Files
armorpaint/base/Sources/import_mesh.ts
T
luboslenco 3132882acf Format
2024-03-13 23:50:11 +01:00

240 lines
6.7 KiB
TypeScript

///if (is_paint || is_sculpt)
let import_mesh_clear_layers: bool = true;
///end
let import_mesh_meshes_to_unwrap: any[] = null;
///if (is_paint || is_sculpt)
function import_mesh_run(path: string, _clear_layers: bool = true, replace_existing: bool = true) {
///end
///if is_lab
function import_mesh_run(path: string, replace_existing: bool = true) {
///end
if (!path_is_mesh(path)) {
if (!context_enable_import_plugin(path)) {
console_error(strings_error1());
return;
}
}
///if (is_paint || is_sculpt)
import_mesh_clear_layers = _clear_layers;
context_raw.layer_filter = 0;
///end
import_mesh_meshes_to_unwrap = null;
let p: string = path.toLowerCase();
if (p.endsWith(".obj")) import_obj_run(path, replace_existing);
else if (p.endsWith(".blend")) import_blend_mesh_run(path, replace_existing);
else {
let ext: string = path.substr(path.lastIndexOf(".") + 1);
let importer: (s: string, f: (a: any)=>void)=>void = path_mesh_importers.get(ext);
importer(path, (mesh: any) => {
replace_existing ? import_mesh_make_mesh(mesh, path) : import_mesh_add_mesh(mesh);
let has_next: bool = mesh.has_next;
while (has_next) {
importer(path, (mesh: any) => {
has_next = mesh.has_next;
import_mesh_add_mesh(mesh);
// let m: mat4_t = fromFloat32Array(mesh.transform);
// paintObjects[paintObjects.length - 1].transform.localOnly = true;
// paintObjects[paintObjects.length - 1].transform.setMatrix(m);
});
}
});
}
project_mesh_assets = [path];
///if (krom_android || krom_ios)
sys_title_set(path.substring(path.lastIndexOf(path_sep) + 1, path.lastIndexOf(".")));
///end
}
function import_mesh_finish_import() {
if (context_raw.merged_object != null) {
mesh_data_delete(context_raw.merged_object.data);
mesh_object_remove(context_raw.merged_object);
context_raw.merged_object = null;
}
context_select_paint_object(context_main_object());
if (project_paint_objects.length > 1) {
// Sort by name
project_paint_objects.sort((a, b): i32 => {
if (a.base.name < b.base.name) return -1;
else if (a.base.name > b.base.name) return 1;
return 0;
});
// No mask by default
for (let p of project_paint_objects) p.base.visible = true;
if (context_raw.merged_object == null) util_mesh_merge();
context_raw.paint_object.skip_context = "paint";
context_raw.merged_object.base.visible = true;
}
viewport_scale_to_bounds();
if (context_raw.paint_object.base.name == "") context_raw.paint_object.base.name = "Object";
MakeMaterial.make_material_parse_paint_material();
MakeMaterial.make_material_parse_mesh_material();
///if (is_paint || is_sculpt)
ui_view2d_hwnd.redraws = 2;
///end
///if (krom_direct3d12 || krom_vulkan || krom_metal)
render_path_raytrace_ready = false;
///end
///if arm_physics
context_raw.paint_body = null;
///end
}
function _import_mesh_make_mesh(mesh: any) {
let raw: mesh_data_t = import_mesh_raw_mesh(mesh);
if (mesh.cola != null) raw.vertex_arrays.push({ values: mesh.cola, attrib: "col", data: "short4norm" });
let md: mesh_data_t = mesh_data_create(raw);
context_raw.paint_object = context_main_object();
context_select_paint_object(context_main_object());
for (let i: i32 = 0; i < project_paint_objects.length; ++i) {
let p: mesh_object_t = project_paint_objects[i];
if (p == context_raw.paint_object) continue;
data_delete_mesh(p.data._.handle);
mesh_object_remove(p);
}
let handle: string = context_raw.paint_object.data._.handle;
if (handle != "SceneSphere" && handle != "ScenePlane") {
data_delete_mesh(handle);
}
mesh_object_set_data(context_raw.paint_object, md);
context_raw.paint_object.base.name = mesh.name;
project_paint_objects = [context_raw.paint_object];
md._.handle = raw.name;
data_cached_meshes.set(md._.handle, md);
context_raw.ddirty = 4;
///if (is_paint || is_sculpt)
ui_base_hwnds[tab_area_t.SIDEBAR0].redraws = 2;
ui_base_hwnds[tab_area_t.SIDEBAR1].redraws = 2;
util_uv_uvmap_cached = false;
util_uv_trianglemap_cached = false;
util_uv_dilatemap_cached = false;
///end
///if (is_paint || is_sculpt)
if (import_mesh_clear_layers) {
while (project_layers.length > 0) {
let l: SlotLayerRaw = project_layers.pop();
SlotLayer.slot_layer_unload(l);
}
base_new_layer(false);
app_notify_on_init(base_init_layers);
history_reset();
}
///end
// Wait for addMesh calls to finish
if (import_mesh_meshes_to_unwrap != null) {
base_notify_on_next_frame(import_mesh_finish_import);
}
else {
app_notify_on_init(import_mesh_finish_import);
}
}
function import_mesh_make_mesh(mesh: any, path: string) {
if (mesh == null || mesh.posa == null || mesh.nora == null || mesh.inda == null || mesh.posa.length == 0) {
console_error(strings_error3());
return;
}
if (mesh.texa == null) {
if (import_mesh_meshes_to_unwrap == null) {
import_mesh_meshes_to_unwrap = [];
}
let first_unwrap_done = (mesh: any) => {
_import_mesh_make_mesh(mesh);
for (let mesh of import_mesh_meshes_to_unwrap) project_unwrap_mesh_box(mesh, _import_mesh_add_mesh, true);
}
project_unwrap_mesh_box(mesh, first_unwrap_done);
}
else {
_import_mesh_make_mesh(mesh);
}
}
function _import_mesh_add_mesh(mesh: any) {
let raw: mesh_data_t = import_mesh_raw_mesh(mesh);
if (mesh.cola != null) raw.vertex_arrays.push({ values: mesh.cola, attrib: "col", data: "short4norm" });
let md: mesh_data_t = mesh_data_create(raw);
let object: mesh_object_t = scene_add_mesh_object(md, context_raw.paint_object.materials, context_raw.paint_object.base);
object.base.name = mesh.name;
object.skip_context = "paint";
// Ensure unique names
for (let p of project_paint_objects) {
if (p.base.name == object.base.name) {
p.base.name += ".001";
p.data._.handle += ".001";
data_cached_meshes.set(p.data._.handle, p.data);
}
}
project_paint_objects.push(object);
md._.handle = raw.name;
data_cached_meshes.set(md._.handle, md);
context_raw.ddirty = 4;
///if (is_paint || is_sculpt)
ui_base_hwnds[tab_area_t.SIDEBAR0].redraws = 2;
util_uv_uvmap_cached = false;
util_uv_trianglemap_cached = false;
util_uv_dilatemap_cached = false;
///end
}
function import_mesh_add_mesh(mesh: any) {
if (mesh.texa == null) {
if (import_mesh_meshes_to_unwrap != null) import_mesh_meshes_to_unwrap.push(mesh);
else project_unwrap_mesh_box(mesh, _import_mesh_add_mesh);
}
else {
_import_mesh_add_mesh(mesh);
}
}
function import_mesh_raw_mesh(mesh: any): mesh_data_t {
return {
name: mesh.name,
vertex_arrays: [
{ values: mesh.posa, attrib: "pos", data: "short4norm" },
{ values: mesh.nora, attrib: "nor", data: "short2norm" },
{ values: mesh.texa, attrib: "tex", data: "short2norm" }
],
index_arrays: [
{ values: mesh.inda, material: 0 }
],
scale_pos: mesh.scale_pos,
scale_tex: mesh.scale_tex
};
}