#include "../global.h" void edit_image_node_button(i32 node_id) { ui_node_canvas_t *canvas = ui_nodes_get_canvas(true); ui_node_t *node = ui_get_node(canvas->nodes, node_id); char *node_name = parser_material_node_name(node, NULL); ui_handle_t *h = ui_handle(node_name); string_array_t *models = any_array_create_from_raw( (void *[]){ "Qwen Image Edit", }, 1); i32 model = ui_combo(ui_nest(h, 0), models, tr("Model"), false, UI_ALIGN_LEFT, true); char *prompt = ui_text_area(ui_nest(h, 1), UI_ALIGN_LEFT, true, tr("prompt"), true); node->buttons->buffer[0]->height = string_split(prompt, "\n")->length + 2; if (neural_node_button(node, models->buffer[model])) { ui_node_t *from_node = neural_from_node(node->inputs->buffer[0], 0); gpu_texture_t *input = ui_nodes_get_node_preview_image(from_node); if (input != NULL) { #ifdef IRON_BGRA buffer_t *input_buf = export_arm_bgra_swap(gpu_get_texture_pixels(input)); // Vulkan non-rt textures need a flip #else buffer_t *input_buf = gpu_get_texture_pixels(input); #endif char *dir = neural_node_dir(); iron_write_png(string("%s%sinput.png", dir, PATH_SEP), input_buf, input->width, input->height, 0); if (string_equals(prompt, "")) { prompt = "."; } string_array_t *argv = any_array_create_from_raw( (void *[]){ string("%s/%s", dir, neural_node_sd_bin()), "--diffusion-model", string("%s/qwen-image-edit-2511-Q4_K_S.gguf", dir), "--vae", string("%s/Qwen_Image-VAE.safetensors", dir), "--llm", string("%s/Qwen2.5-VL-7B-Instruct-Q4_K_S.gguf", dir), "--llm_vision", string("%s/mmproj-F16.gguf", dir), "--offload-to-cpu", "--diffusion-fa", "--steps", "30", "-s", "-1", "--cfg-scale", "2.5", "--flow-shift", "3", "--qwen-image-zero-cond-t", "-W", "512", "-H", "512", "-p", prompt, "-r", string("%s/input.png", dir), "-o", string("%s/output.png", dir), NULL, }, 31); iron_exec_async(argv->buffer[0], argv->buffer); sys_notify_on_update(neural_node_check_result, node); } } } void edit_image_node_init() { ui_node_t *edit_image_node_def = GC_ALLOC_INIT(ui_node_t, {.id = 0, .name = _tr("Edit Image"), .type = "NEURAL_EDIT_IMAGE", .x = 0, .y = 0, .color = 0xff4982a0, .inputs = any_array_create_from_raw( (void *[]){ GC_ALLOC_INIT(ui_node_socket_t, {.id = 0, .node_id = 0, .name = _tr("Color"), .type = "RGBA", .color = 0xffc7c729, .default_value = f32_array_create_xyzw(1.0, 1.0, 1.0, 1.0), .min = 0.0, .max = 1.0, .precision = 100, .display = 0}), }, 1), .outputs = any_array_create_from_raw( (void *[]){ GC_ALLOC_INIT(ui_node_socket_t, {.id = 0, .node_id = 0, .name = _tr("Color"), .type = "RGBA", .color = 0xffc7c729, .default_value = f32_array_create_xyzw(0.0, 0.0, 0.0, 1.0), .min = 0.0, .max = 1.0, .precision = 100, .display = 0}), }, 1), .buttons = any_array_create_from_raw( (void *[]){ GC_ALLOC_INIT(ui_node_button_t, {.name = "edit_image_node_button", .type = "CUSTOM", .output = -1, .default_value = f32_array_create_x(0), .data = NULL, .min = 0.0, .max = 1.0, .precision = 100, .height = 0}), }, 1), .width = 0, .flags = 0}); any_array_push(nodes_material_neural, edit_image_node_def); any_map_set(parser_material_node_vectors, "NEURAL_EDIT_IMAGE", neural_node_vector); any_map_set(ui_nodes_custom_buttons, "edit_image_node_button", edit_image_node_button); }