Files
armorpaint/paint/sources/material_nodes/layer_weight_node.c
T
2026-03-06 12:56:38 +01:00

17 lines
680 B
C

void layer_weight_node_init() {
any_array_push(nodes_material_input, layer_weight_node_def);
any_map_set(parser_material_node_values, "LAYER_WEIGHT", layer_weight_node_value);
}
string_t *layer_weight_node_value(ui_node_t *node, ui_node_socket_t *socket) {
string_t *blend = parser_material_parse_value_input(node->inputs->buffer[0], false);
if (socket == node->outputs->buffer[0]) { // Fresnel
parser_material_kong->frag_dotnv = true;
return string_join(string_join("clamp(pow(1.0 - dotnv, (1.0 - ", blend), ") * 10.0), 0.0, 1.0)");
}
else { // Facing
parser_material_kong->frag_dotnv = true;
return string_join(string_join("((1.0 - dotnv) * ", blend), ")");
}
}