#ifdef arm_physics #include "../libs/asim.h" #include "global.h" physics_world_t *physics_world_create() { asim_world_create(); physics_world_t *world = GC_ALLOC_INIT(physics_world_t, {0}); gc_unroot(physics_world_active); physics_world_active = world; gc_root(physics_world_active); return world; } void physics_world_update(physics_world_t *world) { asim_world_update(sys_delta()); i32_array_t *keys = imap_keys(physics_body_object_map); for (i32 i = 0; i < keys->length; ++i) { physics_body_t *body = any_imap_get(physics_body_object_map, keys->buffer[i]); physics_body_update(body); } } physics_pair_t_array_t *physics_world_get_contact_pairs(physics_world_t *world, physics_body_t *body) { physics_pair_t_array_t *pairs = any_array_create_from_raw((void *[]){}, 0); physics_pair_t *p = asim_world_get_contact(body->_body); if (p->pos_a_x != 0 || p->pos_a_y != 0 || p->pos_a_z != 0) { any_array_push(pairs, p); } return pairs; } float physics_world_get_speed(physics_world_t *world, physics_body_t *body) { return asim_body_get_speed(body->_body); } #endif