Files
armorpaint/paint/sources/material_nodes/fresnel_node.c
T
2026-03-10 11:49:57 +01:00

14 lines
455 B
C

#include "../global.h"
void fresnel_node_init() {
any_array_push(nodes_material_input, fresnel_node_def);
any_map_set(parser_material_node_values, "FRESNEL", fresnel_node_value);
}
char *fresnel_node_value(ui_node_t *node, ui_node_socket_t *socket) {
char *ior = parser_material_parse_value_input(node->inputs->buffer[0], false);
parser_material_kong->frag_dotnv = true;
return string("pow(1.0 - dotnv, 7.25 / %s)", ior);
}