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armorpaint/base/tests/cube/shaders/mesh.vert.glsl
T
luboslenco 4bcac0f7e7 Fix tests
2025-02-28 18:27:49 +01:00

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156 B
GLSL

#version 450
in vec4 pos;
in vec2 tex;
out vec2 tex_coord;
uniform mat4 WVP;
void main() {
tex_coord = tex;
gl_Position = WVP * vec4(pos.xyz, 1.0);
}