Files
armorpaint/lab/sources/nodes/brush_output_node_ext.ts
T
luboslenco 3dbdf2b3ed Cleanup
2025-08-07 14:58:38 +02:00

187 lines
5.1 KiB
TypeScript

type brush_output_node_t = {
base?: logic_node_t;
raw?: ui_node_t;
id?: i32;
texpaint?: gpu_texture_t;
texpaint_nor?: gpu_texture_t;
texpaint_pack?: gpu_texture_t;
texpaint_nor_empty?: gpu_texture_t;
texpaint_pack_empty?: gpu_texture_t;
};
function brush_output_node_create_ext(n: brush_output_node_t) {
n.base.get_as_image = brush_output_node_get_as_image;
if (context_raw.brush_output_node_inst == null) {
{
let t: render_target_t = render_target_create();
t.name = "texpaint";
t.width = config_get_texture_res_x();
t.height = config_get_texture_res_y();
t.format = "RGBA32";
n.texpaint = render_path_create_render_target(t)._image;
}
{
let t: render_target_t = render_target_create();
t.name = "texpaint_nor";
t.width = config_get_texture_res_x();
t.height = config_get_texture_res_y();
t.format = "RGBA32";
n.texpaint_nor = render_path_create_render_target(t)._image;
}
{
let t: render_target_t = render_target_create();
t.name = "texpaint_pack";
t.width = config_get_texture_res_x();
t.height = config_get_texture_res_y();
t.format = "RGBA32";
n.texpaint_pack = render_path_create_render_target(t)._image;
}
{
let t: render_target_t = render_target_create();
t.name = "texpaint_nor_empty";
t.width = 1;
t.height = 1;
t.format = "RGBA32";
n.texpaint_nor_empty = render_path_create_render_target(t)._image;
}
{
let t: render_target_t = render_target_create();
t.name = "texpaint_pack_empty";
t.width = 1;
t.height = 1;
t.format = "RGBA32";
n.texpaint_pack_empty = render_path_create_render_target(t)._image;
}
}
else {
n.texpaint = context_raw.brush_output_node_inst.texpaint;
n.texpaint_nor = context_raw.brush_output_node_inst.texpaint_nor;
n.texpaint_pack = context_raw.brush_output_node_inst.texpaint_pack;
}
context_raw.brush_output_node_inst = n;
}
function brush_output_node_get_as_image(self: brush_output_node_t, from: i32): gpu_texture_t {
return logic_node_input_get_as_image(self.base.inputs[from]);
}
function brush_output_node_parse_inputs() {
if (!context_raw.registered) {
context_raw.registered = true;
sys_notify_on_update(brush_output_node_update);
}
context_raw.paint_vec = context_raw.coords;
}
function brush_output_node_run(from: i32) {
let left: f32 = 0.0;
let right: f32 = 1.0;
let top: f32 = 0.0;
let bottom: f32 = 1.0;
// First time init
if (context_raw.last_paint_x < 0 || context_raw.last_paint_y < 0) {
context_raw.last_paint_vec_x = context_raw.paint_vec.x;
context_raw.last_paint_vec_y = context_raw.paint_vec.y;
}
let nodes: ui_nodes_t = ui_nodes_get_nodes();
let canvas: ui_node_canvas_t = ui_nodes_get_canvas(true);
let inpaint: bool = nodes.nodes_selected_id.length > 0 && ui_get_node(canvas.nodes, nodes.nodes_selected_id[0]).type == "inpaint_node";
// Paint bounds
if (inpaint &&
context_raw.paint_vec.x > left &&
context_raw.paint_vec.x < right &&
context_raw.paint_vec.y > 0 &&
context_raw.paint_vec.y < 1 &&
!base_is_dragging &&
!base_is_resizing &&
!base_is_scrolling() &&
!base_is_combo_selected()) {
let down: bool = mouse_down() || pen_down();
// Prevent painting the same spot
let same_spot: bool = context_raw.paint_vec.x == context_raw.last_paint_x && context_raw.paint_vec.y == context_raw.last_paint_y;
if (down && same_spot) {
context_raw.painted++;
}
else {
context_raw.painted = 0;
}
context_raw.last_paint_x = context_raw.paint_vec.x;
context_raw.last_paint_y = context_raw.paint_vec.y;
if (context_raw.painted == 0) {
brush_output_node_parse_inputs();
}
if (context_raw.painted <= 1) {
context_raw.pdirty = 1;
context_raw.rdirty = 2;
}
}
}
function brush_output_node_update() {
let paint_x: f32 = mouse_view_x() / sys_w();
let paint_y: f32 = mouse_view_y() / sys_h();
if (mouse_started()) {
context_raw.start_x = mouse_view_x() / sys_w();
context_raw.start_y = mouse_view_y() / sys_h();
}
if (pen_down()) {
paint_x = pen_view_x() / sys_w();
paint_y = pen_view_y() / sys_h();
}
if (pen_started()) {
context_raw.start_x = pen_view_x() / sys_w();
context_raw.start_y = pen_view_y() / sys_h();
}
if (operator_shortcut(map_get(config_keymap, "brush_ruler") + "+" + map_get(config_keymap, "action_paint"), shortcut_type_t.DOWN)) {
if (context_raw.lock_x) {
paint_x = context_raw.start_x;
}
if (context_raw.lock_y) {
paint_y = context_raw.start_y;
}
}
context_raw.coords.x = paint_x;
context_raw.coords.y = paint_y;
if (context_raw.lock_begin) {
let dx: i32 = math_abs(context_raw.lock_start_x - mouse_view_x());
let dy: i32 = math_abs(context_raw.lock_start_y - mouse_view_y());
if (dx > 1 || dy > 1) {
context_raw.lock_begin = false;
if (dx > dy) {
context_raw.lock_y = true;
}
else {
context_raw.lock_x = true;
}
}
}
if (keyboard_started(map_get(config_keymap, "brush_ruler"))) {
context_raw.lock_start_x = mouse_view_x();
context_raw.lock_start_y = mouse_view_y();
context_raw.lock_begin = true;
}
else if (keyboard_released(map_get(config_keymap, "brush_ruler"))) {
context_raw.lock_x = context_raw.lock_y = context_raw.lock_begin = false;
}
brush_output_node_parse_inputs();
}