Files
armorpaint/base/sources/backends/wasm_audio.c
T
2026-05-31 17:33:00 +02:00

28 lines
407 B
C

#ifdef IRON_AUDIO
#include <iron_audio.h>
#include <stdlib.h>
static iron_a2_buffer_t a2_buffer;
static bool initialized = false;
void iron_a2_init() {
if (initialized) {
return;
}
iron_a2_internal_init();
initialized = true;
}
void iron_a2_shutdown() {}
static uint32_t samples_per_second = 44100;
uint32_t iron_a2_samples_per_second(void) {
return samples_per_second;
}
#endif