Files
armorpaint/Sources/arm/Config.hx
T
2019-10-21 21:37:44 +02:00

229 lines
7.0 KiB
Haxe

package arm;
import haxe.Json;
import haxe.io.Bytes;
import iron.data.Data;
#if arm_painter
import arm.ui.UITrait;
import arm.render.Inc;
#end
class Config {
public static var raw:TConfig = null;
public static var keymap:Dynamic; // raw.Keymap
public static var configLoaded = false;
public static function load(done:Void->Void) {
try {
Data.getBlob('config.arm', function(blob:kha.Blob) {
configLoaded = true;
raw = Json.parse(blob.toString());
done();
});
}
catch(e:Dynamic) { done(); }
}
public static function save() {
var path = Data.dataPath + 'config.arm';
var bytes = Bytes.ofString(Json.stringify(raw));
Krom.fileSaveBytes(path, bytes.getData());
}
public static function create() {
if (Config.raw == null) Config.raw = {};
var c = Config.raw;
if (c.window_mode == null) c.window_mode = 0;
if (c.window_resizable == null) c.window_resizable = true;
if (c.window_minimizable == null) c.window_minimizable = true;
if (c.window_maximizable == null) c.window_maximizable = true;
if (c.window_w == null) c.window_w = 1600;
if (c.window_h == null) c.window_h = 900;
if (c.window_x == null) c.window_x = -1;
if (c.window_y == null) c.window_y = -1;
if (c.window_scale == null) c.window_scale = 1.0;
if (c.window_vsync == null) c.window_vsync = true;
}
public static function restore() {
zui.Zui.Handle.global = new zui.Zui.Handle();
configLoaded = false;
raw = null;
create();
init();
applyConfig();
}
public static function init():TConfig {
if (!configLoaded) {
raw.rp_bloom = false;
raw.rp_gi = false;
raw.rp_motionblur = false;
raw.rp_ssgi = true;
raw.rp_ssr = false;
raw.rp_supersample = 1.0;
}
#if arm_painter
if (raw.undo_steps == null) raw.undo_steps = 4; // Max steps to keep
if (raw.rp_culling == null) raw.rp_culling = true;
if (raw.keymap == null) {
raw.keymap = {};
raw.keymap.action_paint = "left";
raw.keymap.action_rotate = "alt+left";
raw.keymap.action_pan = "alt+middle";
raw.keymap.action_zoom = "alt+right";
raw.keymap.action_rotate_light = "shift+middle";
raw.keymap.select_material = "shift+number";
raw.keymap.cycle_layers = "ctrl+tab";
raw.keymap.brush_radius = "f";
raw.keymap.brush_opacity = "shift+f";
raw.keymap.brush_ruler = "shift";
raw.keymap.file_new = "ctrl+n";
raw.keymap.file_open = "ctrl+o";
raw.keymap.file_save = "ctrl+s";
raw.keymap.file_save_as = "ctrl+shift+s";
raw.keymap.file_reload_assets = "ctrl+r";
raw.keymap.file_import_assets = "ctrl+i";
raw.keymap.file_export_textures = "ctrl+e";
raw.keymap.file_export_textures_as = "ctrl+shift+e";
raw.keymap.edit_undo = "ctrl+z";
raw.keymap.edit_redo = "ctrl+shift+z";
raw.keymap.edit_prefs = "ctrl+k";
raw.keymap.view_reset = "0";
raw.keymap.view_front = "1";
raw.keymap.view_back = "ctrl+1";
raw.keymap.view_right = "3";
raw.keymap.view_left = "ctrl+3";
raw.keymap.view_top = "7";
raw.keymap.view_bottom = "ctrl+7";
raw.keymap.view_camera_type = "5";
raw.keymap.view_orbit_left = "4";
raw.keymap.view_orbit_right = "6";
raw.keymap.view_orbit_up = "8";
raw.keymap.view_orbit_down = "2";
raw.keymap.view_orbit_opposite = "9";
raw.keymap.view_distract_free = "f11";
raw.keymap.tool_brush = "b";
raw.keymap.tool_eraser = "e";
raw.keymap.tool_fill = "g";
raw.keymap.tool_decal = "d";
raw.keymap.tool_text = "t";
raw.keymap.tool_clone = "l";
raw.keymap.tool_blur = "u";
raw.keymap.tool_particle = "p";
raw.keymap.tool_bake = "k";
raw.keymap.tool_colorid = "c";
raw.keymap.tool_picker = "v";
raw.keymap.toggle_2d_view = "shift+tab";
raw.keymap.toggle_node_editor = "tab";
raw.keymap.node_search = "space";
}
keymap = raw.keymap;
#end
return raw;
}
public static inline function getSuperSampleQuality(f:Float):Int {
return f == 0.25 ? 0 :
f == 0.5 ? 1 :
f == 1.0 ? 2 :
f == 1.5 ? 3 :
f == 2.0 ? 4 : 5;
}
public static inline function getSuperSampleSize(i:Int):Float {
return i == 0 ? 0.25 :
i == 1 ? 0.5 :
i == 2 ? 1.0 :
i == 3 ? 1.5 :
i == 4 ? 2.0 : 4.0;
}
#if arm_painter
public static function applyConfig() {
var C = Config.raw;
C.rp_ssgi = UITrait.inst.hssgi.selected;
C.rp_ssr = UITrait.inst.hssr.selected;
C.rp_bloom = UITrait.inst.hbloom.selected;
C.rp_gi = UITrait.inst.hvxao.selected;
C.rp_supersample = getSuperSampleSize(UITrait.inst.hsupersample.position);
iron.object.Uniforms.defaultFilter = C.rp_supersample < 1.0 ? kha.graphics4.TextureFilter.PointFilter : kha.graphics4.TextureFilter.LinearFilter;
var current = @:privateAccess kha.graphics4.Graphics2.current;
if (current != null) current.end();
save();
Inc.applyConfig();
if (current != null) current.begin(false);
Context.ddirty = 2;
}
public static function getTextureRes():Int {
var resHandle = UITrait.inst.resHandle;
if (resHandle.position == 0) return 128;
if (resHandle.position == 1) return 256;
if (resHandle.position == 2) return 512;
if (resHandle.position == 3) return 1024;
if (resHandle.position == 4) return 2048;
if (resHandle.position == 5) return 4096;
if (resHandle.position == 6) return 8192;
if (resHandle.position == 7) return 16384;
return 0;
}
public static function getTextureResBias():Float {
var resHandle = UITrait.inst.resHandle;
if (resHandle.position == 0) return 16.0;
if (resHandle.position == 1) return 8.0;
if (resHandle.position == 2) return 4.0;
if (resHandle.position == 3) return 2.0;
if (resHandle.position == 4) return 1.5;
if (resHandle.position == 5) return 1.0;
if (resHandle.position == 6) return 0.5;
if (resHandle.position == 7) return 0.25;
return 1.0;
}
public static function getTextureResPos(i:Int):Int {
if (i == 128) return 0;
if (i == 256) return 1;
if (i == 512) return 2;
if (i == 1024) return 3;
if (i == 2048) return 4;
if (i == 4096) return 5;
if (i == 8192) return 6;
if (i == 16384) return 7;
return 0;
}
#end
}
typedef TConfig = {
@:optional var window_mode:Null<Int>; // window, fullscreen
@:optional var window_w:Null<Int>;
@:optional var window_h:Null<Int>;
@:optional var window_x:Null<Int>;
@:optional var window_y:Null<Int>;
@:optional var window_resizable:Null<Bool>;
@:optional var window_maximizable:Null<Bool>;
@:optional var window_minimizable:Null<Bool>;
@:optional var window_vsync:Null<Bool>;
@:optional var window_scale:Null<Float>;
@:optional var rp_supersample:Null<Float>;
@:optional var rp_ssgi:Null<Bool>;
@:optional var rp_ssr:Null<Bool>;
@:optional var rp_bloom:Null<Bool>;
@:optional var rp_motionblur:Null<Bool>;
@:optional var rp_gi:Null<Bool>;
// Ext
@:optional var version:Null<Int>;
@:optional var plugins:Array<String>;
@:optional var undo_steps:Null<Int>;
@:optional var keymap:Dynamic; // Map<String, String>
@:optional var rp_culling:Null<Bool>;
}