Files
armorpaint/base/shaders/mesh_poscol.vert.glsl
T
2024-10-02 23:17:50 +02:00

14 lines
176 B
GLSL

#version 450
uniform mat4 WVP;
in vec4 pos;
in vec4 col;
out vec3 vcolor;
void main() {
vec4 spos = vec4(pos.xyz, 1.0);
vcolor = col.rgb;
gl_Position = mul(spos, WVP);
}