66 lines
1.9 KiB
Plaintext
66 lines
1.9 KiB
Plaintext
|
|
#[set(everything)]
|
|
const constants: {
|
|
screen_size_inv: float2;
|
|
current_mip_level: int;
|
|
sample_scale: float;
|
|
bloom_strength: float;
|
|
};
|
|
|
|
#[set(everything)]
|
|
const sampler_linear: sampler;
|
|
|
|
#[set(everything)]
|
|
const tex: tex2d;
|
|
|
|
struct vert_in {
|
|
pos: float2;
|
|
}
|
|
|
|
struct vert_out {
|
|
pos: float4;
|
|
tex: float2;
|
|
}
|
|
|
|
fun bloom_upsample_pass_vert(input: vert_in): vert_out {
|
|
var output: vert_out;
|
|
output.tex = input.pos.xy * 0.5 + 0.5;
|
|
output.tex.y = 1.0 - output.tex.y;
|
|
output.pos = float4(input.pos.xy, 0.0, 1.0);
|
|
return output;
|
|
}
|
|
|
|
fun upsample_dual_filter(tex_coord: float2, texel_size: float2): float3 {
|
|
var delta: float2 = texel_size * constants.sample_scale;
|
|
|
|
var result: float3;
|
|
result = sample_lod(tex, sampler_linear, tex_coord + float2(-delta.x * 2.0, 0.0), 0.0).rgb;
|
|
result += sample_lod(tex, sampler_linear, tex_coord + float2(-delta.x, delta.y), 0.0).rgb * 2.0;
|
|
result += sample_lod(tex, sampler_linear, tex_coord + float2(0.0, delta.y * 2.0), 0.0).rgb;
|
|
result += sample_lod(tex, sampler_linear, tex_coord + delta, 0.0).rgb * 2.0;
|
|
result += sample_lod(tex, sampler_linear, tex_coord + float2(delta.x * 2.0, 0.0), 0.0).rgb;
|
|
result += sample_lod(tex, sampler_linear, tex_coord + float2(delta.x, -delta.y), 0.0).rgb * 2.0;
|
|
result += sample_lod(tex, sampler_linear, tex_coord + float2(0.0, -delta.y * 2.0), 0.0).rgb;
|
|
result += sample_lod(tex, sampler_linear, tex_coord - delta, 0.0).rgb * 2.0;
|
|
|
|
return result * (1.0 / 12.0);
|
|
}
|
|
|
|
fun bloom_upsample_pass_frag(input: vert_out): float4 {
|
|
var color: float4;
|
|
color.rgb = upsample_dual_filter(input.tex, constants.screen_size_inv);
|
|
|
|
if (constants.current_mip_level == 0) {
|
|
color.rgb = color.rgb * float3(constants.bloom_strength, constants.bloom_strength, constants.bloom_strength);
|
|
}
|
|
|
|
color.a = 1.0;
|
|
return color;
|
|
}
|
|
|
|
#[pipe]
|
|
struct pipe {
|
|
vertex = bloom_upsample_pass_vert;
|
|
fragment = bloom_upsample_pass_frag;
|
|
}
|