453 lines
13 KiB
Haxe
453 lines
13 KiB
Haxe
package arm.data;
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import kha.graphics4.TextureFormat;
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import kha.Image;
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import iron.RenderPath;
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import arm.ui.UISidebar;
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import arm.node.MaterialParser;
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import arm.Enums;
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class LayerSlot {
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public var id = 0;
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public var visible = true;
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public var ext = "";
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public var parent: LayerSlot = null; // Layer inside group
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public var name: String;
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public var texpaint: Image = null;
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public var texpaint_nor: Image = null;
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public var texpaint_pack: Image = null;
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public var texpaint_preview: Image = null; // Layer preview
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public var texpaint_mask: Image = null; // Texture mask
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public var texpaint_mask_preview: Image;
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public var maskOpacity = 1.0; // Opacity mask
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public var material_mask: MaterialSlot = null; // Fill layer
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public var show_panel = false;
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public var blending = BlendMix;
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public var objectMask = 0;
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public var scale = 1.0;
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public var angle = 0.0;
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public var uvType = UVMap;
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public var paintBase = true;
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public var paintOpac = true;
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public var paintOcc = true;
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public var paintRough = true;
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public var paintMet = true;
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public var paintNor = true;
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public var paintHeight = true;
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public var paintEmis = true;
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public var paintSubs = true;
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public var decalMat = iron.math.Mat4.identity(); // Decal layer
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public var decalDim = new iron.math.Vec4(1, 1, 1);
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var createMaskColor: Int;
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var createMaskImage: Image;
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public function new(ext = "", isGroup = false) {
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if (ext == "") {
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id = 0;
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for (l in Project.layers) if (l.id >= id) id = l.id + 1;
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ext = id + "";
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}
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this.ext = ext;
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if (isGroup) {
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name = "Group " + (id + 1);
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return;
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}
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name = "Layer " + (id + 1);
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var format = App.bitsHandle.position == Bits8 ? "RGBA32" :
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App.bitsHandle.position == Bits16 ? "RGBA64" :
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"RGBA128";
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{
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var t = new RenderTargetRaw();
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t.name = "texpaint" + ext;
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t.width = Config.getTextureResX();
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t.height = Config.getTextureResY();
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t.format = format;
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texpaint = RenderPath.active.createRenderTarget(t).image;
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}
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{
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var t = new RenderTargetRaw();
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t.name = "texpaint_nor" + ext;
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t.width = Config.getTextureResX();
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t.height = Config.getTextureResY();
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t.format = format;
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texpaint_nor = RenderPath.active.createRenderTarget(t).image;
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}
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{
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var t = new RenderTargetRaw();
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t.name = "texpaint_pack" + ext;
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t.width = Config.getTextureResX();
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t.height = Config.getTextureResY();
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t.format = format;
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texpaint_pack = RenderPath.active.createRenderTarget(t).image;
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}
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texpaint_preview = Image.createRenderTarget(200, 200, TextureFormat.RGBA32);
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}
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public function delete() {
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unload();
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var children = getChildren();
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if (children != null) for (c in children) c.parent = null;
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var lpos = Project.layers.indexOf(this);
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Project.layers.remove(this);
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// Undo can remove base layer and then restore it from undo layers
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Context.setLayer(Project.layers[lpos > 0 ? lpos - 1 : 0]);
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}
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public function unload() {
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if (texpaint == null) return; // Layer is group
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texpaint.unload();
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texpaint_nor.unload();
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texpaint_pack.unload();
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RenderPath.active.renderTargets.remove("texpaint" + ext);
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RenderPath.active.renderTargets.remove("texpaint_nor" + ext);
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RenderPath.active.renderTargets.remove("texpaint_pack" + ext);
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texpaint_preview.unload();
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deleteMask();
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}
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public function swap(other: LayerSlot) {
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RenderPath.active.renderTargets.get("texpaint" + ext).image = other.texpaint;
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RenderPath.active.renderTargets.get("texpaint_nor" + ext).image = other.texpaint_nor;
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RenderPath.active.renderTargets.get("texpaint_pack" + ext).image = other.texpaint_pack;
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RenderPath.active.renderTargets.get("texpaint" + other.ext).image = texpaint;
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RenderPath.active.renderTargets.get("texpaint_nor" + other.ext).image = texpaint_nor;
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RenderPath.active.renderTargets.get("texpaint_pack" + other.ext).image = texpaint_pack;
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var _texpaint = texpaint;
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var _texpaint_nor = texpaint_nor;
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var _texpaint_pack = texpaint_pack;
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texpaint = other.texpaint;
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texpaint_nor = other.texpaint_nor;
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texpaint_pack = other.texpaint_pack;
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other.texpaint = _texpaint;
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other.texpaint_nor = _texpaint_nor;
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other.texpaint_pack = _texpaint_pack;
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}
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public function clearLayer(baseColor = 0x00000000) {
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texpaint.g4.begin();
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texpaint.g4.clear(baseColor); // Base
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texpaint.g4.end();
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texpaint_nor.g4.begin();
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texpaint_nor.g4.clear(kha.Color.fromFloats(0.5, 0.5, 1.0, 0.0)); // Nor
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texpaint_nor.g4.end();
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texpaint_pack.g4.begin();
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texpaint_pack.g4.clear(kha.Color.fromFloats(1.0, Layers.defaultRough, 0.0, 0.0)); // Occ, rough, met
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texpaint_pack.g4.end();
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Context.layerPreviewDirty = true;
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Context.ddirty = 3;
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}
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public function swapMask(other: LayerSlot) {
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RenderPath.active.renderTargets.get("texpaint_mask" + ext).image = other.texpaint_mask;
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RenderPath.active.renderTargets.get("texpaint_mask" + other.ext).image = texpaint_mask;
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var _texpaint_mask = texpaint_mask;
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texpaint_mask = other.texpaint_mask;
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other.texpaint_mask = _texpaint_mask;
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}
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public function createMask(color: Int, clear = true, image: Image = null) {
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if (texpaint_mask != null) return;
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{
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var t = new RenderTargetRaw();
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t.name = "texpaint_mask" + ext;
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t.width = Config.getTextureResX();
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t.height = Config.getTextureResY();
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t.format = "R8";
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texpaint_mask = RenderPath.active.createRenderTarget(t).image;
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}
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texpaint_mask_preview = Image.createRenderTarget(200, 200, TextureFormat.L8);
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if (clear) {
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createMaskColor = color;
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createMaskImage = image;
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iron.App.notifyOnRender(_clearMask);
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}
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}
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function _clearMask(g: kha.graphics4.Graphics) {
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g.end();
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clearMask(createMaskColor);
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g.begin();
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iron.App.removeRender(_clearMask);
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createMaskColor = 0;
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createMaskImage = null;
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}
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public function clearMask(color = 0x00000000) {
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texpaint_mask.g2.begin(false);
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if (createMaskImage != null) {
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texpaint_mask.g2.drawScaledImage(createMaskImage, 0, 0, texpaint_mask.width, texpaint_mask.height);
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}
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else {
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texpaint_mask.g2.clear(color);
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}
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texpaint_mask.g2.end();
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Context.layerPreviewDirty = true;
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Context.ddirty = 3;
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}
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public function invertMask() {
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if (Layers.pipeInvert8 == null) Layers.makePipe();
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var inverted = Image.createRenderTarget(texpaint_mask.width, texpaint_mask.height, TextureFormat.L8);
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inverted.g2.begin(false);
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inverted.g2.pipeline = Layers.pipeInvert8;
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inverted.g2.drawImage(texpaint_mask, 0, 0);
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inverted.g2.pipeline = null;
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inverted.g2.end();
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texpaint_mask.unload();
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texpaint_mask = RenderPath.active.renderTargets.get("texpaint_mask" + id).image = inverted;
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Context.layerPreviewDirty = true;
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Context.ddirty = 3;
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}
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public function deleteMask() {
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if (texpaint_mask == null) return;
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texpaint_mask.unload();
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RenderPath.active.renderTargets.remove("texpaint_mask" + ext);
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texpaint_mask = null;
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texpaint_mask_preview.unload();
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}
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public function applyMask() {
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if (texpaint_mask == null) return;
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if (Layers.pipeMerge == null) Layers.makePipe();
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Layers.makeTempImg();
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// Copy layer to temp
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Layers.imga.g2.begin(false);
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Layers.imga.g2.pipeline = Layers.pipeCopy;
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Layers.imga.g2.drawImage(texpaint, 0, 0);
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Layers.imga.g2.pipeline = null;
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Layers.imga.g2.end();
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// Merge mask
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if (iron.data.ConstData.screenAlignedVB == null) iron.data.ConstData.createScreenAlignedData();
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texpaint.g4.begin();
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texpaint.g4.setPipeline(Layers.pipeMask);
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texpaint.g4.setTexture(Layers.tex0Mask, Layers.imga);
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texpaint.g4.setTexture(Layers.texaMask, texpaint_mask);
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texpaint.g4.setVertexBuffer(iron.data.ConstData.screenAlignedVB);
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texpaint.g4.setIndexBuffer(iron.data.ConstData.screenAlignedIB);
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texpaint.g4.drawIndexedVertices();
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texpaint.g4.end();
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deleteMask();
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}
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public function duplicate(): LayerSlot {
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var layers = Project.layers;
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var i = 0;
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while (i++ < layers.length) if (layers[i] == this) break;
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i++;
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var l = new LayerSlot();
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layers.insert(i, l);
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if (Layers.pipeMerge == null) Layers.makePipe();
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l.texpaint.g2.begin(false);
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l.texpaint.g2.pipeline = Layers.pipeCopy;
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l.texpaint.g2.drawImage(texpaint, 0, 0);
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l.texpaint.g2.pipeline = null;
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l.texpaint.g2.end();
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l.texpaint_nor.g2.begin(false);
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l.texpaint_nor.g2.pipeline = Layers.pipeCopy;
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l.texpaint_nor.g2.drawImage(texpaint_nor, 0, 0);
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l.texpaint_nor.g2.pipeline = null;
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l.texpaint_nor.g2.end();
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l.texpaint_pack.g2.begin(false);
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l.texpaint_pack.g2.pipeline = Layers.pipeCopy;
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l.texpaint_pack.g2.drawImage(texpaint_pack, 0, 0);
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l.texpaint_pack.g2.pipeline = null;
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l.texpaint_pack.g2.end();
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l.texpaint_preview.g2.begin(true, 0x00000000);
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l.texpaint_preview.g2.pipeline = Layers.pipeCopy;
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l.texpaint_preview.g2.drawScaledImage(texpaint_preview, 0, 0, texpaint_preview.width, texpaint_preview.height);
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l.texpaint_preview.g2.pipeline = null;
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l.texpaint_preview.g2.end();
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if (texpaint_mask != null) {
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l.createMask(0, false);
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l.texpaint_mask.g2.begin(false);
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l.texpaint_mask.g2.pipeline = Layers.pipeCopy8;
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l.texpaint_mask.g2.drawImage(texpaint_mask, 0, 0);
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l.texpaint_mask.g2.pipeline = null;
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l.texpaint_mask.g2.end();
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l.texpaint_mask_preview.g2.begin(true, 0x00000000);
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l.texpaint_mask_preview.g2.pipeline = Layers.pipeCopy8;
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l.texpaint_mask_preview.g2.drawScaledImage(texpaint_mask_preview, 0, 0, texpaint_mask_preview.width, texpaint_mask_preview.height);
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l.texpaint_mask_preview.g2.pipeline = null;
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l.texpaint_mask_preview.g2.end();
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}
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l.visible = visible;
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l.maskOpacity = maskOpacity;
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l.material_mask = material_mask;
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l.objectMask = objectMask;
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l.blending = blending;
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l.paintBase = paintBase;
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l.paintOpac = paintOpac;
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l.paintOcc = paintOcc;
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l.paintRough = paintRough;
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l.paintMet = paintMet;
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l.paintNor = paintNor;
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l.paintHeight = paintHeight;
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l.paintEmis = paintEmis;
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l.paintSubs = paintSubs;
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return l;
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}
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public function resizeAndSetBits() {
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var format = App.bitsHandle.position == Bits8 ? TextureFormat.RGBA32 :
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App.bitsHandle.position == Bits16 ? TextureFormat.RGBA64 :
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TextureFormat.RGBA128;
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var resX = Config.getTextureResX();
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var resY = Config.getTextureResY();
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var rts = RenderPath.active.renderTargets;
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var texpaint = this.texpaint;
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var texpaint_nor = this.texpaint_nor;
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var texpaint_pack = this.texpaint_pack;
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this.texpaint = Image.createRenderTarget(resX, resY, format);
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this.texpaint_nor = Image.createRenderTarget(resX, resY, format);
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this.texpaint_pack = Image.createRenderTarget(resX, resY, format);
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if (Layers.pipeMerge == null) Layers.makePipe();
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this.texpaint.g2.begin(false);
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this.texpaint.g2.pipeline = Layers.pipeCopy;
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this.texpaint.g2.drawScaledImage(texpaint, 0, 0, resX, resY);
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this.texpaint.g2.pipeline = null;
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this.texpaint.g2.end();
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this.texpaint_nor.g2.begin(false);
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this.texpaint_nor.g2.pipeline = Layers.pipeCopy;
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this.texpaint_nor.g2.drawScaledImage(texpaint_nor, 0, 0, resX, resY);
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this.texpaint_nor.g2.pipeline = null;
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this.texpaint_nor.g2.end();
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this.texpaint_pack.g2.begin(false);
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this.texpaint_pack.g2.pipeline = Layers.pipeCopy;
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this.texpaint_pack.g2.drawScaledImage(texpaint_pack, 0, 0, resX, resY);
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this.texpaint_pack.g2.pipeline = null;
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this.texpaint_pack.g2.end();
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iron.App.notifyOnInit(function() { // Out of command list execution
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texpaint.unload();
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texpaint_nor.unload();
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texpaint_pack.unload();
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});
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rts.get("texpaint" + this.ext).image = this.texpaint;
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rts.get("texpaint_nor" + this.ext).image = this.texpaint_nor;
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rts.get("texpaint_pack" + this.ext).image = this.texpaint_pack;
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if (this.texpaint_mask != null && (this.texpaint_mask.width != resX || this.texpaint_mask.height != resY)) {
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var texpaint_mask = this.texpaint_mask;
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this.texpaint_mask = Image.createRenderTarget(resX, resY, TextureFormat.L8);
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this.texpaint_mask.g2.begin(false);
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this.texpaint_mask.g2.pipeline = Layers.pipeCopy8;
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this.texpaint_mask.g2.drawScaledImage(texpaint_mask, 0, 0, resX, resY);
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this.texpaint_mask.g2.pipeline = null;
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this.texpaint_mask.g2.end();
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iron.App.notifyOnInit(function() { // Out of command list execution
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texpaint_mask.unload();
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});
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rts.get("texpaint_mask" + this.ext).image = this.texpaint_mask;
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}
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}
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public function clear(g: kha.graphics4.Graphics) {
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g.end();
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texpaint.g4.begin();
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texpaint.g4.clear(kha.Color.fromFloats(0.0, 0.0, 0.0, 0.0)); // Base
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texpaint.g4.end();
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texpaint_nor.g4.begin();
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texpaint_nor.g4.clear(kha.Color.fromFloats(0.5, 0.5, 1.0, 0.0)); // Nor
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texpaint_nor.g4.end();
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texpaint_pack.g4.begin();
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texpaint_pack.g4.clear(kha.Color.fromFloats(1.0, 0.0, 0.0, 0.0)); // Occ, rough, met
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texpaint_pack.g4.end();
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g.begin();
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iron.App.removeRender(clear);
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#if krom_linux
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Context.layerPreviewDirty = true;
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#end
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}
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public function toFillLayer() {
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Context.setLayer(this);
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material_mask = Context.material;
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Layers.updateFillLayers(4);
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function _parse(_) {
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MaterialParser.parsePaintMaterial();
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Context.layerPreviewDirty = true;
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UISidebar.inst.hwnd.redraws = 2;
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iron.App.removeRender(_parse);
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}
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iron.App.notifyOnRender(_parse);
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}
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public function toPaintLayer() {
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Context.setLayer(this);
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material_mask = null;
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MaterialParser.parsePaintMaterial();
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Context.layerPreviewDirty = true;
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UISidebar.inst.hwnd.redraws = 2;
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}
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public function isVisible(): Bool {
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return visible && (parent == null || parent.visible);
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}
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public function getChildren(): Array<LayerSlot> {
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var children: Array<LayerSlot> = null; // Layer with children is a group
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for (l in Project.layers) {
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if (l.parent == this) {
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if (children == null) children = [];
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children.push(l);
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}
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}
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return children;
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}
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}
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