Files
armorpaint/base/shaders/line.frag.glsl
T
2025-01-19 21:55:25 +01:00

12 lines
169 B
GLSL

#version 450
uniform vec3 color;
in vec3 dummy;
out vec4 frag_color[2];
void main() {
frag_color[0] = vec4(1.0, 1.0, 0.0, 1.0);
frag_color[1] = vec4(color, 1.0);
}