Files
armorpaint/Shaders/painter/layer_copy_bgra.frag.glsl
T
2020-06-02 18:22:34 +02:00

9 lines
161 B
GLSL

#version 330
uniform sampler2D tex;
in vec2 texCoord;
in vec4 color;
out vec4 FragColor;
void main() {
FragColor = textureLod(tex, texCoord, 0).bgra * color;
}