#include "../global.h" static void export_obj_write_string(u8_array_t *out, char *str) { for (i32 i = 0; i < string_length(str); ++i) { u8_array_push(out, char_code_at(str, i)); } } void export_obj_run(char *path, mesh_object_t_array_t *paint_objects) { u8_array_t *o = u8_array_create_from_raw((u8[]){}, 0); export_obj_write_string(o, "# armorpaint.org\n"); i32 poff = 0; i32 noff = 0; i32 toff = 0; for (i32 i = 0; i < paint_objects->length; ++i) { mesh_object_t *p = paint_objects->buffer[i]; mesh_data_t *mesh = p->data; f32 inv = 1 / 32767.0; f32 sc = p->data->scale_pos * inv; i16_array_t *posa = mesh->vertex_arrays->buffer[0]->values; i16_array_t *nora = mesh->vertex_arrays->buffer[1]->values; i16_array_t *texa = mesh->vertex_arrays->buffer[2]->values; i32 len = math_floor(posa->length / 4.0); // Merge shared vertices and remap indices i16_array_t *posa2 = i16_array_create(len * 3); i16_array_t *nora2 = i16_array_create(len * 3); i16_array_t *texa2 = i16_array_create(len * 2); i32_array_t *posmap = i32_array_create(len); i32_array_t *normap = i32_array_create(len); i32_array_t *texmap = i32_array_create(len); i32 pi = 0; i32 ni = 0; i32 ti = 0; for (i32 i = 0; i < len; ++i) { bool found = false; for (i32 j = 0; j < pi; ++j) { if (posa2->buffer[j * 3] == posa->buffer[i * 4] && posa2->buffer[j * 3 + 1] == posa->buffer[i * 4 + 1] && posa2->buffer[j * 3 + 2] == posa->buffer[i * 4 + 2]) { posmap->buffer[i] = j; found = true; break; } } if (!found) { posmap->buffer[i] = pi; posa2->buffer[pi * 3] = posa->buffer[i * 4]; posa2->buffer[pi * 3 + 1] = posa->buffer[i * 4 + 1]; posa2->buffer[pi * 3 + 2] = posa->buffer[i * 4 + 2]; pi++; } found = false; for (i32 j = 0; j < ni; ++j) { if (nora2->buffer[j * 3] == nora->buffer[i * 2] && nora2->buffer[j * 3 + 1] == nora->buffer[i * 2 + 1] && nora2->buffer[j * 3 + 2] == posa->buffer[i * 4 + 3]) { normap->buffer[i] = j; found = true; break; } } if (!found) { normap->buffer[i] = ni; nora2->buffer[ni * 3] = nora->buffer[i * 2]; nora2->buffer[ni * 3 + 1] = nora->buffer[i * 2 + 1]; nora2->buffer[ni * 3 + 2] = posa->buffer[i * 4 + 3]; ni++; } found = false; for (i32 j = 0; j < ti; ++j) { if (texa2->buffer[j * 2] == texa->buffer[i * 2] && texa2->buffer[j * 2 + 1] == texa->buffer[i * 2 + 1]) { texmap->buffer[i] = j; found = true; break; } } if (!found) { texmap->buffer[i] = ti; texa2->buffer[ti * 2] = texa->buffer[i * 2]; texa2->buffer[ti * 2 + 1] = texa->buffer[i * 2 + 1]; ti++; } } export_obj_write_string(o, string("o %s\n", p->base->name)); for (i32 i = 0; i < pi; ++i) { export_obj_write_string(o, "v "); f32 f = posa2->buffer[i * 3] * sc; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = posa2->buffer[i * 3 + 2] * sc; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = -posa2->buffer[i * 3 + 1] * sc; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, "\n"); } for (i32 i = 0; i < ni; ++i) { export_obj_write_string(o, "vn "); f32 f = nora2->buffer[i * 3] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = nora2->buffer[i * 3 + 2] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = -nora2->buffer[i * 3 + 1] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, "\n"); } for (i32 i = 0; i < ti; ++i) { export_obj_write_string(o, "vt "); f32 f = texa2->buffer[i * 2] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = 1.0 - texa2->buffer[i * 2 + 1] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, "\n"); } u32_array_t *inda = mesh->index_array; for (i32 i = 0; i < math_floor(inda->length / 3.0); ++i) { i32 pi1 = posmap->buffer[inda->buffer[i * 3]] + 1 + poff; i32 pi2 = posmap->buffer[inda->buffer[i * 3 + 1]] + 1 + poff; i32 pi3 = posmap->buffer[inda->buffer[i * 3 + 2]] + 1 + poff; i32 ni1 = normap->buffer[inda->buffer[i * 3]] + 1 + noff; i32 ni2 = normap->buffer[inda->buffer[i * 3 + 1]] + 1 + noff; i32 ni3 = normap->buffer[inda->buffer[i * 3 + 2]] + 1 + noff; i32 ti1 = texmap->buffer[inda->buffer[i * 3]] + 1 + toff; i32 ti2 = texmap->buffer[inda->buffer[i * 3 + 1]] + 1 + toff; i32 ti3 = texmap->buffer[inda->buffer[i * 3 + 2]] + 1 + toff; export_obj_write_string(o, "f "); export_obj_write_string(o, i32_to_string(pi1)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ti1)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ni1)); export_obj_write_string(o, " "); export_obj_write_string(o, i32_to_string(pi2)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ti2)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ni2)); export_obj_write_string(o, " "); export_obj_write_string(o, i32_to_string(pi3)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ti3)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ni3)); export_obj_write_string(o, "\n"); } poff += pi; noff += ni; toff += ti; } if (!ends_with(path, ".obj")) { path = string("%s.obj", path); } iron_file_save_bytes(path, o, 0); } void export_obj_run_fast(char *path, mesh_object_t_array_t *paint_objects) { // Skips merging shared vertices u8_array_t *o = u8_array_create_from_raw((u8[]){}, 0); export_obj_write_string(o, "# armorpaint.org\n"); i32 poff = 0; i32 noff = 0; i32 toff = 0; for (i32 i = 0; i < paint_objects->length; ++i) { mesh_object_t *p = paint_objects->buffer[i]; mesh_data_t *mesh = p->data; f32 inv = 1 / 32767.0; f32 sc = p->data->scale_pos * inv; i16_array_t *posa = mesh->vertex_arrays->buffer[0]->values; i16_array_t *nora = mesh->vertex_arrays->buffer[1]->values; i16_array_t *texa = mesh->vertex_arrays->buffer[2]->values; i32 pi = posa->length / 4.0; i32 ni = pi; i32 ti = pi; export_obj_write_string(o, string("o %s\n", p->base->name)); for (i32 i = 0; i < pi; ++i) { export_obj_write_string(o, "v "); f32 f = posa->buffer[i * 4] * sc; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = posa->buffer[i * 4 + 2] * sc; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = -posa->buffer[i * 4 + 1] * sc; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, "\n"); } for (i32 i = 0; i < ni; ++i) { export_obj_write_string(o, "vn "); f32 f = nora->buffer[i * 2] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = posa->buffer[i * 4 + 3] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = -nora->buffer[i * 2 + 1] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, "\n"); } for (i32 i = 0; i < ti; ++i) { export_obj_write_string(o, "vt "); f32 f = texa->buffer[i * 2] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, " "); f = 1.0 - texa->buffer[i * 2 + 1] * inv; export_obj_write_string(o, f32_to_string(f)); export_obj_write_string(o, "\n"); } u32_array_t *inda = mesh->index_array; for (i32 i = 0; i < math_floor(inda->length / 3.0); ++i) { i32 pi1 = inda->buffer[i * 3] + 1 + poff; i32 pi2 = inda->buffer[i * 3 + 1] + 1 + poff; i32 pi3 = inda->buffer[i * 3 + 2] + 1 + poff; i32 ni1 = inda->buffer[i * 3] + 1 + noff; i32 ni2 = inda->buffer[i * 3 + 1] + 1 + noff; i32 ni3 = inda->buffer[i * 3 + 2] + 1 + noff; i32 ti1 = inda->buffer[i * 3] + 1 + toff; i32 ti2 = inda->buffer[i * 3 + 1] + 1 + toff; i32 ti3 = inda->buffer[i * 3 + 2] + 1 + toff; export_obj_write_string(o, "f "); export_obj_write_string(o, i32_to_string(pi1)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ti1)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ni1)); export_obj_write_string(o, " "); export_obj_write_string(o, i32_to_string(pi2)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ti2)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ni2)); export_obj_write_string(o, " "); export_obj_write_string(o, i32_to_string(pi3)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ti3)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(ni3)); export_obj_write_string(o, "\n"); } poff += pi; noff += ni; toff += ti; } if (!ends_with(path, ".obj")) { path = string("%s.obj", path); } iron_file_save_bytes(path, o, 0); } static bool export_obj_sculpt_layer_mask(slot_layer_t *l, f32_array_t *pmask, i32 len, i16_array_t *texa, u32_array_t *inda, f32 inv) { slot_layer_t_array_t *masks = slot_layer_get_masks(l, true); if (masks == NULL) { return false; } #ifdef IRON_BGRA i32 r_off = 2; #else i32 r_off = 0; #endif bool any = false; for (i32 mi = 0; mi < masks->length; ++mi) { slot_layer_t *m = masks->buffer[mi]; if (!slot_layer_is_visible(m) || m->texpaint == NULL) { continue; } if (!any) { for (i32 i = 0; i < len; ++i) { pmask->buffer[i] = 1.0; } any = true; } buffer_t *mp = gpu_get_texture_pixels(m->texpaint); i32 mw = m->texpaint->width; i32 mh = m->texpaint->height; f32 opac = slot_layer_get_opacity(m); for (i32 i = 0; i < len; ++i) { i32 vid = inda->buffer[i]; f32 u = texa->buffer[vid * 2] * inv; f32 v = texa->buffer[vid * 2 + 1] * inv; i32 x = math_floor(u * mw); i32 y = math_floor(v * mh); x = x < 0 ? 0 : (x >= mw ? mw - 1 : x); y = y < 0 ? 0 : (y >= mh ? mh - 1 : y); f32 r = buffer_get_u8(mp, (y * mw + x) * 4 + r_off) / 255.0; pmask->buffer[i] *= (1.0 - opac) + r * opac; } } if (any) { for (i32 i = 0; i < len; ++i) { f32 c = pmask->buffer[i]; pmask->buffer[i] = c < 0.0 ? 0.0 : (c > 1.0 ? 1.0 : c); } } return any; } void export_obj_run_sculpt(char *path, mesh_object_t_array_t *paint_objects) { slot_layer_t_array_t *sculpt_layers = any_array_create_from_raw((void *[]){}, 0); for (i32 i = 0; i < g_project->_->layers->length; ++i) { slot_layer_t *l = g_project->_->layers->buffer[i]; if (l->texpaint_sculpt != NULL && slot_layer_is_visible(l)) { any_array_push(sculpt_layers, l); } } i32 count = sculpt_layers->length; if (count == 0) { return; } u8_array_t *o = u8_array_create_from_raw((u8[]){}, 0); export_obj_write_string(o, "# armorpaint.org\n"); mesh_object_t *p = paint_objects->buffer[0]; mesh_data_t *mesh = p->data; f32 sc = mesh->scale_pos; i16_array_t *texa = mesh->vertex_arrays->buffer[2]->values; u32_array_t *inda = mesh->index_array; i32 len = math_floor(inda->length); i32 tris = math_floor(len / 3.0); f32 inv = 1.0 / 32767.0; // The base render target holds the rest-pose positions buffer_t *base_pixels = NULL; render_target_t *base_rt = any_map_get(render_path_render_targets, "texpaint_sculpt_base"); if (base_rt != NULL && base_rt->_image != NULL) { base_pixels = gpu_get_texture_pixels(base_rt->_image); } // Accumulate the combined position of every vertex across all layers and masks f32_array_t *cpos = f32_array_create(len * 3); f32_array_t *pmask = f32_array_create(len); buffer_t *l0 = gpu_get_texture_pixels(sculpt_layers->buffer[0]->texpaint_sculpt); for (i32 i = 0; i < len; ++i) { cpos->buffer[i * 3] = buffer_get_f32(l0, i * 16); cpos->buffer[i * 3 + 1] = buffer_get_f32(l0, i * 16 + 4); cpos->buffer[i * 3 + 2] = buffer_get_f32(l0, i * 16 + 8); } // Blend the base layer back toward the rest pose where its mask is dark if (export_obj_sculpt_layer_mask(sculpt_layers->buffer[0], pmask, len, texa, inda, inv) && base_pixels != NULL) { for (i32 i = 0; i < len; ++i) { f32 bx = buffer_get_f32(base_pixels, i * 16); f32 by = buffer_get_f32(base_pixels, i * 16 + 4); f32 bz = buffer_get_f32(base_pixels, i * 16 + 8); f32 w = pmask->buffer[i]; cpos->buffer[i * 3] = bx + (cpos->buffer[i * 3] - bx) * w; cpos->buffer[i * 3 + 1] = by + (cpos->buffer[i * 3 + 1] - by) * w; cpos->buffer[i * 3 + 2] = bz + (cpos->buffer[i * 3 + 2] - bz) * w; } } // Add each additional layers displacement relative to the rest pose for (i32 k = 1; k < count; ++k) { buffer_t *lk = gpu_get_texture_pixels(sculpt_layers->buffer[k]->texpaint_sculpt); bool masked = export_obj_sculpt_layer_mask(sculpt_layers->buffer[k], pmask, len, texa, inda, inv); for (i32 i = 0; i < len; ++i) { f32 dx = buffer_get_f32(lk, i * 16); f32 dy = buffer_get_f32(lk, i * 16 + 4); f32 dz = buffer_get_f32(lk, i * 16 + 8); if (base_pixels != NULL) { dx -= buffer_get_f32(base_pixels, i * 16); dy -= buffer_get_f32(base_pixels, i * 16 + 4); dz -= buffer_get_f32(base_pixels, i * 16 + 8); } if (masked) { f32 w = pmask->buffer[i]; dx *= w; dy *= w; dz *= w; } cpos->buffer[i * 3] += dx; cpos->buffer[i * 3 + 1] += dy; cpos->buffer[i * 3 + 2] += dz; } } export_obj_write_string(o, string("o %s\n", p->base->name)); for (i32 i = 0; i < len; ++i) { f32 x = cpos->buffer[i * 3] * sc; f32 y = cpos->buffer[i * 3 + 1] * sc; f32 z = cpos->buffer[i * 3 + 2] * sc; export_obj_write_string(o, "v "); export_obj_write_string(o, f32_to_string(x)); export_obj_write_string(o, " "); export_obj_write_string(o, f32_to_string(z)); export_obj_write_string(o, " "); export_obj_write_string(o, f32_to_string(-y)); export_obj_write_string(o, "\n"); } for (i32 t = 0; t < tris; ++t) { i32 i0 = t * 3, i1 = t * 3 + 1, i2 = t * 3 + 2; f32 x0 = cpos->buffer[i0 * 3] * sc; f32 y0 = cpos->buffer[i0 * 3 + 1] * sc; f32 z0 = cpos->buffer[i0 * 3 + 2] * sc; f32 x1 = cpos->buffer[i1 * 3] * sc; f32 y1 = cpos->buffer[i1 * 3 + 1] * sc; f32 z1 = cpos->buffer[i1 * 3 + 2] * sc; f32 x2 = cpos->buffer[i2 * 3] * sc; f32 y2 = cpos->buffer[i2 * 3 + 1] * sc; f32 z2 = cpos->buffer[i2 * 3 + 2] * sc; f32 e1x = x1 - x0, e1y = y1 - y0, e1z = z1 - z0; f32 e2x = x2 - x0, e2y = y2 - y0, e2z = z2 - z0; f32 nx = e1y * e2z - e1z * e2y; f32 ny = e1z * e2x - e1x * e2z; f32 nz = e1x * e2y - e1y * e2x; f32 nl = math_sqrt(nx * nx + ny * ny + nz * nz); if (nl > 0.0) { nx /= nl; ny /= nl; nz /= nl; } export_obj_write_string(o, "vn "); export_obj_write_string(o, f32_to_string(nx)); export_obj_write_string(o, " "); export_obj_write_string(o, f32_to_string(nz)); export_obj_write_string(o, " "); export_obj_write_string(o, f32_to_string(-ny)); export_obj_write_string(o, "\n"); } for (i32 i = 0; i < len; ++i) { i32 vid = inda->buffer[i]; f32 u = texa->buffer[vid * 2] * inv; f32 v = 1.0 - texa->buffer[vid * 2 + 1] * inv; export_obj_write_string(o, "vt "); export_obj_write_string(o, f32_to_string(u)); export_obj_write_string(o, " "); export_obj_write_string(o, f32_to_string(v)); export_obj_write_string(o, "\n"); } for (i32 t = 0; t < tris; ++t) { i32 b = t * 3 + 1; export_obj_write_string(o, "f "); export_obj_write_string(o, i32_to_string(b)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(b)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(t + 1)); export_obj_write_string(o, " "); export_obj_write_string(o, i32_to_string(b + 1)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(b + 1)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(t + 1)); export_obj_write_string(o, " "); export_obj_write_string(o, i32_to_string(b + 2)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(b + 2)); export_obj_write_string(o, "/"); export_obj_write_string(o, i32_to_string(t + 1)); export_obj_write_string(o, "\n"); } if (!ends_with(path, ".obj")) { path = string("%s.obj", path); } iron_file_save_bytes(path, o, 0); }