Files
armorpaint/paint/sources/material_nodes/quantize_node.ts
T
2025-10-07 13:32:44 +02:00

64 lines
1.6 KiB
TypeScript

function quantize_node_init() {
array_push(nodes_material_color, quantize_node_def);
map_set(parser_material_node_vectors, "QUANTIZE", quantize_node_vector);
}
function quantize_node_vector(node: ui_node_t, socket: ui_node_socket_t): string {
let strength: string = parser_material_parse_value_input(node.inputs[0]);
let col: string = parser_material_parse_vector_input(node.inputs[1]);
return "(floor3(100.0 * " + strength + " * " + col + ") / (100.0 * " + strength + "))";
}
let quantize_node_def: ui_node_t = {
id: 0,
name: _tr("Quantize"),
type: "QUANTIZE", // extension
x: 0,
y: 0,
color: 0xff448c6d,
inputs: [
{
id: 0,
node_id: 0,
name: _tr("Strength"),
type: "VALUE",
color: 0xffa1a1a1,
default_value: f32_array_create_x(0.1),
min: 0.0,
max: 1.0,
precision: 100,
display: 0
},
{
id: 0,
node_id: 0,
name: _tr("Color"),
type: "RGBA",
color: 0xffc7c729,
default_value: f32_array_create_xyzw(0.0, 0.0, 0.0, 1.0),
min: 0.0,
max: 1.0,
precision: 100,
display: 0
}
],
outputs: [
{
id: 0,
node_id: 0,
name: _tr("Color"),
type: "RGBA",
color: 0xffc7c729,
default_value: f32_array_create_xyzw(0.8, 0.8, 0.8, 1.0),
min: 0.0,
max: 1.0,
precision: 100,
display: 0
}
],
buttons: [],
width: 0,
flags: 0
};