layer_t { if (project_layers.length > layers_max_layers) { return null; } let l: slot_layer_t = slot_layer_create(); l.object_mask = context_raw.layer_filter; if (position == -1) { if (slot_layer_is_mask(context_raw.layer)) context_set_layer(context_raw.layer.parent); array_insert(project_layers, array_index_of(project_layers, context_raw.layer) + 1, l); } else { array_insert(project_layers, position, l); } context_set_layer(l); let li: i32 = array_index_of(project_layers, context_raw.layer); if (li > 0) { let below: slot_layer_t = project_layers[li - 1]; if (slot_layer_is_layer(below)) { context_raw.layer.parent = below.parent; } } if (clear) { sys_notify_on_init(function (l: slot_layer_t) { slot_layer_clear(l); }, l); } context_raw.layer_preview_dirty = true; return l; } function layers_new_mask(clear: bool = true, parent: slot_layer_t, position: i32 = -1): slot_layer_t { if (project_layers.length > layers_max_layers) { return null; } let l: slot_layer_t = slot_layer_create("", layer_slot_type_t.MASK, parent); if (position == -1) { position = array_index_of(project_layers, parent); } array_insert(project_layers, position, l); context_set_layer(l); if (clear) { sys_notify_on_init(function (l: slot_layer_t) { slot_layer_clear(l); }, l); } context_raw.layer_preview_dirty = true; return l; } function layers_new_group(): slot_layer_t { if (project_layers.length > layers_max_layers) { return null; } let l: slot_layer_t = slot_layer_create("", layer_slot_type_t.GROUP); array_push(project_layers, l); context_set_layer(l); return l; } function layers_create_fill_layer(uv_type: uv_type_t = uv_type_t.UVMAP, decal_mat: mat4_t = mat4nan, position: i32 = -1) { ///if is_forge return; ///end _layers_uv_type = uv_type; _layers_decal_mat = decal_mat; _layers_position = position; sys_notify_on_init(function () { let l: slot_layer_t = layers_new_layer(false, _layers_position); history_new_layer(); l.uv_type = _layers_uv_type; if (!mat4_isnan(_layers_decal_mat)) { l.decal_mat = _layers_decal_mat; } l.object_mask = context_raw.layer_filter; history_to_fill_layer(); slot_layer_to_fill_layer(l); }); } function layers_create_image_mask(asset: asset_t) { let l: slot_layer_t = context_raw.layer; if (slot_layer_is_mask(l) || slot_layer_is_group(l)) { return; } history_new_layer(); let m: slot_layer_t = layers_new_mask(false, l); slot_layer_clear(m, 0x00000000, project_get_image(asset)); context_raw.layer_preview_dirty = true; } function layers_create_color_layer(base_color: i32, occlusion: f32 = 1.0, roughness: f32 = layers_default_rough, metallic: f32 = 0.0, position: i32 = -1) { _layers_base_color = base_color; _layers_occlusion = occlusion; _layers_roughness = roughness; _layers_metallic = metallic; _layers_position = position; sys_notify_on_init(function () { let l: slot_layer_t = layers_new_layer(false, _layers_position); history_new_layer(); l.uv_type = uv_type_t.UVMAP; l.object_mask = context_raw.layer_filter; slot_layer_clear(l, _layers_base_color, null, _layers_occlusion, _layers_roughness, _layers_metallic); }); } function layers_duplicate_layer(l: slot_layer_t) { if (!slot_layer_is_group(l)) { let new_layer: slot_layer_t = slot_layer_duplicate(l); context_set_layer(new_layer); let masks: slot_layer_t[] = slot_layer_get_masks(l, false); if (masks != null) { for (let i: i32 = 0; i < masks.length; ++i) { let m: slot_layer_t = masks[i]; m = slot_layer_duplicate(m); m.parent = new_layer; array_remove(project_layers, m); array_insert(project_layers, array_index_of(project_layers, new_layer), m); } } context_set_layer(new_layer); } else { let new_group: slot_layer_t = layers_new_group(); array_remove(project_layers, new_group); array_insert(project_layers, array_index_of(project_layers, l) + 1, new_group); // group.show_panel = true; for (let i: i32 = 0; i < slot_layer_get_children(l).length; ++i) { let c: slot_layer_t = slot_layer_get_children(l)[i]; let masks: slot_layer_t[] = slot_layer_get_masks(c, false); let new_layer: slot_layer_t = slot_layer_duplicate(c); new_layer.parent = new_group; array_remove(project_layers, new_layer); array_insert(project_layers, array_index_of(project_layers, new_group), new_layer); if (masks != null) { for (let i: i32 = 0; i < masks.length; ++i) { let m: slot_layer_t = masks[i]; let new_mask: slot_layer_t = slot_layer_duplicate(m); new_mask.parent = new_layer; array_remove(project_layers, new_mask); array_insert(project_layers, array_index_of(project_layers, new_layer), new_mask); } } } let group_masks: slot_layer_t[] = slot_layer_get_masks(l); if (group_masks != null) { for (let i: i32 = 0; i < group_masks.length; ++i) { let m: slot_layer_t = group_masks[i]; let new_mask: slot_layer_t = slot_layer_duplicate(m); new_mask.parent = new_group; array_remove(project_layers, new_mask); array_insert(project_layers, array_index_of(project_layers, new_group), new_mask); } } context_set_layer(new_group); } } function layers_apply_masks(l: slot_layer_t) { let masks: slot_layer_t[] = slot_layer_get_masks(l); if (masks != null) { for (let i: i32 = 0; i < masks.length - 1; ++i) { layers_merge_layer(masks[i + 1], masks[i]); slot_layer_delete(masks[i]); } slot_layer_apply_mask(masks[masks.length - 1]); context_raw.layer_preview_dirty = true; } } function layers_merge_down() { let l1: slot_layer_t = context_raw.layer; if (slot_layer_is_group(l1)) { l1 = layers_merge_group(l1); } else if (slot_layer_has_masks(l1)) { // It is a layer layers_apply_masks(l1); context_set_layer(l1); } let l0: slot_layer_t = project_layers[array_index_of(project_layers, l1) - 1]; if (slot_layer_is_group(l0)) { l0 = layers_merge_group(l0); } else if (slot_layer_has_masks(l0)) { // It is a layer layers_apply_masks(l0); context_set_layer(l0); } layers_merge_layer(l0, l1); slot_layer_delete(l1); context_set_layer(l0); context_raw.layer_preview_dirty = true; } function layers_merge_group(l: slot_layer_t): slot_layer_t { if (!slot_layer_is_group(l)) { return null; } let children: slot_layer_t[] = slot_layer_get_children(l); if (children.length == 1 && slot_layer_has_masks(children[0], false)) { layers_apply_masks(children[0]); } for (let i: i32 = 0; i < children.length - 1; ++i) { context_set_layer(children[children.length - 1 - i]); history_merge_layers(); layers_merge_down(); } // Now apply the group masks let masks: slot_layer_t[] = slot_layer_get_masks(l); if (masks != null) { for (let i: i32 = 0; i < masks.length - 1; ++i) { layers_merge_layer(masks[i + 1], masks[i]); slot_layer_delete(masks[i]); } layers_apply_mask(children[0], masks[masks.length - 1]); } children[0].parent = null; children[0].name = l.name; if (children[0].fill_layer != null) { slot_layer_to_paint_layer(children[0]); } slot_layer_delete(l); return children[0]; } function layers_merge_layer(l0 : slot_layer_t, l1: slot_layer_t, use_mask: bool = false) { if (!l1.visible || slot_layer_is_group(l1)) { return; } layers_make_temp_img(); draw_begin(layers_temp_image); // Copy to temp draw_set_pipeline(pipes_copy); draw_image(l0.texpaint, 0, 0); draw_set_pipeline(null); draw_end(); let empty_rt: render_target_t = map_get(render_path_render_targets, "empty_white"); let empty: gpu_texture_t = empty_rt._image; let mask: gpu_texture_t = empty; let l1masks: slot_layer_t[] = use_mask ? slot_layer_get_masks(l1) : null; if (l1masks != null) { // for (let i: i32 = 1; i < l1masks.length - 1; ++i) { // merge_layer(l1masks[i + 1], l1masks[i]); // } mask = l1masks[0].texpaint; } if (slot_layer_is_mask(l1)) { _gpu_begin(l0.texpaint); gpu_set_pipeline(pipes_merge_mask); gpu_set_texture(pipes_tex0_merge_mask, l1.texpaint); gpu_set_texture(pipes_texa_merge_mask, layers_temp_image); gpu_set_float(pipes_opac_merge_mask, slot_layer_get_opacity(l1)); gpu_set_int(pipes_blending_merge_mask, l1.blending); gpu_set_vertex_buffer(const_data_screen_aligned_vb); gpu_set_index_buffer(const_data_screen_aligned_ib); gpu_draw(); gpu_end(); } if (slot_layer_is_layer(l1)) { if (l1.paint_base) { _gpu_begin(l0.texpaint); gpu_set_pipeline(pipes_merge); gpu_set_texture(pipes_tex0, l1.texpaint); gpu_set_texture(pipes_tex1, empty); gpu_set_texture(pipes_texmask, mask); gpu_set_texture(pipes_texa, layers_temp_image); gpu_set_float(pipes_opac, slot_layer_get_opacity(l1)); gpu_set_float(pipes_tex1w, empty.width); gpu_set_int(pipes_blending, l1.blending); gpu_set_vertex_buffer(const_data_screen_aligned_vb); gpu_set_index_buffer(const_data_screen_aligned_ib); gpu_draw(); gpu_end(); } if (l0.texpaint_nor != null) { draw_begin(layers_temp_image); draw_set_pipeline(pipes_copy); draw_image(l0.texpaint_nor, 0, 0); draw_set_pipeline(null); draw_end(); if (l1.paint_nor) { _gpu_begin(l0.texpaint_nor); gpu_set_pipeline(pipes_merge); gpu_set_texture(pipes_tex0, l1.texpaint); gpu_set_texture(pipes_tex1, l1.texpaint_nor); gpu_set_texture(pipes_texmask, mask); gpu_set_texture(pipes_texa, layers_temp_image); gpu_set_float(pipes_opac, slot_layer_get_opacity(l1)); gpu_set_float(pipes_tex1w, l1.texpaint_nor.width); gpu_set_int(pipes_blending, l1.paint_nor_blend ? 102 : 101); gpu_set_vertex_buffer(const_data_screen_aligned_vb); gpu_set_index_buffer(const_data_screen_aligned_ib); gpu_draw(); gpu_end(); } } if (l0.texpaint_pack != null) { draw_begin(layers_temp_image); draw_set_pipeline(pipes_copy); draw_image(l0.texpaint_pack, 0, 0); draw_set_pipeline(null); draw_end(); if (l1.paint_occ || l1.paint_rough || l1.paint_met || l1.paint_height) { if (l1.paint_occ && l1.paint_rough && l1.paint_met && l1.paint_height) { layers_commands_merge_pack(pipes_merge, l0.texpaint_pack, l1.texpaint, l1.texpaint_pack, slot_layer_get_opacity(l1), mask, l1.paint_height_blend ? 103 : 101); } else { if (l1.paint_occ) { layers_commands_merge_pack(pipes_merge_r, l0.texpaint_pack, l1.texpaint, l1.texpaint_pack, slot_layer_get_opacity(l1), mask); } if (l1.paint_rough) { layers_commands_merge_pack(pipes_merge_g, l0.texpaint_pack, l1.texpaint, l1.texpaint_pack, slot_layer_get_opacity(l1), mask); } if (l1.paint_met) { layers_commands_merge_pack(pipes_merge_b, l0.texpaint_pack, l1.texpaint, l1.texpaint_pack, slot_layer_get_opacity(l1), mask); } } } } } } function layers_flatten(height_to_normal: bool = false, layers: slot_layer_t[] = null): slot_layer_t { return layers_ext_flatten(height_to_normal, layers); } function layers_on_resized() { layers_ext_on_resized(); }