#include "../global.h" typedef struct time_node { struct logic_node *base; } time_node_t; logic_node_value_t *time_node_get(time_node_t *self, i32 from) { if (from == 0) { logic_node_value_t *v = GC_ALLOC_INIT(logic_node_value_t, {._f32 = sys_time()}); return v; } else if (from == 1) { logic_node_value_t *v = GC_ALLOC_INIT(logic_node_value_t, {._f32 = sys_delta()}); return v; } else { logic_node_value_t *v = GC_ALLOC_INIT(logic_node_value_t, {._f32 = g_context->brush_time}); return v; } } void *time_node_create(ui_node_t *raw, f32_array_t *args) { time_node_t *n = GC_ALLOC_INIT(time_node_t, {0}); n->base = logic_node_create(n); n->base->get = time_node_get; return n; } void time_node_init() { ui_node_t *time_node_def = GC_ALLOC_INIT(ui_node_t, {.id = 0, .name = _tr("Time"), .type = "time_node", .x = 0, .y = 0, .color = 0xff4982a0, .inputs = any_array_create_from_raw((void *[]){}, 0), .outputs = any_array_create_from_raw( (void *[]){ GC_ALLOC_INIT(ui_node_socket_t, {.id = 0, .node_id = 0, .name = _tr("Time"), .type = "VALUE", .color = 0xffa1a1a1, .default_value = f32_array_create_x(0.0), .min = 0.0, .max = 1.0, .precision = 100, .display = 0}), GC_ALLOC_INIT(ui_node_socket_t, {.id = 0, .node_id = 0, .name = _tr("Delta"), .type = "VALUE", .color = 0xffa1a1a1, .default_value = f32_array_create_x(0.0), .min = 0.0, .max = 1.0, .precision = 100, .display = 0}), GC_ALLOC_INIT(ui_node_socket_t, {.id = 0, .node_id = 0, .name = _tr("Brush"), .type = "VALUE", .color = 0xffa1a1a1, .default_value = f32_array_create_x(0.0), .min = 0.0, .max = 1.0, .precision = 100, .display = 0}), }, 3), .buttons = any_array_create_from_raw((void *[]){}, 0), .width = 0, .flags = 0}); any_array_push(nodes_brush_category0, time_node_def); any_map_set(nodes_brush_creates, "time_node", time_node_create); }