110 lines
2.6 KiB
Haxe
110 lines
2.6 KiB
Haxe
package;
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import kha.Window;
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import kha.WindowOptions;
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import kha.WindowMode;
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import kha.System;
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import iron.object.Object;
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import iron.Scene;
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import iron.RenderPath;
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import arm.render.Inc;
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import arm.render.RenderPathForward;
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import arm.render.RenderPathDeferred;
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import arm.render.Uniforms;
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import arm.util.BuildMacros;
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import arm.Config;
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import arm.Context;
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#if arm_player
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import arm.sys.Path;
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#end
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class Main {
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public static var version = "0.8";
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public static var sha = BuildMacros.sha().substr(1, 7);
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public static var date = BuildMacros.date().split(" ")[0];
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static var tasks: Int;
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public static function main() {
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// Used to locate external application data folder
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Krom.setApplicationName("ArmorPaint");
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tasks = 1;
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tasks++; Config.load(function() { tasks--; start(); });
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#if arm_physics
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tasks++; arm.plugin.PhysicsWorld.load();
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#end
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tasks--; start();
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}
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static function start() {
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if (tasks > 0) return;
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Config.init();
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var c = Config.raw;
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var windowMode = c.window_mode == 0 ? WindowMode.Windowed : WindowMode.Fullscreen;
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var windowFeatures = None;
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if (c.window_resizable) windowFeatures |= FeatureResizable;
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if (c.window_maximizable) windowFeatures |= FeatureMaximizable;
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if (c.window_minimizable) windowFeatures |= FeatureMinimizable;
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#if arm_player
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var title = Krom.getArg(0);
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var lasti = title.lastIndexOf(Path.sep);
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if (lasti >= 0) title = title.substr(lasti + 1);
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if (title.endsWith(".exe")) title = title.substr(0, title.length - 4);
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#else
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var title = "untitled - ArmorPaint";
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#end
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var options: kha.SystemOptions = {
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title: title,
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window: {
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width: c.window_w,
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height: c.window_h,
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x: c.window_x,
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y: c.window_y,
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mode: windowMode,
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windowFeatures: windowFeatures
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},
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framebuffer: {
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samplesPerPixel: 1,
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verticalSync: c.window_vsync
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}
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};
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System.start(options, function(window: Window) {
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Krom.setApplicationName("ArmorPaint");
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iron.App.init(function() {
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Scene.setActive("Scene", function(o: Object) {
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Uniforms.init();
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var path = new RenderPath();
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Inc.init(path);
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if (Context.renderMode == RenderForward) {
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RenderPathDeferred.init(path); // Allocate gbuffer
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RenderPathForward.init(path);
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path.commands = RenderPathForward.commands;
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}
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else {
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RenderPathDeferred.init(path);
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path.commands = RenderPathDeferred.commands;
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}
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RenderPath.setActive(path);
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#if arm_player
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new arm.Player();
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#else
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new arm.App();
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#end
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#if arm_physics
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o.addTrait(new arm.plugin.PhysicsWorld());
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#end
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});
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});
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});
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}
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}
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