935 lines
29 KiB
TypeScript
935 lines
29 KiB
TypeScript
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let layers_temp_image: gpu_texture_t = null;
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let layers_expa: gpu_texture_t = null;
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let layers_expb: gpu_texture_t = null;
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let layers_expc: gpu_texture_t = null;
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let layers_default_base: f32 = 0.5;
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let layers_default_rough: f32 = 0.4;
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let layers_max_layers: i32 =
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///if (arm_android || arm_ios)
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18;
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///else
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255;
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///end
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let _layers_uv_type: uv_type_t;
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let _layers_decal_mat: mat4_t;
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let _layers_position: i32;
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let _layers_base_color: i32;
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let _layers_occlusion: f32;
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let _layers_roughness: f32;
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let _layers_metallic: f32;
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function layers_init() {
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slot_layer_clear(project_layers[0], color_from_floats(layers_default_base, layers_default_base, layers_default_base, 1.0));
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}
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function layers_resize() {
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let conf: config_t = config_raw;
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if (base_res_handle.position >= math_floor(texture_res_t.RES16384)) { // Save memory for >=16k
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conf.undo_steps = 1;
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if (context_raw.undo_handle != null) {
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context_raw.undo_handle.value = conf.undo_steps;
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}
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while (history_undo_layers.length > conf.undo_steps) {
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let l: slot_layer_t = array_pop(history_undo_layers);
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sys_notify_on_next_frame(function (l: slot_layer_t) {
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slot_layer_unload(l);
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}, l);
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}
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}
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for (let i: i32 = 0; i < project_layers.length; ++i) {
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let l: slot_layer_t = project_layers[i];
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slot_layer_resize_and_set_bits(l);
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}
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for (let i: i32 = 0; i < history_undo_layers.length; ++i) {
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let l: slot_layer_t = history_undo_layers[i];
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slot_layer_resize_and_set_bits(l);
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}
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let rts: map_t<string, render_target_t> = render_path_render_targets;
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let blend0: render_target_t = map_get(rts, "texpaint_blend0");
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let _texpaint_blend0: gpu_texture_t = blend0._image;
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iron_delete_texture(_texpaint_blend0);
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blend0.width = config_get_texture_res_x();
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blend0.height = config_get_texture_res_y();
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blend0._image = gpu_create_render_target(config_get_texture_res_x(), config_get_texture_res_y(), tex_format_t.R8);
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let blend1: render_target_t = map_get(rts, "texpaint_blend1");
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let _texpaint_blend1: gpu_texture_t = blend1._image;
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iron_delete_texture(_texpaint_blend1);
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blend1.width = config_get_texture_res_x();
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blend1.height = config_get_texture_res_y();
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blend1._image = gpu_create_render_target(config_get_texture_res_x(), config_get_texture_res_y(), tex_format_t.R8);
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context_raw.brush_blend_dirty = true;
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let blur: render_target_t = map_get(rts, "texpaint_blur");
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if (blur != null) {
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let _texpaint_blur: gpu_texture_t = blur._image;
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iron_delete_texture(_texpaint_blur);
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let size_x: f32 = math_floor(config_get_texture_res_x() * 0.95);
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let size_y: f32 = math_floor(config_get_texture_res_y() * 0.95);
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blur.width = size_x;
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blur.height = size_y;
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blur._image = gpu_create_render_target(size_x, size_y);
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}
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if (render_path_paint_live_layer != null) {
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slot_layer_resize_and_set_bits(render_path_paint_live_layer);
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}
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render_path_raytrace_ready = false; // Rebuild baketex
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context_raw.ddirty = 2;
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}
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function layers_set_bits() {
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for (let i: i32 = 0; i < project_layers.length; ++i) {
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let l: slot_layer_t = project_layers[i];
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slot_layer_resize_and_set_bits(l);
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}
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for (let i: i32 = 0; i < history_undo_layers.length; ++i) {
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let l: slot_layer_t = history_undo_layers[i];
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slot_layer_resize_and_set_bits(l);
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}
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}
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function layers_make_temp_img() {
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let l: slot_layer_t = project_layers[0];
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if (layers_temp_image != null && (layers_temp_image.width != l.texpaint.width || layers_temp_image.height != l.texpaint.height || layers_temp_image.format != l.texpaint.format)) {
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let _temptex0: render_target_t = map_get(render_path_render_targets, "temptex0");
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render_target_unload(_temptex0);
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map_delete(render_path_render_targets, "temptex0");
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layers_temp_image = null;
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}
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if (layers_temp_image == null) {
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let format: string = base_bits_handle.position == texture_bits_t.BITS8 ? "RGBA32" :
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base_bits_handle.position == texture_bits_t.BITS16 ? "RGBA64" :
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"RGBA128";
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let t: render_target_t = render_target_create();
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t.name = "temptex0";
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t.width = l.texpaint.width;
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t.height = l.texpaint.height;
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t.format = format;
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let rt: render_target_t = render_path_create_render_target(t);
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layers_temp_image = rt._image;
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}
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}
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function layers_make_temp_mask_img() {
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if (pipes_temp_mask_image != null && (pipes_temp_mask_image.width != config_get_texture_res_x() || pipes_temp_mask_image.height != config_get_texture_res_y())) {
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let _temp_mask_image: gpu_texture_t = pipes_temp_mask_image;
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iron_delete_texture(_temp_mask_image);
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pipes_temp_mask_image = null;
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}
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if (pipes_temp_mask_image == null) {
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pipes_temp_mask_image = gpu_create_render_target(config_get_texture_res_x(), config_get_texture_res_y(), tex_format_t.R8);
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}
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}
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function layers_make_export_img() {
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let l: slot_layer_t = project_layers[0];
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if (layers_expa != null && (layers_expa.width != l.texpaint.width || layers_expa.height != l.texpaint.height || layers_expa.format != l.texpaint.format)) {
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let _expa: gpu_texture_t = layers_expa;
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let _expb: gpu_texture_t = layers_expb;
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let _expc: gpu_texture_t = layers_expc;
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iron_delete_texture(_expa);
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iron_delete_texture(_expb);
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iron_delete_texture(_expc);
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layers_expa = null;
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layers_expb = null;
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layers_expc = null;
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map_delete(render_path_render_targets, "expa");
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map_delete(render_path_render_targets, "expb");
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map_delete(render_path_render_targets, "expc");
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}
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if (layers_expa == null) {
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let format: string = base_bits_handle.position == texture_bits_t.BITS8 ? "RGBA32" :
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base_bits_handle.position == texture_bits_t.BITS16 ? "RGBA64" :
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"RGBA128";
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{
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let t: render_target_t = render_target_create();
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t.name = "expa";
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t.width = l.texpaint.width;
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t.height = l.texpaint.height;
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t.format = format;
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let rt: render_target_t = render_path_create_render_target(t);
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layers_expa = rt._image;
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}
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{
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let t: render_target_t = render_target_create();
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t.name = "expb";
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t.width = l.texpaint.width;
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t.height = l.texpaint.height;
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t.format = format;
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let rt: render_target_t = render_path_create_render_target(t);
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layers_expb = rt._image;
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}
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{
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let t: render_target_t = render_target_create();
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t.name = "expc";
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t.width = l.texpaint.width;
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t.height = l.texpaint.height;
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t.format = format;
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let rt: render_target_t = render_path_create_render_target(t);
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layers_expc = rt._image;
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}
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}
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}
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function layers_apply_mask(l: slot_layer_t, m: slot_layer_t) {
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if (!slot_layer_is_layer(l) || !slot_layer_is_mask(m)) {
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return;
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}
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layers_make_temp_img();
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// Copy layer to temp
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draw_begin(layers_temp_image);
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draw_set_pipeline(pipes_copy);
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draw_image(l.texpaint, 0, 0);
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draw_set_pipeline(null);
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draw_end();
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// Apply mask
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_gpu_begin(l.texpaint);
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gpu_set_pipeline(pipes_apply_mask);
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gpu_set_texture(pipes_tex0_mask, layers_temp_image);
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gpu_set_texture(pipes_texa_mask, m.texpaint);
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gpu_set_vertex_buffer(const_data_screen_aligned_vb);
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gpu_set_index_buffer(const_data_screen_aligned_ib);
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gpu_draw();
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gpu_end();
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}
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function layers_commands_merge_pack(pipe: gpu_pipeline_t, i0: gpu_texture_t, i1: gpu_texture_t, i1pack: gpu_texture_t, i1mask_opacity: f32, i1texmask: gpu_texture_t, i1blending: i32 = 101) {
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_gpu_begin(i0);
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gpu_set_pipeline(pipe);
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gpu_set_texture(pipes_tex0, i1);
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gpu_set_texture(pipes_tex1, i1pack);
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gpu_set_texture(pipes_texmask, i1texmask);
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gpu_set_texture(pipes_texa, layers_temp_image);
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gpu_set_float(pipes_opac, i1mask_opacity);
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gpu_set_float(pipes_tex1w, i1pack.width);
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gpu_set_int(pipes_blending, i1blending);
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gpu_set_vertex_buffer(const_data_screen_aligned_vb);
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gpu_set_index_buffer(const_data_screen_aligned_ib);
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gpu_draw();
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gpu_end();
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}
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function layers_is_fill_material(): bool {
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if (context_raw.tool == tool_type_t.MATERIAL) {
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return true;
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}
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let m: slot_material_t = context_raw.material;
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for (let i: i32 = 0; i < project_layers.length; ++i) {
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let l: slot_layer_t = project_layers[i];
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if (l.fill_layer == m) {
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return true;
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}
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}
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return false;
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}
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function layers_update_fill_layers() {
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let _layer: slot_layer_t = context_raw.layer;
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let _tool: tool_type_t = context_raw.tool;
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let _fill_type: i32 = context_raw.fill_type_handle.position;
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let current: gpu_texture_t = null;
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if (context_raw.tool == tool_type_t.MATERIAL) {
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if (render_path_paint_live_layer == null) {
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render_path_paint_live_layer = slot_layer_create("_live");
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}
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current = _draw_current;
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if (current != null) draw_end();
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context_raw.tool = tool_type_t.FILL;
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context_raw.fill_type_handle.position = fill_type_t.OBJECT;
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make_material_parse_paint_material(false);
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context_raw.pdirty = 1;
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render_path_paint_use_live_layer(true);
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render_path_paint_commands_paint(false);
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render_path_paint_dilate(true, true);
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render_path_paint_use_live_layer(false);
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context_raw.tool = _tool;
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context_raw.fill_type_handle.position = _fill_type;
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context_raw.pdirty = 0;
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context_raw.rdirty = 2;
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make_material_parse_paint_material();
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if (current != null) draw_begin(current);
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return;
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}
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let has_fill_layer: bool = false;
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let has_fill_mask: bool = false;
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for (let i: i32 = 0; i < project_layers.length; ++i) {
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let l: slot_layer_t = project_layers[i];
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if (slot_layer_is_layer(l) && l.fill_layer == context_raw.material) {
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has_fill_layer = true;
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}
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}
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for (let i: i32 = 0; i < project_layers.length; ++i) {
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let l: slot_layer_t = project_layers[i];
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if (slot_layer_is_mask(l) && l.fill_layer == context_raw.material) {
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has_fill_mask = true;
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}
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}
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if (has_fill_layer || has_fill_mask) {
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current = _draw_current;
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if (current != null) {
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draw_end();
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}
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context_raw.pdirty = 1;
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context_raw.tool = tool_type_t.FILL;
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context_raw.fill_type_handle.position = fill_type_t.OBJECT;
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if (has_fill_layer) {
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let first: bool = true;
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for (let i: i32 = 0; i < project_layers.length; ++i) {
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let l: slot_layer_t = project_layers[i];
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if (slot_layer_is_layer(l) && l.fill_layer == context_raw.material) {
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context_raw.layer = l;
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if (first) {
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first = false;
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make_material_parse_paint_material(false);
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}
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layers_set_object_mask();
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slot_layer_clear(l);
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render_path_paint_commands_paint(false);
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render_path_paint_dilate(true, true);
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}
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}
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}
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if (has_fill_mask) {
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let first: bool = true;
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for (let i: i32 = 0; i < project_layers.length; ++i) {
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let l: slot_layer_t = project_layers[i];
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if (slot_layer_is_mask(l) && l.fill_layer == context_raw.material) {
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context_raw.layer = l;
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if (first) {
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first = false;
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make_material_parse_paint_material(false);
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}
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layers_set_object_mask();
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slot_layer_clear(l);
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render_path_paint_commands_paint(false);
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render_path_paint_dilate(true, true);
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}
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}
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}
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context_raw.pdirty = 0;
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context_raw.ddirty = 2;
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context_raw.rdirty = 2;
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context_raw.layers_preview_dirty = true; // Repaint all layer previews as multiple layers might have changed.
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if (current != null) draw_begin(current);
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context_raw.layer = _layer;
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layers_set_object_mask();
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context_raw.tool = _tool;
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context_raw.fill_type_handle.position = _fill_type;
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make_material_parse_paint_material(false);
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}
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}
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function layers_update_fill_layer(parse_paint: bool = true) {
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let current: gpu_texture_t = _draw_current;
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let in_use: bool = gpu_in_use;
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if (in_use) draw_end();
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let _tool: tool_type_t = context_raw.tool;
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let _fill_type: i32 = context_raw.fill_type_handle.position;
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context_raw.tool = tool_type_t.FILL;
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context_raw.fill_type_handle.position = fill_type_t.OBJECT;
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context_raw.pdirty = 1;
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slot_layer_clear(context_raw.layer);
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if (parse_paint) {
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make_material_parse_paint_material(false);
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}
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render_path_paint_commands_paint(false);
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render_path_paint_dilate(true, true);
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context_raw.rdirty = 2;
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context_raw.tool = _tool;
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context_raw.fill_type_handle.position = _fill_type;
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if (in_use) draw_begin(current);
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}
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function layers_set_object_mask() {
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let ar: string[] = [tr("None")];
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for (let i: i32 = 0; i < project_paint_objects.length; ++i) {
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let p: mesh_object_t = project_paint_objects[i];
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array_push(ar, p.base.name);
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}
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let mask: i32 = context_object_mask_used() ? slot_layer_get_object_mask(context_raw.layer) : 0;
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if (context_layer_filter_used()) {
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mask = context_raw.layer_filter;
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}
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if (mask > 0) {
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if (context_raw.merged_object != null) {
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context_raw.merged_object.base.visible = false;
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}
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let o: mesh_object_t = project_paint_objects[0];
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for (let i: i32 = 0; i < project_paint_objects.length; ++i) {
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let p: mesh_object_t = project_paint_objects[i];
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let mask_name: string = ar[mask];
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if (p.base.name == mask_name) {
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o = p;
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break;
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}
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}
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context_select_paint_object(o);
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}
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else {
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let is_atlas: bool = slot_layer_get_object_mask(context_raw.layer) > 0 && slot_layer_get_object_mask(context_raw.layer) <= project_paint_objects.length;
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if (context_raw.merged_object == null || is_atlas || context_raw.merged_object_is_atlas) {
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let visibles: mesh_object_t[] = is_atlas ? project_get_atlas_objects(slot_layer_get_object_mask(context_raw.layer)) : null;
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util_mesh_merge(visibles);
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}
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context_select_paint_object(context_main_object());
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context_raw.paint_object.skip_context = "paint";
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context_raw.merged_object.base.visible = true;
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}
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util_uv_dilatemap_cached = false;
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}
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function layers_new_layer(clear: bool = true, position: i32 = -1): slot_layer_t {
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if (project_layers.length > layers_max_layers) {
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return null;
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}
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let l: slot_layer_t = slot_layer_create();
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l.object_mask = context_raw.layer_filter;
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if (position == -1) {
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if (slot_layer_is_mask(context_raw.layer)) context_set_layer(context_raw.layer.parent);
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array_insert(project_layers, array_index_of(project_layers, context_raw.layer) + 1, l);
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}
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else {
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array_insert(project_layers, position, l);
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}
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context_set_layer(l);
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let li: i32 = array_index_of(project_layers, context_raw.layer);
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if (li > 0) {
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let below: slot_layer_t = project_layers[li - 1];
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if (slot_layer_is_layer(below)) {
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context_raw.layer.parent = below.parent;
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}
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}
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if (clear) {
|
|
sys_notify_on_next_frame(function (l: slot_layer_t) {
|
|
slot_layer_clear(l);
|
|
}, l);
|
|
}
|
|
context_raw.layer_preview_dirty = true;
|
|
return l;
|
|
}
|
|
|
|
function layers_new_mask(clear: bool = true, parent: slot_layer_t, position: i32 = -1): slot_layer_t {
|
|
if (project_layers.length > layers_max_layers) {
|
|
return null;
|
|
}
|
|
let l: slot_layer_t = slot_layer_create("", layer_slot_type_t.MASK, parent);
|
|
if (position == -1) {
|
|
position = array_index_of(project_layers, parent);
|
|
}
|
|
array_insert(project_layers, position, l);
|
|
context_set_layer(l);
|
|
if (clear) {
|
|
sys_notify_on_next_frame(function (l: slot_layer_t) {
|
|
slot_layer_clear(l);
|
|
}, l);
|
|
}
|
|
context_raw.layer_preview_dirty = true;
|
|
return l;
|
|
}
|
|
|
|
function layers_new_group(): slot_layer_t {
|
|
if (project_layers.length > layers_max_layers) {
|
|
return null;
|
|
}
|
|
let l: slot_layer_t = slot_layer_create("", layer_slot_type_t.GROUP);
|
|
array_push(project_layers, l);
|
|
context_set_layer(l);
|
|
return l;
|
|
}
|
|
|
|
function layers_create_fill_layer(uv_type: uv_type_t = uv_type_t.UVMAP, decal_mat: mat4_t = mat4nan, position: i32 = -1) {
|
|
if (context_raw.tool == tool_type_t.GIZMO) {
|
|
return;
|
|
}
|
|
|
|
_layers_uv_type = uv_type;
|
|
_layers_decal_mat = decal_mat;
|
|
_layers_position = position;
|
|
sys_notify_on_next_frame(function () {
|
|
let l: slot_layer_t = layers_new_layer(false, _layers_position);
|
|
history_new_layer();
|
|
l.uv_type = _layers_uv_type;
|
|
if (!mat4_isnan(_layers_decal_mat)) {
|
|
l.decal_mat = _layers_decal_mat;
|
|
}
|
|
l.object_mask = context_raw.layer_filter;
|
|
history_to_fill_layer();
|
|
slot_layer_to_fill_layer(l);
|
|
});
|
|
}
|
|
|
|
function layers_create_image_mask(asset: asset_t) {
|
|
let l: slot_layer_t = context_raw.layer;
|
|
if (slot_layer_is_mask(l) || slot_layer_is_group(l)) {
|
|
return;
|
|
}
|
|
|
|
history_new_layer();
|
|
let m: slot_layer_t = layers_new_mask(false, l);
|
|
slot_layer_clear(m, 0x00000000, project_get_image(asset));
|
|
context_raw.layer_preview_dirty = true;
|
|
}
|
|
|
|
function layers_create_color_layer(base_color: i32, occlusion: f32 = 1.0, roughness: f32 = layers_default_rough, metallic: f32 = 0.0, position: i32 = -1) {
|
|
_layers_base_color = base_color;
|
|
_layers_occlusion = occlusion;
|
|
_layers_roughness = roughness;
|
|
_layers_metallic = metallic;
|
|
_layers_position = position;
|
|
|
|
sys_notify_on_next_frame(function () {
|
|
let l: slot_layer_t = layers_new_layer(false, _layers_position);
|
|
history_new_layer();
|
|
l.uv_type = uv_type_t.UVMAP;
|
|
l.object_mask = context_raw.layer_filter;
|
|
slot_layer_clear(l, _layers_base_color, null, _layers_occlusion, _layers_roughness, _layers_metallic);
|
|
});
|
|
}
|
|
|
|
function layers_duplicate_layer(l: slot_layer_t) {
|
|
if (!slot_layer_is_group(l)) {
|
|
let new_layer: slot_layer_t = slot_layer_duplicate(l);
|
|
context_set_layer(new_layer);
|
|
let masks: slot_layer_t[] = slot_layer_get_masks(l, false);
|
|
if (masks != null) {
|
|
for (let i: i32 = 0; i < masks.length; ++i) {
|
|
let m: slot_layer_t = masks[i];
|
|
m = slot_layer_duplicate(m);
|
|
m.parent = new_layer;
|
|
array_remove(project_layers, m);
|
|
array_insert(project_layers, array_index_of(project_layers, new_layer), m);
|
|
}
|
|
}
|
|
context_set_layer(new_layer);
|
|
}
|
|
else {
|
|
let new_group: slot_layer_t = layers_new_group();
|
|
array_remove(project_layers, new_group);
|
|
array_insert(project_layers, array_index_of(project_layers, l) + 1, new_group);
|
|
// group.show_panel = true;
|
|
for (let i: i32 = 0; i < slot_layer_get_children(l).length; ++i) {
|
|
let c: slot_layer_t = slot_layer_get_children(l)[i];
|
|
let masks: slot_layer_t[] = slot_layer_get_masks(c, false);
|
|
let new_layer: slot_layer_t = slot_layer_duplicate(c);
|
|
new_layer.parent = new_group;
|
|
array_remove(project_layers, new_layer);
|
|
array_insert(project_layers, array_index_of(project_layers, new_group), new_layer);
|
|
if (masks != null) {
|
|
for (let i: i32 = 0; i < masks.length; ++i) {
|
|
let m: slot_layer_t = masks[i];
|
|
let new_mask: slot_layer_t = slot_layer_duplicate(m);
|
|
new_mask.parent = new_layer;
|
|
array_remove(project_layers, new_mask);
|
|
array_insert(project_layers, array_index_of(project_layers, new_layer), new_mask);
|
|
}
|
|
}
|
|
}
|
|
let group_masks: slot_layer_t[] = slot_layer_get_masks(l);
|
|
if (group_masks != null) {
|
|
for (let i: i32 = 0; i < group_masks.length; ++i) {
|
|
let m: slot_layer_t = group_masks[i];
|
|
let new_mask: slot_layer_t = slot_layer_duplicate(m);
|
|
new_mask.parent = new_group;
|
|
array_remove(project_layers, new_mask);
|
|
array_insert(project_layers, array_index_of(project_layers, new_group), new_mask);
|
|
}
|
|
}
|
|
context_set_layer(new_group);
|
|
}
|
|
}
|
|
|
|
function layers_apply_masks(l: slot_layer_t) {
|
|
let masks: slot_layer_t[] = slot_layer_get_masks(l);
|
|
|
|
if (masks != null) {
|
|
for (let i: i32 = 0; i < masks.length - 1; ++i) {
|
|
layers_merge_layer(masks[i + 1], masks[i]);
|
|
slot_layer_delete(masks[i]);
|
|
}
|
|
slot_layer_apply_mask(masks[masks.length - 1]);
|
|
context_raw.layer_preview_dirty = true;
|
|
}
|
|
}
|
|
|
|
function layers_merge_down() {
|
|
let l1: slot_layer_t = context_raw.layer;
|
|
|
|
if (slot_layer_is_group(l1)) {
|
|
l1 = layers_merge_group(l1);
|
|
}
|
|
else if (slot_layer_has_masks(l1)) { // It is a layer
|
|
layers_apply_masks(l1);
|
|
context_set_layer(l1);
|
|
}
|
|
|
|
let l0: slot_layer_t = project_layers[array_index_of(project_layers, l1) - 1];
|
|
|
|
if (slot_layer_is_group(l0)) {
|
|
l0 = layers_merge_group(l0);
|
|
}
|
|
else if (slot_layer_has_masks(l0)) { // It is a layer
|
|
layers_apply_masks(l0);
|
|
context_set_layer(l0);
|
|
}
|
|
|
|
layers_merge_layer(l0, l1);
|
|
slot_layer_delete(l1);
|
|
context_set_layer(l0);
|
|
context_raw.layer_preview_dirty = true;
|
|
}
|
|
|
|
function layers_merge_group(l: slot_layer_t): slot_layer_t {
|
|
if (!slot_layer_is_group(l)) {
|
|
return null;
|
|
}
|
|
|
|
let children: slot_layer_t[] = slot_layer_get_children(l);
|
|
|
|
if (children.length == 1 && slot_layer_has_masks(children[0], false)) {
|
|
layers_apply_masks(children[0]);
|
|
}
|
|
|
|
for (let i: i32 = 0; i < children.length - 1; ++i) {
|
|
context_set_layer(children[children.length - 1 - i]);
|
|
history_merge_layers();
|
|
layers_merge_down();
|
|
}
|
|
|
|
// Now apply the group masks
|
|
let masks: slot_layer_t[] = slot_layer_get_masks(l);
|
|
if (masks != null) {
|
|
for (let i: i32 = 0; i < masks.length - 1; ++i) {
|
|
layers_merge_layer(masks[i + 1], masks[i]);
|
|
slot_layer_delete(masks[i]);
|
|
}
|
|
layers_apply_mask(children[0], masks[masks.length - 1]);
|
|
}
|
|
|
|
children[0].parent = null;
|
|
children[0].name = l.name;
|
|
if (children[0].fill_layer != null) {
|
|
slot_layer_to_paint_layer(children[0]);
|
|
}
|
|
slot_layer_delete(l);
|
|
return children[0];
|
|
}
|
|
|
|
function layers_merge_layer(l0 : slot_layer_t, l1: slot_layer_t, use_mask: bool = false) {
|
|
if (!l1.visible || slot_layer_is_group(l1)) {
|
|
return;
|
|
}
|
|
|
|
layers_make_temp_img();
|
|
|
|
draw_begin(layers_temp_image); // Copy to temp
|
|
draw_set_pipeline(pipes_copy);
|
|
draw_image(l0.texpaint, 0, 0);
|
|
draw_set_pipeline(null);
|
|
draw_end();
|
|
|
|
let empty_rt: render_target_t = map_get(render_path_render_targets, "empty_white");
|
|
let empty: gpu_texture_t = empty_rt._image;
|
|
let mask: gpu_texture_t = empty;
|
|
let l1masks: slot_layer_t[] = use_mask ? slot_layer_get_masks(l1) : null;
|
|
if (l1masks != null) {
|
|
// for (let i: i32 = 1; i < l1masks.length - 1; ++i) {
|
|
// merge_layer(l1masks[i + 1], l1masks[i]);
|
|
// }
|
|
mask = l1masks[0].texpaint;
|
|
}
|
|
|
|
if (slot_layer_is_mask(l1)) {
|
|
_gpu_begin(l0.texpaint);
|
|
gpu_set_pipeline(pipes_merge_mask);
|
|
gpu_set_texture(pipes_tex0_merge_mask, l1.texpaint);
|
|
gpu_set_texture(pipes_texa_merge_mask, layers_temp_image);
|
|
gpu_set_float(pipes_opac_merge_mask, slot_layer_get_opacity(l1));
|
|
gpu_set_int(pipes_blending_merge_mask, l1.blending);
|
|
gpu_set_vertex_buffer(const_data_screen_aligned_vb);
|
|
gpu_set_index_buffer(const_data_screen_aligned_ib);
|
|
gpu_draw();
|
|
gpu_end();
|
|
}
|
|
|
|
if (slot_layer_is_layer(l1)) {
|
|
if (l1.paint_base) {
|
|
_gpu_begin(l0.texpaint);
|
|
gpu_set_pipeline(pipes_merge);
|
|
gpu_set_texture(pipes_tex0, l1.texpaint);
|
|
gpu_set_texture(pipes_tex1, empty);
|
|
gpu_set_texture(pipes_texmask, mask);
|
|
gpu_set_texture(pipes_texa, layers_temp_image);
|
|
gpu_set_float(pipes_opac, slot_layer_get_opacity(l1));
|
|
gpu_set_float(pipes_tex1w, empty.width);
|
|
gpu_set_int(pipes_blending, l1.blending);
|
|
gpu_set_vertex_buffer(const_data_screen_aligned_vb);
|
|
gpu_set_index_buffer(const_data_screen_aligned_ib);
|
|
gpu_draw();
|
|
gpu_end();
|
|
}
|
|
|
|
if (l0.texpaint_nor != null) {
|
|
draw_begin(layers_temp_image);
|
|
draw_set_pipeline(pipes_copy);
|
|
draw_image(l0.texpaint_nor, 0, 0);
|
|
draw_set_pipeline(null);
|
|
draw_end();
|
|
|
|
if (l1.paint_nor) {
|
|
_gpu_begin(l0.texpaint_nor);
|
|
gpu_set_pipeline(pipes_merge);
|
|
gpu_set_texture(pipes_tex0, l1.texpaint);
|
|
gpu_set_texture(pipes_tex1, l1.texpaint_nor);
|
|
gpu_set_texture(pipes_texmask, mask);
|
|
gpu_set_texture(pipes_texa, layers_temp_image);
|
|
gpu_set_float(pipes_opac, slot_layer_get_opacity(l1));
|
|
gpu_set_float(pipes_tex1w, l1.texpaint_nor.width);
|
|
gpu_set_int(pipes_blending, l1.paint_nor_blend ? 102 : 101);
|
|
gpu_set_vertex_buffer(const_data_screen_aligned_vb);
|
|
gpu_set_index_buffer(const_data_screen_aligned_ib);
|
|
gpu_draw();
|
|
gpu_end();
|
|
}
|
|
}
|
|
|
|
if (l0.texpaint_pack != null) {
|
|
draw_begin(layers_temp_image);
|
|
draw_set_pipeline(pipes_copy);
|
|
draw_image(l0.texpaint_pack, 0, 0);
|
|
draw_set_pipeline(null);
|
|
draw_end();
|
|
|
|
if (l1.paint_occ || l1.paint_rough || l1.paint_met || l1.paint_height) {
|
|
if (l1.paint_occ && l1.paint_rough && l1.paint_met && l1.paint_height) {
|
|
layers_commands_merge_pack(pipes_merge, l0.texpaint_pack, l1.texpaint, l1.texpaint_pack, slot_layer_get_opacity(l1), mask, l1.paint_height_blend ? 103 : 101);
|
|
}
|
|
else {
|
|
if (l1.paint_occ) {
|
|
layers_commands_merge_pack(pipes_merge_r, l0.texpaint_pack, l1.texpaint, l1.texpaint_pack, slot_layer_get_opacity(l1), mask);
|
|
}
|
|
if (l1.paint_rough) {
|
|
layers_commands_merge_pack(pipes_merge_g, l0.texpaint_pack, l1.texpaint, l1.texpaint_pack, slot_layer_get_opacity(l1), mask);
|
|
}
|
|
if (l1.paint_met) {
|
|
layers_commands_merge_pack(pipes_merge_b, l0.texpaint_pack, l1.texpaint, l1.texpaint_pack, slot_layer_get_opacity(l1), mask);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
function layers_flatten(height_to_normal: bool = false, layers: slot_layer_t[] = null): slot_layer_t {
|
|
if (layers == null) {
|
|
layers = project_layers;
|
|
}
|
|
layers_make_temp_img();
|
|
layers_make_export_img();
|
|
|
|
let empty_rt: render_target_t = map_get(render_path_render_targets, "empty_white");
|
|
let empty: gpu_texture_t = empty_rt._image;
|
|
|
|
// Clear export layer
|
|
_gpu_begin(layers_expa, null, null, clear_flag_t.COLOR, color_from_floats(0.0, 0.0, 0.0, 0.0));
|
|
gpu_end();
|
|
_gpu_begin(layers_expb, null, null, clear_flag_t.COLOR, color_from_floats(0.5, 0.5, 1.0, 0.0));
|
|
gpu_end();
|
|
_gpu_begin(layers_expc, null, null, clear_flag_t.COLOR, color_from_floats(1.0, 0.0, 0.0, 0.0));
|
|
gpu_end();
|
|
|
|
// Flatten layers
|
|
for (let i: i32 = 0; i < layers.length; ++i) {
|
|
let l1: slot_layer_t = layers[i];
|
|
if (!slot_layer_is_visible(l1)) {
|
|
continue;
|
|
}
|
|
if (!slot_layer_is_layer(l1)) {
|
|
continue;
|
|
}
|
|
|
|
let mask: gpu_texture_t = empty;
|
|
let l1masks: slot_layer_t[] = slot_layer_get_masks(l1);
|
|
if (l1masks != null) {
|
|
if (l1masks.length > 1) {
|
|
layers_make_temp_mask_img();
|
|
draw_begin(pipes_temp_mask_image, clear_flag_t.COLOR, 0x00000000);
|
|
draw_end();
|
|
let l1: slot_layer_t = { texpaint: pipes_temp_mask_image };
|
|
for (let i: i32 = 0; i < l1masks.length; ++i) {
|
|
layers_merge_layer(l1, l1masks[i]);
|
|
}
|
|
mask = pipes_temp_mask_image;
|
|
}
|
|
else {
|
|
mask = l1masks[0].texpaint;
|
|
}
|
|
}
|
|
|
|
if (l1.paint_base) {
|
|
draw_begin(layers_temp_image); // Copy to temp
|
|
draw_set_pipeline(pipes_copy);
|
|
draw_image(layers_expa, 0, 0);
|
|
draw_set_pipeline(null);
|
|
draw_end();
|
|
|
|
if (context_raw.tool == tool_type_t.GIZMO) {
|
|
// Do not multiply basecol by alpha
|
|
draw_begin(layers_expa); // Copy to temp
|
|
draw_set_pipeline(pipes_copy);
|
|
draw_image(l1.texpaint, 0, 0);
|
|
draw_set_pipeline(null);
|
|
draw_end();
|
|
}
|
|
else {
|
|
_gpu_begin(layers_expa);
|
|
gpu_set_pipeline(pipes_merge);
|
|
gpu_set_texture(pipes_tex0, l1.texpaint);
|
|
gpu_set_texture(pipes_tex1, empty);
|
|
gpu_set_texture(pipes_texmask, mask);
|
|
gpu_set_texture(pipes_texa, layers_temp_image);
|
|
gpu_set_float(pipes_opac, slot_layer_get_opacity(l1));
|
|
gpu_set_float(pipes_tex1w, empty.width);
|
|
gpu_set_int(pipes_blending, layers.length > 1 ? l1.blending : 0);
|
|
gpu_set_vertex_buffer(const_data_screen_aligned_vb);
|
|
gpu_set_index_buffer(const_data_screen_aligned_ib);
|
|
gpu_draw();
|
|
gpu_end();
|
|
}
|
|
}
|
|
|
|
if (l1.paint_nor) {
|
|
draw_begin(layers_temp_image);
|
|
draw_set_pipeline(pipes_copy);
|
|
draw_image(layers_expb, 0, 0);
|
|
draw_set_pipeline(null);
|
|
draw_end();
|
|
|
|
_gpu_begin(layers_expb);
|
|
gpu_set_pipeline(pipes_merge);
|
|
gpu_set_texture(pipes_tex0, l1.texpaint);
|
|
gpu_set_texture(pipes_tex1, l1.texpaint_nor);
|
|
gpu_set_texture(pipes_texmask, mask);
|
|
gpu_set_texture(pipes_texa, layers_temp_image);
|
|
gpu_set_float(pipes_opac, slot_layer_get_opacity(l1));
|
|
gpu_set_float(pipes_tex1w, l1.texpaint_nor.width);
|
|
gpu_set_int(pipes_blending, l1.paint_nor_blend ? 102 : 101);
|
|
gpu_set_vertex_buffer(const_data_screen_aligned_vb);
|
|
gpu_set_index_buffer(const_data_screen_aligned_ib);
|
|
gpu_draw();
|
|
gpu_end();
|
|
}
|
|
|
|
if (l1.paint_occ || l1.paint_rough || l1.paint_met || l1.paint_height) {
|
|
draw_begin(layers_temp_image);
|
|
draw_set_pipeline(pipes_copy);
|
|
draw_image(layers_expc, 0, 0);
|
|
draw_set_pipeline(null);
|
|
draw_end();
|
|
|
|
if (l1.paint_occ && l1.paint_rough && l1.paint_met && l1.paint_height) {
|
|
layers_commands_merge_pack(pipes_merge, layers_expc, l1.texpaint, l1.texpaint_pack, slot_layer_get_opacity(l1), mask, l1.paint_height_blend ? 103 : 101);
|
|
}
|
|
else {
|
|
if (l1.paint_occ) {
|
|
layers_commands_merge_pack(pipes_merge_r, layers_expc, l1.texpaint, l1.texpaint_pack, slot_layer_get_opacity(l1), mask);
|
|
}
|
|
if (l1.paint_rough) {
|
|
layers_commands_merge_pack(pipes_merge_g, layers_expc, l1.texpaint, l1.texpaint_pack, slot_layer_get_opacity(l1), mask);
|
|
}
|
|
if (l1.paint_met) {
|
|
layers_commands_merge_pack(pipes_merge_b, layers_expc, l1.texpaint, l1.texpaint_pack, slot_layer_get_opacity(l1), mask);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
let l0: slot_layer_t = {
|
|
texpaint: layers_expa,
|
|
texpaint_nor: layers_expb,
|
|
texpaint_pack: layers_expc
|
|
};
|
|
|
|
// Merge height map into normal map
|
|
if (height_to_normal && make_material_height_used) {
|
|
|
|
draw_begin(layers_temp_image);
|
|
draw_set_pipeline(pipes_copy);
|
|
draw_image(l0.texpaint_nor, 0, 0);
|
|
draw_set_pipeline(null);
|
|
draw_end();
|
|
|
|
_gpu_begin(l0.texpaint_nor);
|
|
gpu_set_pipeline(pipes_merge);
|
|
gpu_set_texture(pipes_tex0, layers_temp_image);
|
|
gpu_set_texture(pipes_tex1, l0.texpaint_pack);
|
|
gpu_set_texture(pipes_texmask, empty);
|
|
gpu_set_texture(pipes_texa, empty);
|
|
gpu_set_float(pipes_opac, 1.0);
|
|
gpu_set_float(pipes_tex1w, l0.texpaint_pack.width);
|
|
gpu_set_int(pipes_blending, 104);
|
|
gpu_set_vertex_buffer(const_data_screen_aligned_vb);
|
|
gpu_set_index_buffer(const_data_screen_aligned_ib);
|
|
gpu_draw();
|
|
gpu_end();
|
|
}
|
|
|
|
return l0;
|
|
}
|
|
|
|
function layers_on_resized() {
|
|
sys_notify_on_next_frame(function () {
|
|
layers_resize();
|
|
let _layer: slot_layer_t = context_raw.layer;
|
|
let _material: slot_material_t = context_raw.material;
|
|
for (let i: i32 = 0; i < project_layers.length; ++i) {
|
|
let l: slot_layer_t = project_layers[i];
|
|
if (l.fill_layer != null) {
|
|
context_raw.layer = l;
|
|
context_raw.material = l.fill_layer;
|
|
layers_update_fill_layer();
|
|
}
|
|
}
|
|
context_raw.layer = _layer;
|
|
context_raw.material = _material;
|
|
make_material_parse_paint_material();
|
|
});
|
|
util_uv_uvmap = null;
|
|
util_uv_uvmap_cached = false;
|
|
util_uv_trianglemap = null;
|
|
util_uv_trianglemap_cached = false;
|
|
util_uv_dilatemap_cached = false;
|
|
render_path_raytrace_ready = false;
|
|
}
|