Files
armorpaint/base/shaders/mesh_poscol.frag.glsl
T
2024-07-22 00:14:37 +02:00

10 lines
153 B
GLSL

#version 450
in vec3 vcolor;
out vec4 fragColor;
void main() {
fragColor = vec4(vcolor, 1.0);
fragColor.rgb = pow(fragColor.rgb, vec3(1.0 / 2.2));
}