468 lines
14 KiB
TypeScript
468 lines
14 KiB
TypeScript
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class UIView2D {
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///if (is_paint || is_sculpt)
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static pipe: PipelineState;
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static channelLocation: ConstantLocation;
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static textInputHover = false;
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uvmapShow = false;
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texType = PaintTex.TexBase;
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layerMode = View2DLayerMode.View2DSelected;
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///end
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///if (is_paint || is_sculpt)
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type = View2DType.View2DLayer;
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///else
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type = View2DType.View2DAsset;
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///end
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static inst: UIView2D;
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show = false;
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wx: i32;
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wy: i32;
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ww: i32;
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wh: i32;
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ui: Zui;
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hwnd = new Handle();
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panX = 0.0;
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panY = 0.0;
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panScale = 1.0;
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tiledShow = false;
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controlsDown = false;
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constructor() {
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UIView2D.inst = this;
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///if (is_paint || is_sculpt)
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UIView2D.pipe = new PipelineState();
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UIView2D.pipe.vertexShader = System.getShader("layer_view.vert");
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UIView2D.pipe.fragmentShader = System.getShader("layer_view.frag");
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let vs = new VertexStructure();
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vs.add("pos", VertexData.F32_3X);
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vs.add("tex", VertexData.F32_2X);
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vs.add("col", VertexData.U8_4X_Normalized);
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UIView2D.pipe.inputLayout = [vs];
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UIView2D.pipe.blendSource = BlendingFactor.BlendOne;
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UIView2D.pipe.blendDestination = BlendingFactor.BlendZero;
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UIView2D.pipe.colorWriteMasksAlpha[0] = false;
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UIView2D.pipe.compile();
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UIView2D.channelLocation = UIView2D.pipe.getConstantLocation("channel");
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///end
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let scale = Config.raw.window_scale;
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this.ui = new Zui({ theme: Base.theme, font: Base.font, color_wheel: Base.colorWheel, black_white_gradient: Base.colorWheelGradient, scaleFactor: scale });
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this.ui.scrollEnabled = false;
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}
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render = (g: Graphics2) => {
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this.ww = Config.raw.layout[LayoutSize.LayoutNodesW];
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///if (is_paint || is_sculpt)
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this.wx = Math.floor(App.w()) + UIToolbar.inst.toolbarw;
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///else
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this.wx = Math.floor(App.w());
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///end
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this.wy = 0;
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///if (is_paint || is_sculpt)
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if (!UIBase.inst.show) {
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this.ww += Config.raw.layout[LayoutSize.LayoutSidebarW] + UIToolbar.inst.toolbarw;
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this.wx -= UIToolbar.inst.toolbarw;
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}
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///end
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if (!this.show) return;
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if (System.width == 0 || System.height == 0) return;
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if (Context.raw.pdirty >= 0) this.hwnd.redraws = 2; // Paint was active
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g.end();
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// Cache grid
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if (UINodes.inst.grid == null) UINodes.inst.drawGrid();
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// Ensure UV map is drawn
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///if (is_paint || is_sculpt)
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if (this.uvmapShow) UtilUV.cacheUVMap();
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///end
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// Ensure font image is drawn
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///if (is_paint || is_sculpt)
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if (Context.raw.font.image == null) UtilRender.makeFontPreview();
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///end
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this.ui.begin(g);
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let headerh = Config.raw.layout[LayoutSize.LayoutHeader] == 1 ? UIHeader.headerh * 2 : UIHeader.headerh;
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let apph = System.height - Config.raw.layout[LayoutSize.LayoutStatusH] + headerh;
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this.wh = System.height - Config.raw.layout[LayoutSize.LayoutStatusH];
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if (UINodes.inst.show) {
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this.wh -= Config.raw.layout[LayoutSize.LayoutNodesH];
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if (Config.raw.touch_ui) this.wh += UIHeader.headerh;
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}
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if (this.ui.window(this.hwnd, this.wx, this.wy, this.ww, this.wh)) {
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this.ui.tab(Zui.handle("uiview2d_0"), tr("2D View"));
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// Grid
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this.ui.g.color = 0xffffffff;
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this.ui.g.drawImage(UINodes.inst.grid, (this.panX * this.panScale) % 100 - 100, (this.panY * this.panScale) % 100 - 100);
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// Texture
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let tex: Image = null;
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///if (is_paint || is_sculpt)
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let l = Context.raw.layer;
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let channel = 0;
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///end
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let tw = this.ww * 0.95 * this.panScale;
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let tx = this.ww / 2 - tw / 2 + this.panX;
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let ty = apph / 2 - tw / 2 + this.panY;
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if (this.type == View2DType.View2DAsset) {
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tex = Project.getImage(Context.raw.texture);
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}
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else if (this.type == View2DType.View2DNode) {
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///if (is_paint || is_sculpt)
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tex = Context.raw.nodePreview;
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///else
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let nodes = UINodes.inst.getNodes();
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if (nodes.nodesSelectedId.length > 0) {
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let sel = nodes.getNode(UINodes.inst.getCanvas(true).nodes, nodes.nodesSelectedId[0]);
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let brushNode = ParserLogic.getLogicNode(sel);
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if (brushNode != null) {
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tex = brushNode.getCachedImage();
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}
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}
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///end
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}
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///if is_paint
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else if (this.type == View2DType.View2DLayer) {
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let layer = l;
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if (Config.raw.brush_live && RenderPathPaint.liveLayerDrawn > 0) {
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layer = RenderPathPaint.liveLayer;
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}
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if (this.layerMode == View2DLayerMode.View2DVisible) {
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let current = Graphics2.current;
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if (current != null) current.end();
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layer = Base.flatten();
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if (current != null) current.begin(false);
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}
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else if (layer.isGroup()) {
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let current = Graphics2.current;
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if (current != null) current.end();
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layer = Base.flatten(false, layer.getChildren());
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if (current != null) current.begin(false);
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}
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tex =
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Context.raw.layer.isMask() ? layer.texpaint :
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this.texType == PaintTex.TexBase ? layer.texpaint :
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this.texType == PaintTex.TexOpacity ? layer.texpaint :
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this.texType == PaintTex.TexNormal ? layer.texpaint_nor :
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layer.texpaint_pack;
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channel =
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Context.raw.layer.isMask() ? 1 :
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this.texType == PaintTex.TexOcclusion ? 1 :
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this.texType == PaintTex.TexRoughness ? 2 :
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this.texType == PaintTex.TexMetallic ? 3 :
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this.texType == PaintTex.TexOpacity ? 4 :
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this.texType == PaintTex.TexHeight ? 4 :
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this.texType == PaintTex.TexNormal ? 5 :
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0;
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}
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else if (this.type == View2DType.View2DFont) {
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tex = Context.raw.font.image;
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}
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///end
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let th = tw;
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if (tex != null) {
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th = tw * (tex.height / tex.width);
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ty = apph / 2 - th / 2 + this.panY;
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///if (is_paint || is_sculpt)
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if (this.type == View2DType.View2DLayer) {
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///if (!krom_opengl)
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this.ui.g.pipeline = UIView2D.pipe;
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///end
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if (!Context.raw.textureFilter) {
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this.ui.g.imageScaleQuality = ImageScaleQuality.Low;
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}
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///if krom_opengl
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Krom.setPipeline(UIView2D.pipe.pipeline_);
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///end
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Krom.setInt(UIView2D.channelLocation, channel);
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}
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///end
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this.ui.g.drawScaledImage(tex, tx, ty, tw, th);
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if (this.tiledShow) {
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this.ui.g.drawScaledImage(tex, tx - tw, ty, tw, th);
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this.ui.g.drawScaledImage(tex, tx - tw, ty - th, tw, th);
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this.ui.g.drawScaledImage(tex, tx - tw, ty + th, tw, th);
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this.ui.g.drawScaledImage(tex, tx + tw, ty, tw, th);
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this.ui.g.drawScaledImage(tex, tx + tw, ty - th, tw, th);
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this.ui.g.drawScaledImage(tex, tx + tw, ty + th, tw, th);
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this.ui.g.drawScaledImage(tex, tx, ty - th, tw, th);
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this.ui.g.drawScaledImage(tex, tx, ty + th, tw, th);
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}
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///if (is_paint || is_sculpt)
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if (this.type == View2DType.View2DLayer) {
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this.ui.g.pipeline = null;
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if (!Context.raw.textureFilter) {
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this.ui.g.imageScaleQuality = ImageScaleQuality.High;
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}
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}
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// Texture and node preview color picking
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if ((Context.in2dView(View2DType.View2DAsset) || Context.in2dView(View2DType.View2DNode)) && Context.raw.tool == WorkspaceTool.ToolPicker && this.ui.inputDown) {
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let x = this.ui.inputX - tx - this.wx;
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let y = this.ui.inputY - ty - this.wy;
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Base.notifyOnNextFrame(() => {
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let path = RenderPath.active;
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let texpaint_picker = path.renderTargets.get("texpaint_picker").image;
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let g2 = texpaint_picker.g2;
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g2.begin(false);
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g2.drawScaledImage(tex, -x, -y, tw, th);
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g2.end();
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let a = new DataView(texpaint_picker.getPixels());
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///if (krom_metal || krom_vulkan)
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let i0 = 2;
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let i1 = 1;
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let i2 = 0;
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///else
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let i0 = 0;
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let i1 = 1;
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let i2 = 2;
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///end
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Context.raw.pickedColor.base = color_set_rb(Context.raw.pickedColor.base, a.getUint8(i0));
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Context.raw.pickedColor.base = color_set_gb(Context.raw.pickedColor.base, a.getUint8(i1));
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Context.raw.pickedColor.base = color_set_bb(Context.raw.pickedColor.base, a.getUint8(i2));
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UIHeader.inst.headerHandle.redraws = 2;
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});
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}
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///end
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}
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///if (is_paint || is_sculpt)
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// UV map
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if (this.type == View2DType.View2DLayer && this.uvmapShow) {
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this.ui.g.drawScaledImage(UtilUV.uvmap, tx, ty, tw, th);
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}
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///end
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// Menu
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let ew = Math.floor(this.ui.ELEMENT_W());
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this.ui.g.color = this.ui.t.SEPARATOR_COL;
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this.ui.g.fillRect(0, this.ui.ELEMENT_H(), this.ww, this.ui.ELEMENT_H() + this.ui.ELEMENT_OFFSET() * 2);
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this.ui.g.color = 0xffffffff;
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let startY = this.ui.ELEMENT_H() + this.ui.ELEMENT_OFFSET();
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this.ui._x = 2;
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this.ui._y = 2 + startY;
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this.ui._w = ew;
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// Editable layer name
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let h = Zui.handle("uiview2d_1");
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///if (is_paint || is_sculpt)
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let text = this.type == View2DType.View2DNode ? Context.raw.nodePreviewName : h.text;
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///else
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let text = h.text;
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///end
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this.ui._w = Math.floor(Math.min(this.ui.font.width(this.ui.fontSize, text) + 15 * this.ui.SCALE(), 100 * this.ui.SCALE()));
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if (this.type == View2DType.View2DAsset) {
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let asset = Context.raw.texture;
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if (asset != null) {
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let assetNames = Project.assetNames;
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let i = assetNames.indexOf(asset.name);
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h.text = asset.name;
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asset.name = this.ui.textInput(h, "");
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assetNames[i] = asset.name;
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}
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}
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else if (this.type == View2DType.View2DNode) {
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///if (is_paint || is_sculpt)
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this.ui.text(Context.raw.nodePreviewName);
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///else
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let nodes = UINodes.inst.getNodes();
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if (nodes.nodesSelectedId.length > 0) {
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this.ui.text(nodes.getNode(UINodes.inst.getCanvas(true).nodes, nodes.nodesSelectedId[0]).name);
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}
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///end
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}
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///if (is_paint || is_sculpt)
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else if (this.type == View2DType.View2DLayer) {
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h.text = l.name;
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l.name = this.ui.textInput(h, "");
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UIView2D.textInputHover = this.ui.isHovered;
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}
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else if (this.type == View2DType.View2DFont) {
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h.text = Context.raw.font.name;
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Context.raw.font.name = this.ui.textInput(h, "");
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}
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///end
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if (h.changed) UIBase.inst.hwnds[0].redraws = 2;
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this.ui._x += this.ui._w + 3;
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this.ui._y = 2 + startY;
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this.ui._w = ew;
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///if (is_paint || is_sculpt)
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if (this.type == View2DType.View2DLayer) {
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this.layerMode = this.ui.combo(Zui.handle("uiview2d_2", { position: this.layerMode }), [
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tr("Visible"),
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tr("Selected"),
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], tr("Layers"));
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this.ui._x += ew + 3;
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this.ui._y = 2 + startY;
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if (!Context.raw.layer.isMask()) {
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this.texType = this.ui.combo(Zui.handle("uiview2d_3", { position: this.texType }), [
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tr("Base Color"),
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tr("Normal Map"),
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tr("Occlusion"),
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tr("Roughness"),
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tr("Metallic"),
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tr("Opacity"),
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tr("Height"),
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], tr("Texture"));
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this.ui._x += ew + 3;
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this.ui._y = 2 + startY;
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}
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this.ui._w = Math.floor(ew * 0.7 + 3);
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this.uvmapShow = this.ui.check(Zui.handle("uiview2d_4", { selected: this.uvmapShow }), tr("UV Map"));
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this.ui._x += ew * 0.7 + 3;
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this.ui._y = 2 + startY;
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}
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///end
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this.tiledShow = this.ui.check(Zui.handle("uiview2d_5", { selected: this.tiledShow }), tr("Tiled"));
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this.ui._x += ew * 0.7 + 3;
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this.ui._y = 2 + startY;
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if (this.type == View2DType.View2DAsset && tex != null) { // Texture resolution
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this.ui.text(tex.width + "x" + tex.height);
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}
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// Picked position
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///if (is_paint || is_sculpt)
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if (Context.raw.tool == WorkspaceTool.ToolPicker && (this.type == View2DType.View2DLayer || this.type == View2DType.View2DAsset)) {
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let cursorImg = Res.get("cursor.k");
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let hsize = 16 * this.ui.SCALE();
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let size = hsize * 2;
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this.ui.g.drawScaledImage(cursorImg, tx + tw * Context.raw.uvxPicked - hsize, ty + th * Context.raw.uvyPicked - hsize, size, size);
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}
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///end
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}
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this.ui.end();
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g.begin(false);
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}
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update = () => {
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let mouse = Input.getMouse();
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let kb = Input.getKeyboard();
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let headerh = this.ui.ELEMENT_H() * 1.4;
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///if (is_paint || is_sculpt)
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Context.raw.paint2d = false;
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///end
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if (!Base.uiEnabled ||
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!this.show ||
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mouse.x < this.wx ||
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mouse.x > this.wx + this.ww ||
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mouse.y < this.wy + headerh ||
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mouse.y > this.wy + this.wh) {
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if (UIView2D.inst.controlsDown) {
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UINodes.getCanvasControl(this.ui, UIView2D.inst);
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}
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return;
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}
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let control = UINodes.getCanvasControl(this.ui, UIView2D.inst);
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this.panX += control.panX;
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this.panY += control.panY;
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if (control.zoom != 0) {
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let _panX = this.panX / this.panScale;
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let _panY = this.panY / this.panScale;
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this.panScale += control.zoom;
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if (this.panScale < 0.1) this.panScale = 0.1;
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if (this.panScale > 6.0) this.panScale = 6.0;
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this.panX = _panX * this.panScale;
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this.panY = _panY * this.panScale;
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if (Zui.touchScroll) {
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// Zoom to finger location
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this.panX -= (this.ui.inputX - this.ui._windowX - this.ui._windowW / 2) * control.zoom;
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this.panY -= (this.ui.inputY - this.ui._windowY - this.ui._windowH / 2) * control.zoom;
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}
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}
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///if (is_paint || is_sculpt)
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let decal = Context.raw.tool == WorkspaceTool.ToolDecal || Context.raw.tool == WorkspaceTool.ToolText;
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let decalMask = decal && Operator.shortcut(Config.keymap.decal_mask + "+" + Config.keymap.action_paint, ShortcutType.ShortcutDown);
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let setCloneSource = Context.raw.tool == WorkspaceTool.ToolClone && Operator.shortcut(Config.keymap.set_clone_source + "+" + Config.keymap.action_paint, ShortcutType.ShortcutDown);
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if (this.type == View2DType.View2DLayer &&
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!UIView2D.textInputHover &&
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(Operator.shortcut(Config.keymap.action_paint, ShortcutType.ShortcutDown) ||
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Operator.shortcut(Config.keymap.brush_ruler + "+" + Config.keymap.action_paint, ShortcutType.ShortcutDown) ||
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decalMask ||
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setCloneSource ||
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Config.raw.brush_live)) {
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Context.raw.paint2d = true;
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}
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///end
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if (this.ui.isTyping) return;
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if (kb.started("left")) this.panX -= 5;
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else if (kb.started("right")) this.panX += 5;
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if (kb.started("up")) this.panY -= 5;
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else if (kb.started("down")) this.panY += 5;
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// Limit panning to keep texture in viewport
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let border = 32;
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let tw = this.ww * 0.95 * this.panScale;
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let tx = this.ww / 2 - tw / 2 + this.panX;
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let hh = App.h();
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let ty = hh / 2 - tw / 2 + this.panY;
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if (tx + border > this.ww) this.panX = this.ww / 2 + tw / 2 - border;
|
|
else if (tx - border < -tw) this.panX = -tw / 2 - this.ww / 2 + border;
|
|
if (ty + border > hh) this.panY = hh / 2 + tw / 2 - border;
|
|
else if (ty - border < -tw) this.panY = -tw / 2 - hh / 2 + border;
|
|
|
|
if (Operator.shortcut(Config.keymap.view_reset)) {
|
|
this.panX = 0.0;
|
|
this.panY = 0.0;
|
|
this.panScale = 1.0;
|
|
}
|
|
}
|
|
}
|