Files
armorpaint/Sources/arm/trait/ArcBallCamera.hx
T
Eoin O'Neill 9f4b4dbfab Added Ctrl + Middle Click Zoom Shortcut
This should make zooming in and out a bit easier for tablet users (such
as myself.)
2019-01-23 19:43:56 -08:00

78 lines
1.9 KiB
Haxe

package arm.trait;
import arm.UITrait;
class ArcBallCamera extends iron.Trait {
public static var inst:ArcBallCamera;
var redraws = 0;
public function new() {
super();
inst = this;
notifyOnUpdate(function() {
if (iron.system.Input.occupied) return;
if (!arm.App.uienabled) return;
if (UITrait.inst.isScrolling) return;
if (arm.App.isDragging) return;
if (UITrait.inst.cameraControls != 0) return;
var mouse = iron.system.Input.getMouse();
if (mouse.x < 0 || mouse.x > iron.App.w()) return;
var kb = iron.system.Input.getKeyboard();
var camera = iron.Scene.active.camera;
if (mouse.wheelDelta != 0) {
redraws = 2;
camera.transform.move(camera.look(), mouse.wheelDelta * (-0.1));
}
if (mouse.down("middle") || (mouse.down("right") && kb.down("space"))) {
if (kb.down("control")) {
redraws = 2;
camera.transform.move(camera.look(), mouse.movementX / 75);
} else {
redraws = 2;
camera.transform.loc.addf(-mouse.movementX / 150, 0.0, mouse.movementY / 150);
camera.buildMatrix();
}
}
if ((mouse.down("right") && !kb.down("space")) || (mouse.down("left") && kb.down("control"))) {
redraws = 2;
// Rotate X
// if (!kb.down("alt")) {
var v = UITrait.inst.selectedObject.transform.up();
v.normalize();
UITrait.inst.selectedObject.transform.rotate(v, mouse.movementX / 100);
// }
// Rotate Y
if (!kb.down("shift")) {
var v = camera.rightWorld();
v.normalize();
UITrait.inst.selectedObject.transform.rotate(v, mouse.movementY / 100);
UITrait.inst.selectedObject.transform.buildMatrix();
if (UITrait.inst.selectedObject.transform.up().z < 0) {
UITrait.inst.selectedObject.transform.rotate(v, -mouse.movementY / 100);
}
}
}
if (redraws > 0) {
redraws--;
UITrait.inst.ddirty = 2;
}
});
}
}