{ "2D View": "2D视图", "3D Cursor": "3D游标", "?": "?", "A": "A", "AO": "环境光遮蔽", "About": "关于", "About...": "关于...", "Add": "添加", "All": "所有", "Alpha": "Alpha", "Angle": "角度", "Angle Reject": "角度剔除", "Aperture": "光圈/Aperture", "Apply": "应用", "Apply Displacement": "应用置换", "Apply Filter": "应用滤镜", "Apply Mask": "应用遮罩", "Aspect Ratio": "纵横比", "Atlas": "地图集", "Atlases": "地图集", "Attribute": "属性", "Axis": "轴", "B": "B", "Back": "后面", "Backfacing": "背面", "Bake": "烘焙", "Bake Material...": "烘焙材质...", "Bake to Textures": "烘焙到纹理", "Base": "基础", "Base Color": "基础颜色", "Bent Normal": "弯曲法向", "Black Mask": "黑色遮罩", "Blend": "混合", "Blending": "混合", "Bloom": "全屏泛光(Bloom)", "Blur": "模糊", "Blur Envmap": "环境模糊", "Bottom": "底部", "Brick Texture": "砖墙纹理", "Bright": "亮度", "Browser": "浏览器", "Brush": "笔刷", "Brush Angle": "笔刷角度", "Brush Hardness": "笔刷硬度", "Brush Opacity": "笔刷不透明度", "Brush Output": "笔刷输出", "Brush Radius": "笔刷半径", "Brushes": "笔刷", "Bump": "凹凸", "Burn": "加深", "Cache UI Draws": "缓存用户界面绘制", "Calculate Normals": "计算法线", "Camera": "相机", "Camera Data": "相机数据", "Camera Type": "相机类型", "Cancel": "取消", "Check for Updates...": "检查更新内容...", "Checker Texture": "棋盘格纹理", "Clear": "清理/擦除", "Clear Layer": "清空图层", "Clip End": "钳制结束", "Clip Start": "钳制开始", "Clone": "克隆", "Color": "颜色", "Color 1": "颜色 1", "Color 2": "颜色 2", "Color ID": "颜色 ID", "Color ID Map": "颜色ID遮罩", "Color Ramp": "颜色渐变", "Color Space": "色彩空间", "ColorID": "颜色ID", "Combine HSV": "合并HSV", "Combine RGB": "合并RGB", "Combine XYZ": "合并XYZ", "Compass": "指南针", "Cone Offset": "圆锥(Cone)偏移", "Cone-traced AO and shadows": "圆锥(Cone)跟踪环境光遮蔽与阴影", "Confirm": "确认", "Console": "控制台", "Contrast": "对比度", "Converter": "转换", "Core": "核心", "Cull Backfaces": "背面剔除", "Curvature": "曲率", "Curved": "弯曲", "Darken": "变暗", "Decal": "贴花", "Default Workspace": "默认工作空间", "Delete": "删除", "Delete Layer": "删除图层", "Delta": "增量", "Depth Reject": "深度剔除", "Derivative": "导数/Derivative", "Difference": "差别", "Dilate Radius": "膨胀半径", "Directional": "定向", "Displacement Strength": "位移强度", "Distance": "距离", "Distract Free": "无干扰模式", "Divide": "除以", "Dodge": "减淡", "Dot": "点", "Drag and drop files here": "将文件拖放在这里", "Draw live brush preview in viewport": "在3D视图中绘制时实时画笔预览", "Duplicate": "复制", "Duplicate Layer": "复制图层", "Edit": "编辑", "Edit Nodes": "编辑节点", "Edit in Script Tab": "在脚本选项卡中进行编辑", "Edit in Text Editor": "在文本编辑器中进行编辑", "Emission": "自发光", "Enabling may reduce GPU usage": "启用此选项可以减少GPU的使用", "Environment": "环境", "Envmap": "环境帖图", "Eraser": "橡皮擦", "Error: .arm file expected": "错误:.arm 文件预期", "Error: Could not locate texture": "错误:无法找到纹理", "Error: Failed to read mesh data": "错误:无法读取网格数据", "Error: Unknown asset format": "错误:不知道资产的格式", "Exit": "退出", "Export": "导出", "Export Mesh": "导出网格", "Export Mesh...": "导出网格...", "Export Textures": "导出纹理", "Export Textures...": "导出纹理...", "Export texture files": "导出纹理文件", "Fac": "面", "Face": "面", "Facing": "面", "File": "文件", "File Browser": "文件浏览器", "Fill": "填充", "Fill Mode": "填充模式", "Filter": "筛选", "Filter Textures": "筛选纹理", "Flip Normals": "翻转法线", "Fly": "飞行", "FoV": "视野范围", "Fonts": "字体", "Format": "格式", "Fresnel": "菲涅尔", "Front": "前面", "Full": "所有", "G": "G", "Gamma": "伽马", "Generated": "生成", "Geometry": "几何", "Gizmo": "Gizmo", "Gradient Texture": "渐变纹理", "Group": "组", "H": "H", "Hardness": "硬度", "Height": "高度", "Help": "帮助", "High Poly": "高多边形", "History": "历史", "Hold {key} to set source": "按住{key}键设置源文件", "Hue": "色相", "IOR": "折射率(IOR)", "Image Texture": "图像纹理", "Import": "导入", "Import Brush...": "导入笔刷...", "Import Envmap...": "导入环境帧图...", "Import Font...": "导入字体...", "Import Material...": "导入材质...", "Import Mesh": "导入网格", "Import Mesh...": "导入网格...", "Import Texture...": "导入纹理...", "Import font file": "导入字体文件", "Import mesh file": "导入网格文件", "Import texture file": "导入纹理文件", "Import vertex color data": "导入顶点颜色数据", "Incoming": "输入", "Info: Asset already imported": "注意:资产已导入", "Input": "输入", "Instantly update material preview on node change": "在节点更改时即时更新材料预览", "Interface": "界面", "Invert": "转化", "Issue Tracker": "问题追踪", "Keymap": "键盘快捷方式", "Language": "语言", "Layer": "图层", "Layer Blending": "图层混合", "Layer Mask": "图层遮罩", "Layer Opacity": "图层不透明度", "Layer Weight": "层权重", "Layers": "图层", "Lazy Radius": "懒惰半径", "Lazy Step": "懒惰步数", "Left": "左", "Light": "光线", "Light Size": "光线缩放", "Lighten": "变亮", "Lightmap": "光照帖图", "Linear Light": "线性光", "Lit": "照亮/Lit", "Live Brush Preview": "实时笔刷预览", "Live Material Preview": "实时预览材质", "Load per-object transforms from .fbx": "从.fbx文件中加载每个对象的变换", "Location": "位置", "Magic Texture": "迷幻纹理", "Manager": "管理", "Manual": "手册", "Mapping": "映射", "Mask": "遮罩", "Material": "材质", "Material ID": "材质ID", "Material Index": "材质索引", "Material Output": "材质输出", "Materials": "材质", "Math": "数学", "Max": "最大", "Merge Down": "向下合并", "Merge Group": "合并组", "Merge Layers": "合并图层", "Meshes": "网格", "Metallic": "金属度", "Min": "最小", "Mix": "混合", "MixRGB": "最小RGB", "Mobile": "移动", "Mode": "模式", "Multiply": "乘以", "Musgrave Texture": "马氏分形纹理", "Name": "名称", "New": "新建", "New Layer": "新建层", "New Plugin": "添加插件", "New Preset": "新建预设", "New Project": "新建项目", "New Project...": "新建项目...", "New Theme": "新建主题", "Nodes": "节点", "Noise Texture": "噪波纹理", "None": "空", "Normal": "法线", "Normal Map": "法线帖图", "OK": "OK", "Object": "对象", "Object ID": "对象ID", "Object Index": "物体索引", "Object Info": "物体信息", "Object Normal": "对象法线", "Occlusion": "环境吸收", "Offset": "偏移", "Opacity": "不透明度", "Open": "打开", "Open Recent...": "打开最近...", "Open...": "打开...", "Orbit": "环绕", "Orbit Down": "向下环绕", "Orbit Left": "向左环绕", "Orbit Opposite": "反向环绕", "Orbit Right": "向右环绕", "Orbit Up": "向上环绕", "Order Layers": "图层顺序", "Orthographic": "正交", "Overlay": "覆盖", "Paint": "绘制", "Parametric": "参数", "Parse Transforms": "解析变换(Parse Transforms)", "Parse Vertex Colors": "加载顶点颜色", "Particle": "颗粒", "Particles": "粒子", "Path": "路径", "Path Traced": "路径跟踪", "Path Tracer": "路径跟踪器", "Pen": "笔刷", "Per Object": "每个物体", "Per Udim Tile": "每个UDIM分块", "Perspective": "透视", "Picked Color": "绘制颜色", "Picker": "拾取器", "Plugins": "插件", "Pointiness": "尖锐", "Position": "位置", "Preferences...": "首选项...", "Preset": "预设", "Presets": "预设", "Pressure controls": "压力控制", "Project": "项目", "Quality": "质量", "R": "R", "RGB": "RGB", "RGB to BW": "RGB to BW", "Radius": "半径", "Random": "随机", "Rays/pix:": "射线/像素 :", "Rays/sec:": "射线/秒 :", "Recent Projects": "最近项目", "Redo {step}": "重做 {step}", "Reflection": "反射", "Reimport": "重新导入", "Reimport Mesh": "重新导入网格", "Reimport Textures": "重新导入纹理", "Renderer": "渲染器", "Report Bug": "报告错误", "Request Feature": "请求的特性", "Res": "Res", "Reset": "重置", "Reset Layout": "重置布局", "Reset layout?": "重置布局?", "Resolution": "分辨率", "Restore": "恢复", "Restore defaults?": "您确定要恢复为默认?", "Right": "右", "Rotate": "旋转", "Rotate X": "旋转 X", "Rotate Y": "旋转 Y", "Rotate Z": "旋转 Z", "Rotation": "旋转", "Roughness": "粗糙度", "Run": "运行", "S": "S", "SSAO": "屏幕空间环境光遮蔽(SSAO)", "Saturation": "饱和度", "Save": "保存", "Save As...": "另存为...", "Scale": "缩放", "Scale X": "缩放X", "Screen": "屏幕", "Script": "脚本", "Search": "搜索", "Search for nodes": "搜索节点", "Select Material": "选择材质", "Selected": "选择", "Sensitivity": "敏感度", "Separate HSV": "分离HSV", "Separate RGB": "分离RGB", "Separate Vector": "矢量分割", "Separate XYZ": "分离XYZ", "Shader": "着色器", "Shared": "共用", "Show 2D View": "显示2D视图", "Show Asset Names": "显示资产名称", "Show Node Editor": "显示节点编辑器", "Show Node Preview": "显示节点预览", "Smooth": "光滑的", "Soft Light": "柔和灯光", "Split .obj mesh into objects": "将.obj网格拆分为对象", "Split By": "拆分方式", "Split View": "拆分视图", "Stencil": "镂板", "Straight": "直", "Strength": "强度", "Subsurface": "次表面", "Subtract": "减去", "Super Sample": "超级采样", "Symmetry": "对称", "Tangent": "切线", "Template": "模板", "TexCoord": "纹理坐标", "Texels": "文本", "Text": "文本", "Texture": "纹理", "Textures": "纹理", "Theme": "主题", "Thickness": "厚度", "Tiled": "平铺", "Time": "时间", "To Fill Layer": "到填充层", "To Fill Mask": "填充到遮罩", "To Mask": "到遮罩", "To Paint Layer": "到绘制层", "To Paint Mask": "绘制到遮罩", "Toggle Fullscreen": "切换全屏", "Top": "顶部", "Triplanar": "三面体", "True Normal": "真实法线", "UDIM Tile": "UDIM拼帖", "UI Scale": "用户界面缩放", "UV": "UV", "UV Map": "UV帖图", "UV Scale": "UV缩放", "Unable to check for updates.\nPlease visit armorpaint.org.": "无法检查更新!.\n请访问 armorpaint.org", "Undo Steps": "撤消步骤", "Undo {step}": "撤销 {step}", "Up Axis": "向上轴", "Update": "更新", "Update is available!\nPlease visit armorpaint.org to download.": "有更新可用!\n请访问 armorpaint.org 下载.", "Usage": "使用方法", "V": "V", "VSync": "垂直同步", "Val": "亮度", "Value": "值", "Vector": "矢量", "Vector Curves": "矢量曲线", "Vector Math": "矢量计算", "Vertex Color": "顶点颜色", "View Distance": "视图距离", "View Vector": "视图矢量", "View Z Depth": "视图Z深度", "Viewport": "视图", "Vignette": "晕影/Vignette", "Visible": "可见性", "Voronoi Texture": "沃罗诺伊纹理", "Voxel AO": "体素AO", "Warp": "扭曲", "Wave Texture": "波浪纹理", "What's New": "新特性", "White Mask": "白色遮罩", "Window": "窗口", "Wireframe": "线框", "X": "X", "X-Ray": "透视模式", "Y": "Y", "You are up to date!": "您的版本是最新的!", "Z": "Z", "Zoom In": "放大", "Zoom Out": "缩小", "blend_type": "混合模式", "color_space": "色彩空间", "coloring": "着色", "default_value": "默认值", "file": "文件", "gradient_type": "渐变类型", "operation": "运算", "untitled": "无标题", "use_clamp": "使用插值" }