package arm; import iron.system.Input; class Operator { public static var run = new Map(); public static var keymap = new Map(); public static function register(name:String, key:String, call:Dynamic) { run[name] = call; keymap[key] = name; } public static function update() { } public static function shortcut(s:String):Bool { var mouse = Input.getMouse(); var kb = Input.getKeyboard(); var shift = s.indexOf("shift") >= 0; var ctrl = s.indexOf("ctrl") >= 0; var alt = s.indexOf("alt") >= 0; var flag = shift == kb.down("shift") && ctrl == kb.down("control") && alt == kb.down("alt"); if (s.indexOf("+") > 0) { s = s.substr(s.lastIndexOf("+") + 1); } var key = (s == "left" || s == "right" || s == "middle") ? mouse.down(s) : kb.started(s); return flag && key; } }